Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
CalmLunatic
Ravana
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,722 Elo+
Party 3
Neith
Neith
GalacticWinds
Neith
Level 103
God Stats
20W - 24L
1,221 SR
Queue Stats
157W - 159L
1,519 Elo+
Party 3
Cthulhu
Cthulhu
Leescking
Cthulhu
Level 5
God Stats
7W - 3L
1,405 SR
Queue Stats
52W - 55L
1,198 Elo+
Party 1
Surtr
Surtr
SarcasticFlame1
Surtr
Level 41
God Stats
3W - 3L
1,460 SR
Queue Stats
5W - 8L
1,327 Elo+
Party 3
Team Averages
Level 73
1,417 SR
1,453 Elo+

VS

Team Averages
Level 39
1,427 SR
1,325 Elo+
Fenrir
Fenrir
AstroJOJI
Fenrir
Level 45
God Stats
8W - 3L
1,577 SR
Queue Stats
174W - 188L
1,432 Elo+
Solo
Zeus
Zeus
LightningCatZero
Zeus
Level 29
God Stats
0W - 6L
1,071 SR
Queue Stats
13W - 25L
1,356 Elo+
Party 4
King Arthur
King Arthur
MildMags
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,353 Elo+
Party 4
Xing Tian
Xing Tian
Tannertbaby
Xing Tian
Level 34
God Stats
2W - 5L
1,602 SR
Queue Stats
160W - 136L
1,284 Elo+
Party 2
Anubis
Anubis
soulkiller317
Anubis
Level 17
God Stats
5W - 6L
1,382 SR
Queue Stats
57W - 47L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
4 / 0 / 4
10,428
613
7,502
7,094
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
16
8 / 1 / 6
9,936
584
11,414
9,052
3,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 3 / 5
8,691
511
12,862
11,352
3,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Leescking
Cthulhu
12
3 / 1 / 4
7,765
457
5,419
8,594
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 2 / 2
8,579
505
7,711
15,570
11,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AstroJOJI
Fenrir
14
2 / 4 / 1
8,710
512
4,978
18,388
8,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 7 / 1
7,665
451
4,180
11,146
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MildMags
King Arthur
15
2 / 4 / 1
9,305
547
11,691
15,951
15,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Tannertbaby
Xing Tian
12
0 / 3 / 2
7,202
424
4,830
17,191
13,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 4 / 0
7,826
460
7,350
9,852
4,762
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
22
Kills
7
7
Deaths
22
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
0
4
6
L
Fenrir
AstroJOJI
Fenrir
2
4
1
0.63
W
Ravana
8
1
6
11
W
4
3
5
2.17
W
Cthulhu
Leescking
Cthulhu
3
1
4
5
L
0
7
1
0.07
L
King Arthur
MildMags
King Arthur
2
4
1
0.63
W
3
2
2
2
L
Xing Tian
Tannertbaby
Xing Tian
0
3
2
0.33
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,908
Damage
33,029
51,662
Taken
72,528
25,620
Mitigated
45,667
11,917
Healing
9,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,502
449
0
1,250
7,094
2,774
1,445
3,684
3,410
91,031
0
L
Fenrir
AstroJOJI
Fenrir
4,978
1,161
0
3,198
18,388
8,041
0
2,806
15,582
0
58,156
W
Ravana
11,414
3,764
0
1,252
9,052
3,992
1,856
2,828
6,224
0
65,883
W
12,862
6,736
44
3,123
11,352
3,564
300
6,733
4,619
0
62,253
W
Cthulhu
Leescking
Cthulhu
5,419
871
26
2,043
8,594
3,663
0
3,606
4,988
30,905
0
L
4,180
248
0
0
11,146
4,111
88
4,835
6,311
48,307
0
L
King Arthur
MildMags
King Arthur
11,691
1,510
0
750
15,951
15,041
0
284
15,493
1,489
84,125
W
7,711
3,237
0
4,179
15,570
11,627
520
234
15,336
319
47,287
L
Xing Tian
Tannertbaby
Xing Tian
4,830
474
0
3,917
17,191
13,712
200
3,894
13,297
22,045
0
L
7,350
643
0
1,890
9,852
4,762
534
1,386
8,466
57,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,399
Gold Earned
40,708
435
Minions Killed
448
0
Camps Cleared
0
1,473,669
Distance Traveled
1,581,557
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,428
613
159
9
0
322,375
1
L
Fenrir
8,710
512
84
5
0
350,425
0
W
Ravana
9,936
584
83
5
0
349,411
2
W
Neith
8,691
511
87
5
0
279,339
4
W
Cthulhu
7,765
457
40
2
0
255,363
2
L
Zeus
7,665
451
101
6
0
278,033
0
L
King Arthur
9,305
547
148
9
0
319,982
2
W
Surtr
8,579
505
66
4
0
267,181
0
L
Xing Tian
7,202
424
30
2
0
333,230
0
L
Anubis
7,826
460
85
5
0
299,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role