Player Matchup

Bellona
Bellona
 
Bellona
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Dirty_Dozo_
Janus
Level 127
God Stats
7W - 5L
1,500 SR
Queue Stats
228W - 190L
1,580 Elo+
Party 3
Sylvanus
Sylvanus
ITACHI_Chassaud
Sylvanus
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 11L
1,094 Elo+
Party 1
Set
Set
Shadowhun1er105
Set
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 80L
1,439 Elo+
Party 1
Cernunnos
Cernunnos
simkhiin
Cernunnos
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 75L
1,465 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,416 Elo+

VS

Team Averages
Level 59
1,577 SR
1,448 Elo+
Sol
Sol
Fablock__12
Sol
Level 61
God Stats
26W - 18L
1,571 SR
Queue Stats
185W - 197L
1,487 Elo+
Party 2
Athena
Athena
Fradey_Winter
Athena
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 139L
1,386 Elo+
Party 2
Cupid
Cupid
NikoFede9703
Cupid
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 187L
1,481 Elo+
Party 2
Kukulkan
Kukulkan
Rodpache
Kukulkan
Level 64
God Stats
3W - 4L
1,805 SR
Queue Stats
533W - 539L
1,411 Elo+
Solo
Fenrir
Fenrir
bebba930
Fenrir
Level 66
God Stats
5W - 5L
1,510 SR
Queue Stats
162W - 149L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 0 / 0
6,810
681
5,153
9,143
7,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 0 / 0
6,836
684
5,085
3,387
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
9
1 / 0 / 3
6,169
617
2,885
6,239
3,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 1
6,156
616
1,378
7,705
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
simkhiin
Cernunnos
9
3 / 1 / 1
5,574
557
6,691
7,179
2,717
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,403
540
3,712
7,469
2,356
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

7
0 / 3 / 1
4,759
476
2,466
7,956
4,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
1 / 1 / 0
4,412
441
5,400
5,257
1,714
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Rodpache
Kukulkan
10
0 / 3 / 0
5,254
525
1,521
6,584
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
bebba930
Fenrir
8
0 / 0 / 1
4,739
474
1,659
6,475
2,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
9
Kills
1
1
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
0
2
W
3
0
0
3
L
0
2
0
0
L
0
3
1
0.17
W
Sylvanus
1
0
3
2.5
L
1
1
0
1
L
Kukulkan
Rodpache
Kukulkan
0
3
0
0
W
0
0
1
0.5
L
Fenrir
bebba930
Fenrir
0
0
1
0.5
W
Cernunnos
simkhiin
Cernunnos
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,192
Damage
14,758
33,653
Taken
33,741
19,051
Mitigated
13,031
13,186
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,153
821
0
4,490
9,143
7,624
0
3,712
5,431
0
46,770
W
5,085
265
0
1,000
3,387
1,247
588
1,521
1,866
44,404
0
L
3,712
1,284
0
2,311
7,469
2,356
0
0
7,469
39,438
0
L
2,466
643
267
1,305
7,956
4,261
0
1,486
6,470
10,092
0
W
Sylvanus
2,885
1,450
2,486
2,711
6,239
3,839
196
970
5,107
17,704
0
L
5,400
3,169
564
1,145
5,257
1,714
0
883
4,374
0
27,252
L
Kukulkan
Rodpache
Kukulkan
1,521
0
0
814
6,584
2,247
0
4,760
1,471
32,080
0
W
1,378
593
0
991
7,705
3,624
0
273
7,432
0
55,482
L
Fenrir
bebba930
Fenrir
1,659
532
85
1,472
6,475
2,453
0
537
5,938
0
31,393
W
Cernunnos
simkhiin
Cernunnos
6,691
3,503
0
1,508
7,179
2,717
585
1,223
5,956
0
33,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,545
Gold Earned
24,567
338
Minions Killed
242
0
Camps Cleared
0
1,038,919
Distance Traveled
997,589
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,810
681
80
8
0
220,605
3
W
Janus
6,836
684
84
8
0
195,951
0
L
Sol
5,403
540
73
7
0
186,320
0
L
Athena
4,759
476
19
2
0
200,614
0
W
Sylvanus
6,169
617
31
3
0
190,729
0
L
Cupid
4,412
441
40
4
0
192,192
0
L
Kukulkan
5,254
525
60
6
0
184,337
0
W
Set
6,156
616
96
10
0
241,982
0
L
Fenrir
4,739
474
50
5
0
234,126
0
W
Cernunnos
5,574
557
47
5
0
189,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role