Player Matchup

Sun Wukong
Sun Wukong
gam3rfinatc
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 59L
1,331 Elo+
Party 1
Ra
Ra
laterreur3000
Ra
Level 158
God Stats
4W - 3L
1,690 SR
Queue Stats
20W - 21L
1,590 Elo+
Solo
Neith
Neith
leahdyne
Neith
Level 81
God Stats
123W - 135L
1,519 SR
Queue Stats
196W - 235L
1,361 Elo+
Party 1
Team Averages
Level 88
1,570 SR
1,427 Elo+

VS

Team Averages
Level 113
1,604 SR
1,467 Elo+
Kukulkan
Kukulkan
FaultyAcorn01
Kukulkan
Level 114
God Stats
41W - 35L
1,557 SR
Queue Stats
187W - 188L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
GAALNUR
Cthulhu
Level 127
God Stats
17W - 11L
1,500 SR
Queue Stats
41W - 43L
1,500 Elo+
Party 2
Medusa
Medusa
lorenzxv3
Medusa
Level 98
God Stats
4W - 1L
1,754 SR
Queue Stats
160W - 166L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
gam3rfinatc
Sun Wukong
12
0 / 2 / 4
9,132
652
5,816
13,749
11,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 2 / 0
10,451
747
9,276
11,033
4,476
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
leahdyne
Neith
12
1 / 4 / 3
9,271
662
7,789
12,413
4,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FaultyAcorn01
Kukulkan
14
5 / 0 / 2
11,010
786
15,387
6,830
2,792
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
GAALNUR
Cthulhu
12
2 / 3 / 6
9,736
695
10,246
11,562
9,789
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
lorenzxv3
Medusa
11
1 / 2 / 5
9,436
674
5,548
9,983
3,624
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
8
8
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
FaultyAcorn01
Kukulkan
5
0
2
6
W
Cthulhu
GAALNUR
Cthulhu
2
3
6
1.67
L
Sun Wukong
gam3rfinatc
Sun Wukong
0
2
4
1
L
4
2
0
2
L
Neith
leahdyne
Neith
1
4
3
0.63
W
Medusa
lorenzxv3
Medusa
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,881
Damage
31,181
37,195
Taken
28,375
20,464
Mitigated
16,205
7,865
Healing
4,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
FaultyAcorn01
Kukulkan
15,387
1,573
0
967
6,830
2,792
0
2,670
4,110
65,754
0
W
Cthulhu
GAALNUR
Cthulhu
10,246
200
266
2,068
11,562
9,789
38
4,263
7,299
25,386
0
L
Sun Wukong
gam3rfinatc
Sun Wukong
5,816
1,004
194
1,017
13,749
11,433
99
7,426
6,323
0
23,008
L
9,276
582
862
3,100
11,033
4,476
0
9,125
1,908
70,596
0
L
Neith
leahdyne
Neith
7,789
3,392
378
2,314
12,413
4,555
258
9,830
2,583
0
24,701
W
Medusa
lorenzxv3
Medusa
5,548
2,381
258
837
9,983
3,624
728
2,656
7,278
0
27,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,854
Gold Earned
30,182
177
Minions Killed
147
0
Camps Cleared
0
729,635
Distance Traveled
810,733
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,010
786
85
6
0
282,686
2
W
Cthulhu
9,736
695
29
2
0
266,861
0
L
Sun Wukong
9,132
652
42
3
0
261,554
0
L
Ra
10,451
747
93
7
0
263,410
0
L
Neith
9,271
662
42
3
0
204,671
0
W
Medusa
9,436
674
33
2
0
261,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role