Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
BussyBusster
Achilles
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 53L
1,513 Elo+
Party 3
Amaterasu
Amaterasu
NameChanged3025
Amaterasu
Level 146
God Stats
2W - 1L
1,832 SR
Queue Stats
79W - 80L
1,512 Elo+
Party 3
Kuzenbo
Kuzenbo
Yohan0528
Kuzenbo
Level 156
God Stats
1W - 3L
1,465 SR
Queue Stats
44W - 50L
1,508 Elo+
Party 1
Ishtar
Ishtar
lil_chrizzz_
Ishtar
Level 155
God Stats
0W - 1L
1,259 SR
Queue Stats
57W - 72L
1,459 Elo+
Party 1
Team Averages
Level 143
1,511 SR
1,498 Elo+

VS

Team Averages
Level 122
1,521 SR
1,554 Elo+
Thor
Thor
BlastAsent
Thor
Level 138
God Stats
3W - 1L
1,520 SR
Queue Stats
48W - 49L
1,558 Elo+
Party 2
Sobek
Sobek
HoIdOnTillMay
Sobek
Level 128
God Stats
4W - 8L
1,497 SR
Queue Stats
304W - 271L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrDisastrous007
Morgan Le Fay
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,564 Elo+
Party 2
Cthulhu
Cthulhu
StealUrAccount
Cthulhu
Level 127
God Stats
2W - 1L
1,533 SR
Queue Stats
110W - 98L
1,549 Elo+
Solo
Izanami
Izanami
VITOR2137
Izanami
Level 106
God Stats
3W - 9L
1,556 SR
Queue Stats
45W - 46L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 3 / 1
6,297
525
6,287
9,280
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
BussyBusster
Achilles
12
2 / 3 / 1
6,810
568
6,092
11,746
6,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
NameChanged3025
Amaterasu
12
0 / 1 / 1
6,549
546
4,404
12,637
6,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Yohan0528
Kuzenbo
9
0 / 2 / 1
5,728
477
4,608
12,576
12,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
10
0 / 4 / 0
5,989
499
3,273
8,148
2,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
7,607
634
5,585
11,152
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 3
6,658
555
4,763
11,388
8,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
MrDisastrous007
Morgan Le Fay
11
2 / 1 / 4
6,918
577
8,429
8,189
3,560
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 1 / 2
6,999
583
6,991
10,489
9,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
VITOR2137
Izanami
13
4 / 0 / 4
7,738
645
9,369
6,178
2,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
13
13
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
3
1
0.83
W
6
1
3
7.5
L
Achilles
BussyBusster
Achilles
2
3
1
0.83
W
1
1
3
2.5
W
Morgan Le Fay
MrDisastrous007
Morgan Le Fay
2
1
4
4
L
Amaterasu
NameChanged3025
Amaterasu
0
1
1
0.5
W
0
1
2
1
W
Izanami
VITOR2137
Izanami
4
0
4
6
L
Kuzenbo
Yohan0528
Kuzenbo
0
2
1
0.25
L
Ishtar
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,664
Damage
35,137
54,387
Taken
47,396
31,640
Mitigated
28,376
16,740
Healing
17,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,287
580
925
3,956
9,280
3,621
0
5,955
3,300
49,876
0
W
5,585
2,238
0
1,750
11,152
4,330
650
1,168
9,952
0
53,361
L
Achilles
BussyBusster
Achilles
6,092
1,328
0
1,326
11,746
6,270
19
2,388
9,269
0
46,109
W
4,763
402
1,752
4,538
11,388
8,611
31
4,434
6,954
16,602
0
W
Morgan Le Fay
MrDisastrous007
Morgan Le Fay
8,429
954
0
3,098
8,189
3,560
0
4,591
3,550
61,166
0
L
Amaterasu
NameChanged3025
Amaterasu
4,404
1,650
0
5,928
12,637
6,617
0
4,851
6,964
0
47,074
W
6,991
1,352
0
2,906
10,489
9,412
0
362
10,127
48,359
11
W
Izanami
VITOR2137
Izanami
9,369
7,311
0
3,139
6,178
2,463
540
419
5,715
0
71,251
L
Kuzenbo
Yohan0528
Kuzenbo
4,608
2,051
0
3,183
12,576
12,253
0
5,336
7,204
18,234
0
L
Ishtar
3,273
2,027
0
1,422
8,148
2,879
0
841
7,307
0
45,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,373
Gold Earned
35,920
356
Minions Killed
405
0
Camps Cleared
0
1,297,462
Distance Traveled
1,242,860
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,297
525
92
8
0
258,597
0
W
Thor
7,607
634
85
7
0
285,715
0
L
Achilles
6,810
568
66
6
0
291,841
1
W
Sobek
6,658
555
20
2
0
242,689
2
W
Morgan Le Fay
6,918
577
104
9
0
249,992
0
L
Amaterasu
6,549
546
85
7
0
264,527
3
W
Cthulhu
6,999
583
83
7
0
223,741
2
W
Izanami
7,738
645
113
9
0
240,723
0
L
Kuzenbo
5,728
477
25
2
0
272,427
0
L
Ishtar
5,989
499
88
7
0
210,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role