Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 265
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
GuilhermeRabelo
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chronos
Chronos
TiuLubbock
Chronos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,487 Elo+
Party 2
Team Averages
Level 135
1,500 SR
1,497 Elo+

VS

Team Averages
Level 121
1,676 SR
1,730 Elo+
Sol
Sol
CarraraR
Sol
Level 106
God Stats
4W - 1L
1,398 SR
Queue Stats
425W - 218L
1,673 Elo+
Party 1
Apollo
Apollo
Domnimus
Apollo
Level 123
God Stats
10W - 3L
1,704 SR
Queue Stats
256W - 95L
1,756 Elo+
Party 1
Sun Wukong
Sun Wukong
Lerozitos
Sun Wukong
Level 128
God Stats
12W - 2L
1,945 SR
Queue Stats
581W - 246L
1,783 Elo+
Party 1
Bastet
Bastet
MynameisKIMOwtf
Bastet
Level 115
God Stats
3W - 0L
1,500 SR
Queue Stats
369W - 176L
1,683 Elo+
Party 1
Tiamat
Tiamat
Yurelouco
Tiamat
Level 133
God Stats
16W - 7L
1,835 SR
Queue Stats
482W - 231L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 2 / 1
8,769
731
9,119
8,288
6,480
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
 
Izanami
14
1 / 4 / 2
8,115
676
7,382
8,437
3,509
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nox
 
Nox
15
0 / 4 / 1
8,007
667
3,871
8,422
3,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 0
7,404
617
7,619
11,326
4,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
TiuLubbock
Chronos
12
1 / 8 / 0
7,511
626
4,319
14,645
5,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 13
9,537
795
5,881
7,965
4,066
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apollo
Domnimus
Apollo
17
6 / 2 / 6
9,785
815
8,307
6,969
3,823
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Lerozitos
Sun Wukong
16
2 / 0 / 19
10,532
878
7,182
12,952
15,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
4 / 1 / 11
9,538
795
10,487
11,249
7,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Yurelouco
Tiamat
17
8 / 1 / 15
10,614
885
16,539
9,800
14,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
87
5
Kills
23
23
Deaths
5
4
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
2
1
1.75
L
Izanami
 
Izanami
1
4
2
0.5
L
Nox
 
Nox
0
4
1
0.13
W
3
1
13
9.5
W
Apollo
Domnimus
Apollo
6
2
6
4.5
L
0
5
0
0
W
Sun Wukong
Lerozitos
Sun Wukong
2
0
19
11.5
W
4
1
11
9.5
L
Chronos
TiuLubbock
Chronos
1
8
0
0.13
W
Tiamat
Yurelouco
Tiamat
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,310
Damage
48,396
51,118
Taken
48,935
24,167
Mitigated
44,990
7,636
Healing
28,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,119
1,125
849
2,427
8,288
6,480
0
3,113
4,752
0
13,555
L
Izanami
 
Izanami
7,382
3,479
397
580
8,437
3,509
0
3,726
4,337
0
18,091
L
Nox
 
Nox
3,871
83
529
1,058
8,422
3,874
0
4,148
3,890
19,178
0
W
5,881
842
951
2,717
7,965
4,066
2,141
1,957
5,963
24,151
0
W
Apollo
Domnimus
Apollo
8,307
4,766
3,000
1,623
6,969
3,823
4,023
1,900
5,028
0
32,327
L
7,619
3,253
0
1,312
11,326
4,397
0
4,365
6,515
0
17,335
W
Sun Wukong
Lerozitos
Sun Wukong
7,182
290
2,139
5,488
12,952
15,048
60
2,557
9,868
0
13,978
W
10,487
2,973
1,366
3,907
11,249
7,596
1,269
1,473
9,476
0
16,895
L
Chronos
TiuLubbock
Chronos
4,319
765
0
484
14,645
5,907
0
5,217
8,926
11,764
0
W
Tiamat
Yurelouco
Tiamat
16,539
613
3,913
3,637
9,800
14,457
105
446
8,857
29,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,806
Gold Earned
50,006
141
Minions Killed
135
0
Camps Cleared
0
1,017,786
Distance Traveled
1,277,112
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,769
731
20
2
0
275,149
0
L
Izanami
8,115
676
38
3
0
148,971
0
L
Nox
8,007
667
37
3
0
208,492
0
W
Sol
9,537
795
44
4
0
237,703
2
W
Apollo
9,785
815
54
5
0
210,228
0
L
Hou Yi
7,404
617
28
2
0
192,290
0
W
Sun Wukong
10,532
878
5
0
0
293,880
0
W
Bastet
9,538
795
17
1
0
283,528
0
L
Chronos
7,511
626
18
2
0
192,884
0
W
Tiamat
10,614
885
15
1
0
251,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role