Player Matchup

Neith
Neith
 
Neith
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FateFulWeeb
Ra
Level 105
God Stats
1W - 2L
1,385 SR
Queue Stats
108W - 104L
1,395 Elo+
Solo
Danzaburou
Danzaburou
SrGordo169
Danzaburou
Level 72
God Stats
2W - 3L
1,510 SR
Queue Stats
32W - 29L
1,507 Elo+
Party 1
King Arthur
King Arthur
TrustInLaw
King Arthur
Level 97
God Stats
0W - 1L
1,283 SR
Queue Stats
93W - 82L
1,462 Elo+
Solo
Team Averages
Level 85
1,436 SR
1,473 Elo+

VS

Team Averages
Level 110
1,516 SR
1,417 Elo+
Vulcan
Vulcan
N1ght0wl_3
Vulcan
Level 149
God Stats
2W - 3L
1,168 SR
Queue Stats
19W - 20L
1,253 Elo+
Solo
Shiva
Shiva
Shwant1189
Shiva
Level 108
God Stats
32W - 15L
1,567 SR
Queue Stats
760W - 756L
1,481 Elo+
Solo
Fenrir
Fenrir
ZerkYang
Fenrir
Level 123
God Stats
7W - 5L
1,500 SR
Queue Stats
42W - 46L
1,465 Elo+
Solo
Yemoja
Yemoja
jayz45
Yemoja
Level 65
God Stats
2W - 0L
1,755 SR
Queue Stats
18W - 39L
1,315 Elo+
Solo
Martichoras
Martichoras
thesw1tcher1
Martichoras
Level 107
God Stats
10W - 7L
1,588 SR
Queue Stats
29W - 15L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
0 / 2 / 0
9,937
432
4,176
13,295
5,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sol
 
Sol
13
2 / 3 / 0
9,140
397
6,504
10,661
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

2
0 / 0 / 0
6,265
272
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
SrGordo169
Danzaburou
16
2 / 10 / 1
10,116
440
5,694
21,361
7,876
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
TrustInLaw
King Arthur
17
0 / 5 / 0
11,027
479
5,955
23,487
22,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
N1ght0wl_3
Vulcan
19
3 / 2 / 7
12,441
541
12,230
9,829
5,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
19
1 / 1 / 5
12,472
542
4,319
10,739
10,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
ZerkYang
Fenrir
20
14 / 1 / 2
14,373
625
21,158
21,422
12,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
jayz45
Yemoja
3
0 / 0 / 0
5,445
237
0
0
0
Martichoras
thesw1tcher1
Martichoras
19
2 / 0 / 4
12,685
552
11,172
12,302
6,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
4
Kills
20
20
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
L
Sol
 
Sol
2
3
0
0.67
L
0
0
0
0
W
Vulcan
N1ght0wl_3
Vulcan
3
2
7
3.25
W
Shiva
1
1
5
3.5
L
Danzaburou
SrGordo169
Danzaburou
2
10
1
0.25
L
King Arthur
TrustInLaw
King Arthur
0
5
0
0
W
Fenrir
ZerkYang
Fenrir
14
1
2
15
W
Yemoja
jayz45
Yemoja
0
0
0
0
W
Martichoras
thesw1tcher1
Martichoras
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,329
Damage
48,879
68,804
Taken
54,292
39,390
Mitigated
34,320
12,305
Healing
12,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,176
1,353
0
3,848
13,295
5,761
1,086
736
12,559
0
85,691
L
Sol
 
Sol
6,504
1,184
0
3,432
10,661
3,386
361
2,219
8,442
47,687
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
N1ght0wl_3
Vulcan
12,230
6,650
0
640
9,829
5,005
2,015
3,184
6,645
93,971
0
W
Shiva
4,319
961
128
932
10,739
10,499
606
475
10,264
0
81,887
L
Danzaburou
SrGordo169
Danzaburou
5,694
1,631
0
3,991
21,361
7,876
1,149
4,077
17,284
0
82,040
L
King Arthur
TrustInLaw
King Arthur
5,955
517
0
1,034
23,487
22,367
0
5,650
17,837
0
93,132
W
Fenrir
ZerkYang
Fenrir
21,158
5,871
0
4,499
21,422
12,274
1,528
2,801
18,509
0
156,654
W
Yemoja
jayz45
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Martichoras
thesw1tcher1
Martichoras
11,172
3,863
0
6,237
12,302
6,542
5,010
1,285
11,017
0
126,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,485
Gold Earned
57,416
520
Minions Killed
668
0
Camps Cleared
0
1,456,321
Distance Traveled
1,730,724
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,937
432
126
5
0
413,784
0
L
Sol
9,140
397
93
4
0
302,334
0
L
Ra
6,265
272
0
0
0
6,409
0
W
Vulcan
12,441
541
158
7
0
425,109
1
W
Shiva
12,472
542
163
7
0
333,797
0
L
Danzaburou
10,116
440
115
5
0
358,225
0
L
King Arthur
11,027
479
186
8
0
375,569
0
W
Fenrir
14,373
625
182
8
0
534,461
0
W
Yemoja
5,445
237
1
0
0
0
0
W
Martichoras
12,685
552
164
7
0
437,357
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role