Player Matchup

Fenrir
Fenrir
GaMeENaTeR
Fenrir
Level 49
God Stats
0W - 1L
1,189 SR
Queue Stats
27W - 29L
1,412 Elo+
Party 1
Neith
Neith
GhostRider5951
Neith
Level 66
God Stats
1W - 1L
1,276 SR
Queue Stats
46W - 44L
1,419 Elo+
Party 1
Sylvanus
Sylvanus
LeGiiT x bball
Sylvanus
Level 61
God Stats
0W - 2L
1,285 SR
Queue Stats
53W - 51L
1,440 Elo+
Party 1
Bakasura
Bakasura
xChef Kenna
Bakasura
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
558W - 568L
1,391 Elo+
Solo
Hera
Hera
xZootedDx
Hera
Level 34
God Stats
7W - 2L
1,967 SR
Queue Stats
270W - 254L
1,384 Elo+
Solo
Team Averages
Level 61
1,443 SR
1,409 Elo+

VS

Team Averages
Level 71
1,551 SR
1,443 Elo+
Hades
Hades
Emb3rSky
Hades
Level 99
God Stats
5W - 4L
1,818 SR
Queue Stats
286W - 287L
1,459 Elo+
Solo
Bacchus
Bacchus
PerryGonClap
Bacchus
Level 28
God Stats
2W - 0L
1,749 SR
Queue Stats
150W - 135L
1,478 Elo+
Solo
Ao Kuang
Ao Kuang
Skinner_Bud
Ao Kuang
Level 68
God Stats
6W - 4L
1,544 SR
Queue Stats
241W - 236L
1,481 Elo+
Solo
Terra
Terra
Staximus369
Terra
Level 102
God Stats
2W - 3L
1,110 SR
Queue Stats
126W - 184L
1,351 Elo+
Solo
Ah Puch
Ah Puch
sudden_zigzag11
Ah Puch
Level 56
God Stats
6W - 4L
1,536 SR
Queue Stats
311W - 320L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GaMeENaTeR
Fenrir
13
2 / 5 / 5
7,510
683
4,076
11,196
9,010
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 2 / 5
8,391
763
10,122
10,519
5,008
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
16
1 / 4 / 6
8,715
792
6,212
14,676
10,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
xChef Kenna
Bakasura
10
1 / 8 / 4
7,042
640
2,862
11,893
13,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
16
3 / 5 / 4
8,561
778
13,453
8,603
3,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Emb3rSky
Hades
16
6 / 3 / 13
9,745
886
11,706
11,714
8,916
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
PerryGonClap
Bacchus
13
1 / 2 / 11
8,488
772
4,793
13,287
16,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
Skinner_Bud
Ao Kuang
18
7 / 2 / 14
10,510
955
10,660
15,494
8,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 4 / 11
9,178
834
5,862
14,090
13,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
8 / 0 / 10
10,735
976
20,718
6,150
3,281
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
83
10
Kills
24
24
Deaths
11
24
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hades
Emb3rSky
Hades
6
3
13
4.17
L
Fenrir
GaMeENaTeR
Fenrir
2
5
5
0.9
L
3
2
5
2.75
L
Sylvanus
1
4
6
1
W
Bacchus
PerryGonClap
Bacchus
1
2
11
3.25
W
Ao Kuang
Skinner_Bud
Ao Kuang
7
2
14
7
W
2
4
11
1.88
W
8
0
10
13
L
Bakasura
xChef Kenna
Bakasura
1
8
4
0.38
L
Hera
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,725
Damage
53,739
56,887
Taken
60,735
41,974
Mitigated
50,855
14,741
Healing
28,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Emb3rSky
Hades
11,706
658
1,371
2,873
11,714
8,916
925
4,503
7,003
22,281
0
L
Fenrir
GaMeENaTeR
Fenrir
4,076
504
654
653
11,196
9,010
0
10,268
732
0
6,500
L
10,122
4,267
1,416
2,801
10,519
5,008
0
9,384
927
0
26,466
L
Sylvanus
6,212
828
4,258
4,000
14,676
10,860
0
13,459
595
11,135
0
W
Bacchus
PerryGonClap
Bacchus
4,793
273
1,728
3,373
13,287
16,339
330
2,931
10,129
7,225
0
W
Ao Kuang
Skinner_Bud
Ao Kuang
10,660
2,325
3,812
7,759
15,494
8,958
817
6,225
8,914
23,307
0
W
5,862
293
2,548
2,670
14,090
13,361
493
4,689
9,184
10,598
0
W
20,718
786
643
1,871
6,150
3,281
975
1,185
4,965
51,193
0
L
Bakasura
xChef Kenna
Bakasura
2,862
1,812
0
250
11,893
13,374
0
11,250
555
0
2,486
L
Hera
13,453
2,316
404
305
8,603
3,722
0
8,283
84
30,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,219
Gold Earned
48,656
100
Minions Killed
147
0
Camps Cleared
0
981,289
Distance Traveled
1,093,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,745
886
21
2
0
205,281
0
L
Fenrir
7,510
683
7
1
0
224,422
0
L
Neith
8,391
763
49
4
0
204,887
0
L
Sylvanus
8,715
792
12
1
0
195,295
0
W
Bacchus
8,488
772
4
0
0
252,318
0
W
Ao Kuang
10,510
955
28
3
0
253,443
0
W
Terra
9,178
834
17
2
0
161,551
0
W
Ah Puch
10,735
976
77
7
0
220,977
0
L
Bakasura
7,042
640
2
0
0
150,759
0
L
Hera
8,561
778
30
3
0
205,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role