Player Matchup

King Arthur
King Arthur
Gator69
King Arthur
Level 124
God Stats
4W - 3L
1,645 SR
Queue Stats
374W - 341L
1,583 Elo+
Solo
Anubis
Anubis
LittySchmitty
Anubis
Level 83
God Stats
15W - 12L
1,582 SR
Queue Stats
94W - 80L
1,511 Elo+
Solo
Ne Zha
Ne Zha
hippiedude22
Ne Zha
Level 125
God Stats
4W - 2L
1,512 SR
Queue Stats
119W - 92L
1,606 Elo+
Solo
Ymir
Ymir
mightyyellow777
Ymir
Level 46
God Stats
8W - 15L
1,395 SR
Queue Stats
78W - 75L
1,472 Elo+
Party 2
Cernunnos
Cernunnos
xBigDaw
Cernunnos
Level 38
God Stats
2W - 1L
1,865 SR
Queue Stats
53W - 44L
1,489 Elo+
Party 2
Team Averages
Level 83
1,599 SR
1,532 Elo+

VS

Team Averages
Level 119
1,671 SR
1,473 Elo+
Poseidon
Poseidon
Gyna007
Poseidon
Level 127
God Stats
8W - 10L
1,502 SR
Queue Stats
84W - 77L
1,519 Elo+
Party 1
Charybdis
Charybdis
OmarVJJ05
Charybdis
Level 127
God Stats
7W - 3L
1,776 SR
Queue Stats
89W - 82L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
triplefate
Gilgamesh
Level 117
God Stats
1W - 1L
1,714 SR
Queue Stats
66W - 64L
1,475 Elo+
Party 3
Ares
Ares
wickeddovah
Ares
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 44L
1,364 Elo+
Party 3
Nike
Nike
wickedswordsman
Nike
Level 103
God Stats
2W - 0L
1,865 SR
Queue Stats
54W - 52L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gator69
King Arthur
16
2 / 2 / 1
9,684
538
15,316
18,613
19,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 1 / 2
8,518
473
5,732
6,964
3,782
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
14
1 / 3 / 3
8,262
459
6,219
16,132
6,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 2
7,552
420
4,674
13,352
13,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
xBigDaw
Cernunnos
13
1 / 3 / 1
7,718
429
11,128
12,715
5,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Gyna007
Poseidon
15
1 / 4 / 3
9,003
500
6,573
8,404
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
OmarVJJ05
Charybdis
16
3 / 1 / 4
9,692
538
11,024
8,862
4,473
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
triplefate
Gilgamesh
16
5 / 1 / 4
9,541
530
9,331
19,572
12,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 1 / 5
8,464
470
6,044
14,396
13,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
0 / 1 / 4
9,304
517
8,801
18,880
21,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
12
12
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Gator69
King Arthur
2
2
1
1.25
W
Poseidon
Gyna007
Poseidon
1
4
3
0.63
L
2
1
2
3
W
Charybdis
OmarVJJ05
Charybdis
3
1
4
5
L
Ne Zha
1
3
3
0.83
L
1
3
2
0.67
W
Gilgamesh
triplefate
Gilgamesh
5
1
4
7
W
3
1
5
5.5
W
0
1
4
2
L
Cernunnos
xBigDaw
Cernunnos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,069
Damage
41,773
67,776
Taken
70,114
48,487
Mitigated
54,620
17,402
Healing
16,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Gator69
King Arthur
15,316
1,491
0
2,280
18,613
19,650
0
703
16,715
0
87,195
W
Poseidon
Gyna007
Poseidon
6,573
184
0
519
8,404
2,662
0
2,948
5,456
78,732
0
L
5,732
64
0
2,981
6,964
3,782
139
4,093
2,833
65,609
0
W
Charybdis
OmarVJJ05
Charybdis
11,024
6,513
0
5,307
8,862
4,473
0
422
8,310
0
92,838
L
Ne Zha
6,219
1,159
0
5,016
16,132
6,731
0
1,299
14,504
0
76,720
L
4,674
675
0
2,413
13,352
13,230
0
3,716
9,543
20,907
0
W
Gilgamesh
triplefate
Gilgamesh
9,331
2,619
0
1,647
19,572
12,142
0
2,235
17,205
58
91,403
W
6,044
234
288
3,619
14,396
13,798
0
4,596
9,424
16,559
0
W
8,801
1,267
0
4,792
18,880
21,545
0
387
18,159
0
82,247
L
Cernunnos
xBigDaw
Cernunnos
11,128
5,612
0
4,712
12,715
5,094
0
2,765
9,940
0
65,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,734
Gold Earned
46,004
493
Minions Killed
578
0
Camps Cleared
0
1,585,489
Distance Traveled
1,838,084
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,684
538
138
8
0
343,767
3
W
Poseidon
9,003
500
155
9
0
375,197
2
L
Anubis
8,518
473
123
7
0
210,741
0
W
Charybdis
9,692
538
147
8
0
334,903
4
L
Ne Zha
8,262
459
96
5
0
365,279
3
L
Ymir
7,552
420
31
2
0
338,666
7
W
Gilgamesh
9,541
530
117
7
0
420,971
0
W
Ares
8,464
470
14
1
0
365,628
4
W
Nike
9,304
517
145
8
0
341,385
0
L
Cernunnos
7,718
429
105
6
0
327,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role