Player Matchup

Mercury
Mercury
CWMortalGrizzly
Mercury
Level 104
God Stats
2W - 1L
1,689 SR
Queue Stats
125W - 119L
1,465 Elo+
Solo
Bacchus
Bacchus
DegenerateDeacon
Bacchus
Level 104
God Stats
87W - 69L
1,662 SR
Queue Stats
302W - 277L
1,480 Elo+
Party 1
Horus
Horus
diamondsteve05
Horus
Level 122
God Stats
13W - 5L
1,699 SR
Queue Stats
211W - 199L
1,482 Elo+
Party 1
Discordia
Discordia
vinooo772
Discordia
Level 60
God Stats
2W - 2L
1,200 SR
Queue Stats
44W - 45L
1,444 Elo+
Solo
Ishtar
Ishtar
wildchild423
Ishtar
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 95L
1,460 Elo+
Party 1
Team Averages
Level 95
1,550 SR
1,466 Elo+

VS

Team Averages
Level 89
1,508 SR
1,516 Elo+
Izanami
Izanami
Cake_pop30
Izanami
Level 128
God Stats
87W - 70L
1,514 SR
Queue Stats
226W - 231L
1,462 Elo+
Party 2
Scylla
Scylla
Dosilz
Scylla
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artio
Artio
ForestDweller101
Artio
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,654 Elo+
Solo
Guan Yu
Guan Yu
GaminLion
Guan Yu
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 109L
1,513 Elo+
Solo
Loki
Loki
RabidKitsune
Loki
Level 103
God Stats
10W - 9L
1,524 SR
Queue Stats
203W - 196L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
8,677
578
7,622
11,497
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 5
7,149
477
5,983
9,295
8,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 0 / 1
8,498
567
12,430
12,227
9,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Discordia
vinooo772
Discordia
13
3 / 2 / 5
7,920
528
6,682
6,973
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
12
2 / 4 / 3
6,905
460
4,765
9,885
3,851
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cake_pop30
Izanami
12
3 / 0 / 2
7,711
514
7,007
5,740
2,111
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Dosilz
Scylla
10
0 / 5 / 1
6,183
412
2,495
7,134
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 4
7,615
508
5,098
15,533
13,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Guan Yu
GaminLion
Guan Yu
14
0 / 0 / 0
7,724
515
6,037
14,672
16,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 5 / 5
7,297
486
10,383
14,352
5,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
12
Kills
7
8
Deaths
12
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
Izanami
Cake_pop30
Izanami
3
0
2
4
W
0
1
5
2.5
L
Scylla
Dosilz
Scylla
0
5
1
0.1
L
2
2
4
2
L
Guan Yu
GaminLion
Guan Yu
0
0
0
0
L
2
5
5
0.9
W
2
0
1
2.5
W
Discordia
vinooo772
Discordia
3
2
5
2.75
W
Ishtar
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,482
Damage
31,020
49,877
Taken
57,431
29,283
Mitigated
40,346
12,796
Healing
14,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,622
5,660
273
911
11,497
4,355
186
2,189
9,276
0
73,296
L
Izanami
Cake_pop30
Izanami
7,007
4,200
284
786
5,740
2,111
504
1,123
4,477
0
76,349
W
5,983
896
471
3,516
9,295
8,711
0
1,975
7,250
24,563
0
L
Scylla
Dosilz
Scylla
2,495
0
0
250
7,134
2,585
0
2,959
4,127
23,006
0
L
5,098
792
982
4,624
15,533
13,439
112
4,616
10,645
15,704
0
L
Guan Yu
GaminLion
Guan Yu
6,037
861
0
7,298
14,672
16,871
0
1,278
12,314
0
62,373
L
10,383
2,786
0
26
14,352
5,340
0
2,742
11,499
0
54,237
W
12,430
4,801
200
3,468
12,227
9,988
752
1,008
10,085
0
71,868
W
Discordia
vinooo772
Discordia
6,682
642
0
2,045
6,973
2,378
249
1,500
5,375
49,243
0
W
Ishtar
4,765
3,330
0
1,912
9,885
3,851
0
1,219
8,662
0
37,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,149
Gold Earned
36,530
379
Minions Killed
326
0
Camps Cleared
0
1,562,894
Distance Traveled
1,471,556
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,677
578
93
6
0
380,278
0
L
Izanami
7,711
514
119
8
0
298,295
0
W
Bacchus
7,149
477
25
2
0
302,604
1
L
Scylla
6,183
412
48
3
0
208,371
0
L
Artio
7,615
508
19
1
0
314,017
4
L
Guan Yu
7,724
515
83
6
0
311,470
0
L
Loki
7,297
486
57
4
0
339,403
0
W
Horus
8,498
567
112
7
0
323,854
2
W
Discordia
7,920
528
84
6
0
292,303
3
W
Ishtar
6,905
460
65
4
0
263,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role