Player Matchup

Izanami
Izanami
Amaruula
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nekomoi
Morgan Le Fay
Level 222
God Stats
0W - 4L
1,462 SR
Queue Stats
138W - 239L
1,337 Elo+
Party 3
Kuzenbo
Kuzenbo
Nyuzinho
Kuzenbo
Level 211
God Stats
6W - 4L
1,657 SR
Queue Stats
175W - 291L
1,378 Elo+
Party 3
Mercury
Mercury
SkadiAncap
Mercury
Level 158
God Stats
4W - 3L
1,829 SR
Queue Stats
134W - 62L
1,700 Elo+
Party 2
Tyr
Tyr
Suipz
Tyr
Level 172
God Stats
1W - 6L
1,347 SR
Queue Stats
420W - 617L
1,388 Elo+
Party 3
Team Averages
Level 154
1,559 SR
1,460 Elo+

VS

Team Averages
Level 138
1,581 SR
1,547 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
FelipeFK157
Rama
Level 104
God Stats
9W - 3L
1,651 SR
Queue Stats
67W - 37L
1,709 Elo+
Party 1
Ix Chel
Ix Chel
Grex324
Ix Chel
Level 108
God Stats
9W - 6L
1,609 SR
Queue Stats
148W - 137L
1,496 Elo+
Solo
Shiva
Shiva
fangblackcat
Shiva
Level 162
God Stats
1W - 0L
1,751 SR
Queue Stats
303W - 218L
1,610 Elo+
Party 1
Hades
Hades
m41ckbr
Hades
Level 88
God Stats
4W - 5L
1,393 SR
Queue Stats
213W - 219L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amaruula
Izanami
9
0 / 7 / 0
5,917
423
4,616
10,120
3,280
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Nekomoi
Morgan Le Fay
11
2 / 4 / 2
6,754
482
8,989
8,306
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Nyuzinho
Kuzenbo
10
0 / 2 / 4
6,648
475
5,586
14,110
16,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
SkadiAncap
Mercury
15
4 / 3 / 1
8,296
593
5,916
12,662
5,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
Suipz
Tyr
11
0 / 3 / 0
6,771
484
7,149
13,582
12,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
4 / 0 / 1
8,795
628
6,609
13,326
16,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 0 / 4
9,146
653
11,328
11,532
4,535
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Grex324
Ix Chel
13
3 / 4 / 2
8,140
581
6,582
7,520
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
4 / 0 / 4
9,382
670
9,425
13,231
6,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
m41ckbr
Hades
12
1 / 2 / 7
7,748
553
5,185
12,027
9,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
19
19
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
0
1
4.5
L
Izanami
Amaruula
Izanami
0
7
0
0
W
7
0
4
9
W
Ix Chel
Grex324
Ix Chel
3
4
2
1
L
Morgan Le Fay
Nekomoi
Morgan Le Fay
2
4
2
0.75
L
Kuzenbo
Nyuzinho
Kuzenbo
0
2
4
1
L
Mercury
SkadiAncap
Mercury
4
3
1
1.5
L
Tyr
Suipz
Tyr
0
3
0
0
W
4
0
4
6
W
Hades
m41ckbr
Hades
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,256
Damage
39,129
58,780
Taken
57,636
40,977
Mitigated
40,501
8,407
Healing
19,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,609
3,247
0
5,387
13,326
16,959
382
1,381
11,945
0
52,294
L
Izanami
Amaruula
Izanami
4,616
3,978
0
1,456
10,120
3,280
0
816
9,284
0
31,470
W
11,328
9,688
0
6,057
11,532
4,535
2,747
1,844
9,672
0
71,172
W
Ix Chel
Grex324
Ix Chel
6,582
484
563
1,004
7,520
3,025
167
5,172
2,348
51,313
0
L
Morgan Le Fay
Nekomoi
Morgan Le Fay
8,989
997
0
715
8,306
3,400
0
2,083
6,223
52,430
0
L
Kuzenbo
Nyuzinho
Kuzenbo
5,586
2,055
0
2,053
14,110
16,871
0
6,794
7,316
14,432
0
L
Mercury
SkadiAncap
Mercury
5,916
2,656
0
854
12,662
5,299
35
2,061
10,601
0
86,653
L
Tyr
Suipz
Tyr
7,149
1,617
0
3,329
13,582
12,127
0
176
13,406
415
45,729
W
9,425
2,990
440
1,694
13,231
6,218
0
2,995
10,236
0
86,411
W
Hades
m41ckbr
Hades
5,185
716
533
3,434
12,027
9,764
64
3,579
8,448
28,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,386
Gold Earned
43,211
371
Minions Killed
459
0
Camps Cleared
0
1,465,803
Distance Traveled
1,413,309
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,795
628
95
7
0
247,572
6
L
Izanami
5,917
423
53
4
0
236,348
0
W
Rama
9,146
653
113
8
0
279,264
6
W
Ix Chel
8,140
581
101
7
0
276,823
0
L
Morgan Le Fay
6,754
482
90
6
0
284,291
2
L
Kuzenbo
6,648
475
12
1
0
307,566
0
L
Mercury
8,296
593
127
9
0
326,849
0
L
Tyr
6,771
484
89
6
0
310,749
3
W
Shiva
9,382
670
123
9
0
339,092
0
W
Hades
7,748
553
27
2
0
270,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role