Player Matchup

Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold III
Galactus_Mador
Odin
Gold III
Level 104
God Stats
24W - 19L
1,595 SR
Queue Stats
181W - 188L
1,465 MMR
Solo
Bacchus
Bacchus
Gold III
Malovents
Bacchus
Gold III
Level 63
God Stats
49W - 49L
1,534 SR
Queue Stats
136W - 134L
1,446 MMR
Solo
Sylvanus
Sylvanus
Bronze III
TLP Vex
Sylvanus
Bronze III
Level 153
God Stats
1W - 0L
1,532 SR
Queue Stats
2W - 4L
1,448 MMR
Solo
Thanatos
Thanatos
Gold V
dahomiejomy
Thanatos
Gold V
Level 146
God Stats
3W - 1L
1,268 SR
Queue Stats
72W - 78L
1,429 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,486 SR
1,458 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,533 SR
1,438 MMR
Ix Chel
Ix Chel
Gold V
DrPsychoTTV
Ix Chel
Gold V
Level 80
God Stats
1W - 3L
1,549 SR
Queue Stats
23W - 35L
1,460 MMR
Solo
Khepri
Khepri
Gold V
IKillahI
Khepri
Gold V
Level 120
God Stats
30W - 25L
1,618 SR
Queue Stats
74W - 79L
1,456 MMR
Party 1
Xbalanque
Xbalanque
Silver II
LuxSlime
Xbalanque
Silver II
Level 87
God Stats
101W - 77L
1,533 SR
Queue Stats
172W - 177L
1,444 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
Xenophonixx
Ratatoskr
Gold IV
Level 67
God Stats
6W - 4L
1,506 SR
Queue Stats
191W - 201L
1,399 MMR
Solo
Surtr
Surtr
Silver IV
gamergirllol64
Surtr
Silver IV
Level 127
God Stats
0W - 1L
1,458 SR
Queue Stats
18W - 18L
1,429 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
5 / 1 / 5
8,951
639
11,598
6,816
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 3
7,794
557
5,374
12,461
12,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Malovents
Bacchus
11
2 / 0 / 5
7,728
552
4,712
7,450
7,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
TLP Vex
Sylvanus
11
0 / 2 / 3
7,104
507
2,720
12,067
6,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
dahomiejomy
Thanatos
14
10 / 2 / 1
9,087
649
9,397
11,476
4,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
SerqetAo KuangThor

VS

Bans
Morgan Le FayMartichorasSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DrPsychoTTV
Ix Chel
11
0 / 6 / 1
6,378
456
5,035
11,514
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
IKillahI
Khepri
10
0 / 3 / 2
6,378
456
3,173
9,186
6,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
LuxSlime
Xbalanque
11
0 / 1 / 0
6,383
456
7,997
7,645
2,732
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Xenophonixx
Ratatoskr
13
3 / 4 / 1
7,400
529
6,536
12,987
5,351
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 4 / 0
6,770
484
6,773
12,818
9,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
18
Kills
4
5
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
5
7.5
L
Ix Chel
DrPsychoTTV
Ix Chel
0
6
1
0.08
W
1
0
3
2.5
L
Khepri
IKillahI
Khepri
0
3
2
0.33
L
Xbalanque
LuxSlime
Xbalanque
0
1
0
0
W
Bacchus
Malovents
Bacchus
2
0
5
4.5
W
Sylvanus
TLP Vex
Sylvanus
0
2
3
0.75
L
Ratatoskr
Xenophonixx
Ratatoskr
3
4
1
0.88
W
Thanatos
dahomiejomy
Thanatos
10
2
1
5.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,801
Damage
29,514
50,270
Taken
54,150
32,607
Mitigated
27,588
20,644
Healing
11,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,598
553
0
1,871
6,816
2,309
702
1,788
4,953
81,527
0
L
Ix Chel
DrPsychoTTV
Ix Chel
5,035
163
270
1,192
11,514
4,054
0
7,080
4,434
39,333
0
W
5,374
1,071
0
2,265
12,461
12,085
99
1,245
11,128
0
47,785
L
Khepri
IKillahI
Khepri
3,173
548
1,026
1,308
9,186
6,004
0
4,329
4,818
19,463
0
L
Xbalanque
LuxSlime
Xbalanque
7,997
5,837
0
3,366
7,645
2,732
0
2,516
5,129
0
52,226
W
Bacchus
Malovents
Bacchus
4,712
650
0
2,730
7,450
7,054
0
2,415
4,890
21,462
0
W
Sylvanus
TLP Vex
Sylvanus
2,720
597
1,496
4,159
12,067
6,527
66
1,161
10,906
28,556
0
L
Ratatoskr
Xenophonixx
Ratatoskr
6,536
2,276
0
1,953
12,987
5,351
0
2,945
9,995
0
66,818
W
Thanatos
dahomiejomy
Thanatos
9,397
1,967
0
8,123
11,476
4,632
1,188
2,123
9,353
0
50,900
L
6,773
2,871
0
2,037
12,818
9,447
0
3,164
8,886
757
40,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,664
Gold Earned
33,309
377
Minions Killed
331
0
Camps Cleared
0
1,361,294
Distance Traveled
1,334,606
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,951
639
135
10
0
269,208
0
L
Ix Chel
6,378
456
65
5
0
271,776
0
W
Odin
7,794
557
86
6
0
270,672
1
L
Khepri
6,378
456
23
2
0
254,800
2
L
Xbalanque
6,383
456
80
6
0
225,201
0
W
Bacchus
7,728
552
22
2
0
282,244
3
W
Sylvanus
7,104
507
57
4
0
221,709
0
L
Ratatoskr
7,400
529
103
7
0
322,801
3
W
Thanatos
9,087
649
77
6
0
317,461
0
L
Surtr
6,770
484
60
4
0
260,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role