Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
LittySchmitty
Anubis
Level 83
God Stats
15W - 12L
1,561 SR
Queue Stats
94W - 80L
1,512 Elo+
Solo
Surtr
Surtr
RiasDesu
Surtr
Level 81
God Stats
2W - 1L
1,521 SR
Queue Stats
87W - 60L
1,615 Elo+
Party 1
Fafnir
Fafnir
Tuxdude20
Fafnir
Level 138
God Stats
3W - 0L
1,872 SR
Queue Stats
114W - 101L
1,492 Elo+
Solo
Pele
Pele
lGroovyl
Pele
Level 121
God Stats
3W - 2L
1,492 SR
Queue Stats
63W - 49L
1,524 Elo+
Solo
Team Averages
Level 90
1,589 SR
1,528 Elo+

VS

Team Averages
Level 122
1,545 SR
1,516 Elo+
Cthulhu
Cthulhu
CheesyIzaak
Cthulhu
Level 145
God Stats
3W - 4L
1,530 SR
Queue Stats
252W - 218L
1,596 Elo+
Solo
Hades
Hades
IFFVI
Hades
Level 123
God Stats
10W - 7L
1,611 SR
Queue Stats
264W - 242L
1,524 Elo+
Solo
Nike
Nike
Iyabu
Nike
Level 98
God Stats
5W - 4L
1,678 SR
Queue Stats
234W - 231L
1,537 Elo+
Solo
Izanami
Izanami
PeachTeaToga
Izanami
Level 87
God Stats
13W - 19L
1,406 SR
Queue Stats
72W - 92L
1,386 Elo+
Solo
Fenrir
Fenrir
dggg1
Fenrir
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 34L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 1 / 0
8,323
640
6,803
8,349
2,951
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
4 / 2 / 3
8,038
618
8,160
10,500
5,852
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
RiasDesu
Surtr
14
3 / 1 / 3
8,396
646
8,191
12,657
12,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fafnir
Tuxdude20
Fafnir
11
1 / 0 / 7
7,671
590
5,600
9,203
10,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
15
4 / 0 / 6
8,521
655
6,118
9,354
3,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CheesyIzaak
Cthulhu
12
0 / 4 / 1
6,884
530
6,423
11,617
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hades
IFFVI
Hades
13
1 / 2 / 0
7,778
598
5,724
11,876
5,658
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nike
Iyabu
Nike
10
1 / 2 / 1
6,532
502
4,308
9,019
6,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Izanami
PeachTeaToga
Izanami
11
0 / 6 / 0
6,867
528
4,168
10,952
3,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
dggg1
Fenrir
12
2 / 2 / 0
7,246
557
4,192
10,946
4,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
16
Kills
4
4
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
0
4
L
Cthulhu
CheesyIzaak
Cthulhu
0
4
1
0.13
L
Hades
IFFVI
Hades
1
2
0
0.5
L
Nike
Iyabu
Nike
1
2
1
0.75
W
4
2
3
2.75
L
Izanami
PeachTeaToga
Izanami
0
6
0
0
W
Surtr
RiasDesu
Surtr
3
1
3
4.5
W
Fafnir
Tuxdude20
Fafnir
1
0
7
4.5
L
Fenrir
dggg1
Fenrir
2
2
0
1
W
Pele
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,872
Damage
24,815
50,063
Taken
54,410
35,530
Mitigated
24,674
18,817
Healing
13,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,803
5,305
0
3,188
8,349
2,951
481
7
8,342
0
68,085
L
Cthulhu
CheesyIzaak
Cthulhu
6,423
198
52
2,376
11,617
4,280
0
5,856
5,721
56,326
0
L
Hades
IFFVI
Hades
5,724
1,488
0
6,533
11,876
5,658
0
278
10,870
61,541
0
L
Nike
Iyabu
Nike
4,308
563
0
1,231
9,019
6,565
0
2,530
6,442
0
22,977
W
8,160
666
0
4,393
10,500
5,852
0
4,285
6,215
62,055
0
L
Izanami
PeachTeaToga
Izanami
4,168
2,694
0
750
10,952
3,337
1,222
2,378
8,574
0
50,764
W
Surtr
RiasDesu
Surtr
8,191
2,865
0
2,931
12,657
12,069
230
5,941
6,716
617
62,238
W
Fafnir
Tuxdude20
Fafnir
5,600
1,363
0
3,728
9,203
10,818
0
1,200
8,003
23,048
0
L
Fenrir
dggg1
Fenrir
4,192
1,036
0
2,105
10,946
4,834
0
3,094
7,784
0
61,083
W
Pele
6,118
2,452
0
4,577
9,354
3,840
0
1,056
8,298
0
75,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,949
Gold Earned
35,307
474
Minions Killed
455
0
Camps Cleared
0
1,364,919
Distance Traveled
1,286,635
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,323
640
117
9
0
259,759
4
L
Cthulhu
6,884
530
97
7
0
277,915
0
L
Hades
7,778
598
131
10
0
262,445
1
L
Nike
6,532
502
39
3
0
243,880
3
W
Anubis
8,038
618
109
8
0
223,388
0
L
Izanami
6,867
528
97
7
0
226,389
0
W
Surtr
8,396
646
104
8
0
257,754
0
W
Fafnir
7,671
590
34
3
0
269,035
2
L
Fenrir
7,246
557
91
7
0
276,006
0
W
Pele
8,521
655
110
8
0
354,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role