Player Matchup

Fenrir
Fenrir
Cannibal01
Fenrir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 20L
1,274 Elo+
Party 1
Thanatos
Thanatos
IIbadvibesII
Thanatos
Level 110
God Stats
447W - 378L
1,612 SR
Queue Stats
967W - 1,056L
1,451 Elo+
Party 1
Hera
Hera
LeggoMyEggo0
Hera
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,472 Elo+
Party 1
Ymir
Ymir
TheYeniWave
Ymir
Level 104
God Stats
21W - 30L
1,391 SR
Queue Stats
170W - 230L
1,395 Elo+
Party 1
Nu Wa
Nu Wa
ZeddSix
Nu Wa
Level 127
God Stats
3W - 2L
1,767 SR
Queue Stats
53W - 60L
1,400 Elo+
Party 1
Team Averages
Level 100
1,554 SR
1,399 Elo+

VS

Team Averages
Level 75
1,484 SR
1,378 Elo+
Ishtar
Ishtar
Densetsu_Yakuza
Ishtar
Level 97
God Stats
1W - 4L
1,500 SR
Queue Stats
25W - 31L
1,149 Elo+
Party 2
King Arthur
King Arthur
GrizzlyFoo
King Arthur
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
356W - 377L
1,519 Elo+
Solo
Discordia
Discordia
Jos2110 7897
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,190 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RenoSeth
Kumbhakarna
Level 124
God Stats
0W - 2L
1,421 SR
Queue Stats
73W - 57L
1,546 Elo+
Solo
Loki
Loki
Shadow_Tobi90000
Loki
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 25L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cannibal01
Fenrir
13
0 / 0 / 0
6,721
672
0
0
0
Thanatos
IIbadvibesII
Thanatos
18
8 / 0 / 14
11,697
1,170
13,440
11,030
17,807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 1 / 16
11,331
1,133
25,599
5,898
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 0 / 14
10,278
1,028
7,324
9,894
13,660
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
ZeddSix
Nu Wa
19
12 / 0 / 11
12,800
1,280
22,964
5,624
2,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

303

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
9,155
916
8,360
13,006
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
GrizzlyFoo
King Arthur
14
1 / 4 / 0
9,011
901
2,998
13,543
5,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Jos2110 7897
Discordia
14
0 / 7 / 0
9,118
912
7,554
11,000
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
RenoSeth
Kumbhakarna
14
0 / 4 / 1
8,930
893
3,260
18,867
17,898
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 6 / 1
9,151
915
6,412
16,417
5,383
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
4
26
Kills
1
1
Deaths
26
55
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cannibal01
Fenrir
0
0
0
0
L
0
5
1
0.1
L
King Arthur
GrizzlyFoo
King Arthur
1
4
0
0.25
W
Thanatos
IIbadvibesII
Thanatos
8
0
14
15
L
Discordia
Jos2110 7897
Discordia
0
7
0
0
W
4
1
16
12
L
Kumbhakarna
RenoSeth
Kumbhakarna
0
4
1
0.13
L
0
6
1
0.08
W
2
0
14
9
W
Nu Wa
ZeddSix
Nu Wa
12
0
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,327
Damage
28,584
32,446
Taken
72,833
37,465
Mitigated
37,079
6,891
Healing
665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cannibal01
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
8,360
3,855
0
630
13,006
4,383
0
10,639
2,143
0
29,933
L
King Arthur
GrizzlyFoo
King Arthur
2,998
88
0
0
13,543
5,556
0
11,032
2,287
0
8,249
W
Thanatos
IIbadvibesII
Thanatos
13,440
1,599
0
6,204
11,030
17,807
0
3,568
7,462
0
22,002
L
Discordia
Jos2110 7897
Discordia
7,554
606
0
35
11,000
3,859
0
8,874
1,999
32,170
0
W
25,599
4,023
0
260
5,898
3,178
0
1,538
4,360
48,627
0
L
Kumbhakarna
RenoSeth
Kumbhakarna
3,260
740
0
0
18,867
17,898
0
12,933
5,422
18,449
0
L
6,412
2,361
0
0
16,417
5,383
0
11,348
4,953
0
23,327
W
7,324
972
0
0
9,894
13,660
0
3,929
5,965
16,632
0
W
Nu Wa
ZeddSix
Nu Wa
22,964
4,087
0
427
5,624
2,820
0
1,841
3,659
51,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,827
Gold Earned
45,365
168
Minions Killed
163
8
Camps Cleared
4
764,984
Distance Traveled
875,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,721
672
0
0
0
0
0
L
Ishtar
9,155
916
52
5
0
170,818
0
L
King Arthur
9,011
901
8
1
1
165,099
0
W
Thanatos
11,697
1,170
25
3
0
222,485
0
L
Discordia
9,118
912
55
6
0
167,906
0
W
Hera
11,331
1,133
67
7
1
205,422
0
L
Kumbhakarna
8,930
893
27
3
0
177,959
0
L
Loki
9,151
915
21
2
3
193,683
0
W
Ymir
10,278
1,028
26
3
2
184,313
0
W
Nu Wa
12,800
1,280
50
5
5
152,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role