Player Matchup

Nike
Nike
C0rt
Nike
Level 102
God Stats
116W - 87L
1,519 SR
Queue Stats
637W - 598L
1,480 Elo+
Solo
Ra
Ra
Izcoo10
Ra
Level 40
God Stats
8W - 10L
1,223 SR
Queue Stats
92W - 92L
1,440 Elo+
Party 2
Medusa
Medusa
Platypusbill
Medusa
Level 129
God Stats
45W - 49L
1,434 SR
Queue Stats
843W - 801L
1,492 Elo+
Solo
Ymir
Ymir
Raden2401
Ymir
Level 29
God Stats
2W - 8L
1,069 SR
Queue Stats
106W - 109L
1,390 Elo+
Party 2
Ravana
Ravana
chander113
Ravana
Level 66
God Stats
4W - 2L
1,468 SR
Queue Stats
94W - 53L
1,612 Elo+
Solo
Team Averages
Level 73
1,343 SR
1,483 Elo+

VS

Team Averages
Level 133
1,613 SR
1,576 Elo+
Loki
Loki
 
Loki
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Nolasic
Surtr
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 18L
1,742 Elo+
Solo
Kuzenbo
Kuzenbo
TryndameresUncle
Kuzenbo
Level 27
God Stats
9W - 2L
1,948 SR
Queue Stats
35W - 29L
1,544 Elo+
Party 1
Ra
Ra
mrtr3nt
Ra
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 11L
1,542 Elo+
Solo
Ullr
Ullr
ΚhaZix
Ullr
Level 133
God Stats
4W - 5L
1,616 SR
Queue Stats
44W - 35L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
C0rt
Nike
16
2 / 1 / 3
9,674
569
6,568
10,890
8,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 4
10,005
589
3,808
7,125
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
13
2 / 1 / 5
8,596
506
9,679
9,721
4,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
14
3 / 1 / 3
8,896
523
4,483
9,132
8,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
chander113
Ravana
17
8 / 0 / 6
10,489
617
11,762
6,156
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 4 / 0
8,659
509
7,104
14,252
5,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Nolasic
Surtr
1
0 / 0 / 0
3,421
201
0
0
0
12
0 / 4 / 2
7,636
449
5,912
17,517
15,547
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 5 / 0
8,308
489
2,611
9,088
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
ΚhaZix
Ullr
13
2 / 5 / 0
8,180
481
8,936
12,395
5,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
18
Kills
4
4
Deaths
18
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
4
0
0.5
W
Nike
C0rt
Nike
2
1
3
3.5
W
3
1
4
5
L
Surtr
Nolasic
Surtr
0
0
0
0
W
Medusa
2
1
5
4.5
W
Ymir
3
1
3
4.5
L
0
4
2
0.25
W
Ravana
chander113
Ravana
8
0
6
11
L
0
5
0
0
L
Ullr
ΚhaZix
Ullr
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,300
Damage
24,563
43,024
Taken
53,252
26,651
Mitigated
28,624
13,109
Healing
11,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,104
1,079
0
4,648
14,252
5,260
0
1,342
12,660
0
75,078
W
Nike
C0rt
Nike
6,568
788
0
2,237
10,890
8,065
422
1,692
9,198
395
75,496
W
3,808
659
1,034
4,005
7,125
2,676
390
1,555
5,511
67,879
0
L
Surtr
Nolasic
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
9,679
5,314
0
3,430
9,721
4,183
756
1,688
8,033
0
72,579
W
Ymir
4,483
1,913
97
1,383
9,132
8,603
0
2,545
6,587
40,870
0
L
5,912
2,606
1,108
3,218
17,517
15,547
135
4,366
12,932
28,496
0
W
Ravana
chander113
Ravana
11,762
2,479
0
923
6,156
3,124
0
1,914
4,242
0
95,556
L
2,611
146
528
1,723
9,088
2,793
0
1,219
7,678
72,279
0
L
Ullr
ΚhaZix
Ullr
8,936
3,693
0
356
12,395
5,024
0
1,716
10,679
0
64,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,660
Gold Earned
36,204
555
Minions Killed
414
0
Camps Cleared
0
1,804,317
Distance Traveled
1,335,128
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,659
509
121
7
0
371,666
0
W
Nike
9,674
569
112
7
0
328,373
2
W
Ra
10,005
589
132
8
0
382,089
0
L
Surtr
3,421
201
0
0
0
0
0
W
Medusa
8,596
506
109
6
0
341,560
3
W
Ymir
8,896
523
67
4
0
352,326
0
L
Kuzenbo
7,636
449
44
3
0
312,685
2
W
Ravana
10,489
617
135
8
0
399,969
0
L
Ra
8,308
489
131
8
0
346,811
3
L
Ullr
8,180
481
118
7
0
303,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role