Player Matchup

Kuzenbo
Kuzenbo
Akadosh
Kuzenbo
Level 109
God Stats
6W - 5L
1,500 SR
Queue Stats
150W - 127L
1,532 Elo+
Party 1
Neith
Neith
L1NEMAN2
Neith
Level 2
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 3
Amaterasu
Amaterasu
Rimardo
Amaterasu
Level 45
God Stats
11W - 8L
1,615 SR
Queue Stats
79W - 80L
1,468 Elo+
Solo
Fenrir
Fenrir
SuceMaGraineQC
Fenrir
Level 107
God Stats
2W - 3L
1,720 SR
Queue Stats
304W - 270L
1,543 Elo+
Party 3
Merlin
Merlin
Zir0s1
Merlin
Level 47
God Stats
3W - 4L
1,725 SR
Queue Stats
185W - 179L
1,505 Elo+
Party 1
Team Averages
Level 62
1,571 SR
1,463 Elo+

VS

Team Averages
Level 49
1,510 SR
1,492 Elo+
Athena
Athena
AquaSkits
Athena
Level 40
God Stats
2W - 2L
1,501 SR
Queue Stats
19W - 13L
1,656 Elo+
Solo
Izanami
Izanami
HarrySquatter
Izanami
Level 8
God Stats
6W - 1L
1,733 SR
Queue Stats
7W - 5L
1,447 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Orb73
Morgan Le Fay
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 117L
1,482 Elo+
Party 4
Hun Batz
Hun Batz
SOFIATHEBADDIE
Hun Batz
Level 26
God Stats
7W - 4L
1,393 SR
Queue Stats
42W - 56L
1,407 Elo+
Party 2
Anubis
Anubis
namechanged1234
Anubis
Level 67
God Stats
30W - 29L
1,425 SR
Queue Stats
378W - 364L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Akadosh
Kuzenbo
11
4 / 5 / 3
7,539
539
5,109
12,142
13,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
L1NEMAN2
Neith
10
0 / 5 / 0
6,413
458
2,279
7,713
2,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Rimardo
Amaterasu
11
0 / 3 / 0
6,691
478
1,474
12,462
3,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

13
1 / 4 / 2
7,174
512
3,893
14,578
6,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Zir0s1
Merlin
12
3 / 2 / 2
7,008
501
6,581
8,678
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AquaSkits
Athena
11
4 / 1 / 7
7,651
547
4,366
6,719
5,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
11
2 / 4 / 7
7,232
517
6,738
8,668
3,416
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Orb73
Morgan Le Fay
12
5 / 1 / 3
8,131
581
9,199
7,364
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
13
5 / 2 / 5
7,968
569
8,348
10,176
4,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 0 / 2
9,162
654
9,270
6,653
3,417
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
8
Kills
19
19
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Akadosh
Kuzenbo
4
5
3
1.1
W
Athena
AquaSkits
Athena
4
1
7
7.5
W
Izanami
2
4
7
1.38
L
Neith
L1NEMAN2
Neith
0
5
0
0
W
Morgan Le Fay
Orb73
Morgan Le Fay
5
1
3
6.5
L
Amaterasu
Rimardo
Amaterasu
0
3
0
0
W
Hun Batz
5
2
5
3.75
L
1
4
2
0.5
L
Merlin
Zir0s1
Merlin
3
2
2
2
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,336
Damage
37,921
55,573
Taken
39,580
28,292
Mitigated
19,400
9,789
Healing
8,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Akadosh
Kuzenbo
5,109
1,632
0
1,352
12,142
13,086
0
3,816
8,148
17,853
132
W
Athena
AquaSkits
Athena
4,366
1,512
0
1,183
6,719
5,202
158
2,496
4,223
14,841
0
W
Izanami
6,738
4,703
0
1,331
8,668
3,416
1,104
2,649
6,019
0
48,643
L
Neith
L1NEMAN2
Neith
2,279
1,138
0
543
7,713
2,065
1,553
1,449
6,262
0
32,627
W
Morgan Le Fay
Orb73
Morgan Le Fay
9,199
691
0
936
7,364
3,006
547
3,455
3,909
48,988
0
L
Amaterasu
Rimardo
Amaterasu
1,474
597
0
3,668
12,462
3,950
432
7,753
4,709
0
35,610
W
Hun Batz
8,348
2,850
0
700
10,176
4,359
0
2,449
7,727
0
60,016
L
3,893
762
0
2,182
14,578
6,202
0
4,244
10,232
0
57,048
L
Merlin
Zir0s1
Merlin
6,581
1,185
0
2,044
8,678
2,989
0
5,028
3,366
41,083
0
W
9,270
1,241
0
4,620
6,653
3,417
72
681
5,972
73,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,825
Gold Earned
40,144
289
Minions Killed
414
0
Camps Cleared
0
1,288,885
Distance Traveled
1,397,315
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,539
539
32
2
0
288,592
2
W
Athena
7,651
547
20
1
0
290,896
3
W
Izanami
7,232
517
87
6
0
263,314
0
L
Neith
6,413
458
46
3
0
204,913
0
W
Morgan Le Fay
8,131
581
78
6
0
264,411
1
L
Amaterasu
6,691
478
58
4
0
218,236
0
W
Hun Batz
7,968
569
83
6
0
317,117
0
L
Fenrir
7,174
512
84
6
0
313,745
0
L
Merlin
7,008
501
69
5
0
263,399
3
W
Anubis
9,162
654
146
10
0
261,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role