Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BruxxZ
King Arthur
Level 199
God Stats
2W - 3L
1,499 SR
Queue Stats
76W - 52L
1,548 Elo+
Solo
Loki
Loki
SirCristiaan
Loki
Level 160
God Stats
4W - 4L
1,582 SR
Queue Stats
468W - 471L
1,534 Elo+
Solo
Ix Chel
Ix Chel
ggMalaKa
Ix Chel
Level 159
God Stats
4W - 3L
1,522 SR
Queue Stats
69W - 49L
1,655 Elo+
Party 2
Hachiman
Hachiman
lDerick_
Hachiman
Level 44
God Stats
7W - 9L
1,672 SR
Queue Stats
18W - 16L
1,525 Elo+
Party 2
Team Averages
Level 142
1,555 SR
1,552 Elo+

VS

Team Averages
Level 123
1,485 SR
1,520 Elo+
Jing Wei
Jing Wei
Arthuría
Jing Wei
Level 129
God Stats
13W - 6L
1,454 SR
Queue Stats
293W - 269L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Malaur
Ah Puch
Level 126
God Stats
1W - 1L
1,239 SR
Queue Stats
41W - 46L
1,525 Elo+
Solo
Shiva
Shiva
iBrunim
Shiva
Level 174
God Stats
13W - 9L
1,773 SR
Queue Stats
181W - 146L
1,589 Elo+
Party 1
Horus
Horus
iViniy
Horus
Level 104
God Stats
3W - 5L
1,482 SR
Queue Stats
193W - 135L
1,560 Elo+
Party 1
Susano
Susano
joaco_nob
Susano
Level 83
God Stats
4W - 5L
1,476 SR
Queue Stats
314W - 334L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
1 / 2 / 0
7,084
472
4,135
6,299
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
BruxxZ
King Arthur
13
2 / 4 / 1
7,730
515
10,096
17,344
12,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 2 / 2
6,972
465
3,859
9,281
3,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
ggMalaKa
Ix Chel
10
1 / 3 / 2
6,845
456
5,206
14,964
10,607
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
lDerick_
Hachiman
11
0 / 3 / 1
6,430
429
3,298
7,549
2,234
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arthuría
Jing Wei
13
0 / 1 / 4
7,921
528
7,340
7,913
3,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Malaur
Ah Puch
13
2 / 1 / 3
7,659
511
6,861
7,780
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
iBrunim
Shiva
16
3 / 0 / 5
9,004
600
10,657
12,488
8,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
iViniy
Horus
11
4 / 1 / 5
8,113
541
8,853
11,547
8,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
joaco_nob
Susano
13
5 / 3 / 6
7,551
503
6,539
10,658
4,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
14
14
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
2
0
0.5
W
Jing Wei
Arthuría
Jing Wei
0
1
4
2
L
King Arthur
BruxxZ
King Arthur
2
4
1
0.63
W
Ah Puch
Malaur
Ah Puch
2
1
3
3.5
L
2
2
2
1.5
L
Ix Chel
ggMalaKa
Ix Chel
1
3
2
0.67
W
Shiva
iBrunim
Shiva
3
0
5
5.5
W
Horus
iViniy
Horus
4
1
5
6.5
W
Susano
joaco_nob
Susano
5
3
6
2.67
L
Hachiman
lDerick_
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,594
Damage
40,250
55,437
Taken
50,386
32,210
Mitigated
28,080
14,073
Healing
19,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
4,135
0
0
1,856
6,299
2,931
0
956
5,212
54,372
0
W
Jing Wei
Arthuría
Jing Wei
7,340
6,291
0
3,162
7,913
3,211
1,870
1,861
6,020
0
66,249
L
King Arthur
BruxxZ
King Arthur
10,096
902
0
3,364
17,344
12,649
0
1,815
15,084
0
61,794
W
Ah Puch
Malaur
Ah Puch
6,861
401
0
2,869
7,780
3,287
19
2,530
4,989
57,183
0
L
3,859
906
0
1,670
9,281
3,789
0
1,322
7,835
0
41,286
L
Ix Chel
ggMalaKa
Ix Chel
5,206
619
1,037
4,268
14,964
10,607
0
1,644
13,227
23,159
0
W
Shiva
iBrunim
Shiva
10,657
1,236
0
4,994
12,488
8,601
0
635
11,759
0
75,397
W
Horus
iViniy
Horus
8,853
3,208
2,248
5,700
11,547
8,699
0
2,455
8,969
0
32,545
W
Susano
joaco_nob
Susano
6,539
1,182
0
875
10,658
4,282
0
1,795
8,815
0
46,852
L
Hachiman
lDerick_
Hachiman
3,298
2,313
0
1,878
7,549
2,234
0
719
6,780
0
38,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,061
Gold Earned
40,248
365
Minions Killed
444
0
Camps Cleared
0
1,428,162
Distance Traveled
1,543,892
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,084
472
94
6
0
240,239
2
W
Jing Wei
7,921
528
117
8
0
268,958
4
L
King Arthur
7,730
515
99
7
0
295,441
0
W
Ah Puch
7,659
511
108
7
0
283,145
1
L
Loki
6,972
465
65
4
0
357,599
1
L
Ix Chel
6,845
456
32
2
0
275,645
2
W
Shiva
9,004
600
124
8
0
316,105
4
W
Horus
8,113
541
29
2
0
329,633
5
W
Susano
7,551
503
66
4
0
346,051
0
L
Hachiman
6,430
429
75
5
0
259,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role