Player Matchup

Xbalanque
Xbalanque
Diamond IV
 
Xbalanque
Diamond IV
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond II
DemonicKess
Rama
Diamond II
Level 153
God Stats
45W - 26L
1,742 SR
Queue Stats
388W - 358L
2,179 MMR
Party 1
Bacchus
Bacchus
Diamond IV
GodHunter99
Bacchus
Diamond IV
Level 126
God Stats
7W - 13L
1,473 SR
Queue Stats
139W - 132L
2,028 MMR
Party 1
Serqet
Serqet
Diamond II
Sîlva
Serqet
Diamond II
Level 188
God Stats
5W - 6L
1,715 SR
Queue Stats
137W - 111L
2,126 MMR
Party 2
Tyr
Tyr
Diamond II
ekiler
Tyr
Diamond II
Level 153
God Stats
11W - 5L
1,736 SR
Queue Stats
146W - 123L
2,205 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,633 SR
2,008 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 108
1,705 SR
1,908 MMR
Thor
Thor
Diamond II
 
Thor
Diamond II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond IV
 
Geb
Diamond IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum I
ClubMateBerlin
Tiamat
Platinum I
Level 104
God Stats
6W - 3L
1,927 SR
Queue Stats
80W - 56L
2,052 MMR
Solo
Anhur
Anhur
Diamond III
harryfernandes
Anhur
Diamond III
Level 154
God Stats
5W - 4L
1,791 SR
Queue Stats
116W - 98L
2,194 MMR
Party 3
Hades
Hades
Diamond II
kąmi
Hades
Diamond II
Level 78
God Stats
2W - 1L
1,809 SR
Queue Stats
249W - 234L
2,294 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
0 / 0 / 0
3,387
677
2,579
2,698
643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 0 / 0
3,536
707
862
2,673
761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
GodHunter99
Bacchus
2
0 / 0 / 0
2,692
538
0
20
18
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
Sîlva
Serqet
6
0 / 0 / 0
3,355
671
263
2,395
735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
ekiler
Tyr
6
0 / 2 / 0
3,431
686
1,518
5,427
3,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AphroditeIx ChelAo KuangMartichoras

VS

Bans
KuzenboBakasuraDa JiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
0 / 0 / 1
3,743
749
809
1,783
543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
 
Geb
5
0 / 0 / 0
3,238
648
180
2,024
1,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 0 / 0
3,591
718
1,313
1,675
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 0 / 0
3,638
728
950
2,909
890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
kąmi
Hades
7
2 / 0 / 0
4,220
844
3,273
3,291
1,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
0
0
0
W
Thor
 
Thor
0
0
1
0.5
W
Geb
 
Geb
0
0
0
0
W
0
0
0
0
L
0
0
0
0
L
Bacchus
GodHunter99
Bacchus
0
0
0
0
L
Serqet
Sîlva
Serqet
0
0
0
0
L
Tyr
ekiler
Tyr
0
2
0
0
W
0
0
0
0
W
Hades
kąmi
Hades
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,222
Damage
6,525
13,213
Taken
11,682
6,017
Mitigated
4,582
5,834
Healing
7,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,579
865
0
2,157
2,698
643
0
107
2,591
0
19,223
W
Thor
 
Thor
809
73
0
348
1,783
543
0
0
1,783
0
22,306
W
Geb
 
Geb
180
32
0
884
2,024
1,089
0
0
2,024
5,174
0
W
1,313
164
0
1,113
1,675
664
0
0
1,675
22,112
0
L
862
762
0
1,727
2,673
761
0
1,034
1,639
0
19,525
L
Bacchus
GodHunter99
Bacchus
0
0
0
15
20
18
0
0
20
1,030
0
L
Serqet
Sîlva
Serqet
263
57
0
295
2,395
735
0
352
2,043
0
17,408
L
Tyr
ekiler
Tyr
1,518
133
0
1,640
5,427
3,860
0
3,273
2,154
0
15,149
W
950
604
0
2,185
2,909
890
0
0
2,909
0
21,440
W
Hades
kąmi
Hades
3,273
1,375
20
2,827
3,291
1,396
0
77
3,214
20,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,401
Gold Earned
18,430
144
Minions Killed
174
0
Camps Cleared
0
472,887
Distance Traveled
523,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
3,387
677
32
6
0
91,831
0
W
Thor
3,743
749
37
7
0
120,900
0
W
Geb
3,238
648
8
2
0
114,966
0
W
Tiamat
3,591
718
39
8
0
97,934
0
L
Rama
3,536
707
43
9
0
101,698
0
L
Bacchus
2,692
538
2
0
0
34,877
0
L
Serqet
3,355
671
36
7
0
139,235
0
L
Tyr
3,431
686
31
6
0
105,246
0
W
Anhur
3,638
728
44
9
0
97,521
0
W
Hades
4,220
844
46
9
0
92,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role