Player Matchup

Mulan
Mulan
Ceag9628
Mulan
Level 153
God Stats
0W - 3L
1,196 SR
Queue Stats
139W - 135L
1,493 Elo+
Solo
Shiva
Shiva
InfernoVortex
Shiva
Level 156
God Stats
7W - 10L
1,798 SR
Queue Stats
90W - 72L
1,540 Elo+
Party 1
Thanatos
Thanatos
Jocool9
Thanatos
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 85L
1,540 Elo+
Party 1
Janus
Janus
TheArrow03
Janus
Level 102
God Stats
2W - 2L
1,666 SR
Queue Stats
126W - 102L
1,537 Elo+
Party 1
Neith
Neith
lancelittleprime
Neith
Level 28
God Stats
0W - 2L
1,308 SR
Queue Stats
9W - 20L
1,328 Elo+
Party 1
Team Averages
Level 104
1,494 SR
1,488 Elo+

VS

Team Averages
Level 118
1,601 SR
1,487 Elo+
Sun Wukong
Sun Wukong
Bezzle
Sun Wukong
Level 158
God Stats
18W - 10L
1,664 SR
Queue Stats
215W - 198L
1,512 Elo+
Solo
Medusa
Medusa
Odysseus21
Medusa
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,433 Elo+
Solo
Fenrir
Fenrir
Scebo
Fenrir
Level 125
God Stats
7W - 8L
1,481 SR
Queue Stats
550W - 520L
1,497 Elo+
Party 2
Bacchus
Bacchus
iHausch
Bacchus
Level 87
God Stats
25W - 19L
1,705 SR
Queue Stats
370W - 344L
1,478 Elo+
Party 2
Persephone
Persephone
zalcanan
Persephone
Level 154
God Stats
16W - 12L
1,652 SR
Queue Stats
502W - 471L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ceag9628
Mulan
10
0 / 3 / 0
5,504
550
5,053
9,781
5,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
3 / 3 / 1
5,851
585
5,187
9,046
4,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Jocool9
Thanatos
8
0 / 4 / 2
4,737
474
3,830
8,437
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
10
0 / 3 / 0
5,384
538
985
5,433
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 1
5,367
537
3,481
5,517
1,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bezzle
Sun Wukong
11
2 / 0 / 2
6,503
650
5,877
7,840
5,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Odysseus21
Medusa
8
2 / 3 / 2
5,034
503
5,108
6,966
2,267
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Scebo
Fenrir
11
7 / 1 / 3
6,308
631
5,988
8,809
3,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
iHausch
Bacchus
9
1 / 0 / 6
5,843
584
2,530
7,060
4,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
zalcanan
Persephone
11
3 / 0 / 3
6,420
642
6,068
3,573
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
15
15
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bezzle
Sun Wukong
2
0
2
3
L
Mulan
Ceag9628
Mulan
0
3
0
0
L
3
3
1
1.17
L
Thanatos
Jocool9
Thanatos
0
4
2
0.25
W
Medusa
Odysseus21
Medusa
2
3
2
1
W
Fenrir
Scebo
Fenrir
7
1
3
8.5
L
Janus
0
3
0
0
W
Bacchus
iHausch
Bacchus
1
0
6
4
L
1
2
1
0.75
W
Persephone
zalcanan
Persephone
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,536
Damage
25,571
38,214
Taken
34,248
17,191
Mitigated
16,984
8,986
Healing
11,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bezzle
Sun Wukong
5,877
2,239
0
3,949
7,840
5,336
0
24
7,354
0
42,157
L
Mulan
Ceag9628
Mulan
5,053
1,339
0
2,119
9,781
5,562
0
49
9,173
0
37,278
L
5,187
890
890
1,450
9,046
4,938
0
1,748
7,130
0
19,515
L
Thanatos
Jocool9
Thanatos
3,830
1,522
0
3,336
8,437
2,860
0
2,227
5,986
0
24,620
W
Medusa
Odysseus21
Medusa
5,108
2,696
0
1,712
6,966
2,267
0
0
6,966
0
27,330
W
Fenrir
Scebo
Fenrir
5,988
1,373
0
1,143
8,809
3,435
0
288
8,392
0
34,993
L
Janus
985
49
0
630
5,433
1,871
0
3,452
1,857
36,837
0
W
Bacchus
iHausch
Bacchus
2,530
518
1,164
2,958
7,060
4,865
0
212
6,843
15,709
0
L
3,481
1,186
0
561
5,517
1,960
171
869
4,648
0
33,932
W
Persephone
zalcanan
Persephone
6,068
709
0
826
3,573
1,081
0
474
3,027
48,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,843
Gold Earned
30,108
264
Minions Killed
273
0
Camps Cleared
0
1,028,566
Distance Traveled
1,073,871
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,503
650
83
8
0
226,680
2
L
Mulan
5,504
550
67
7
0
180,699
0
L
Shiva
5,851
585
21
2
0
246,203
4
L
Thanatos
4,737
474
42
4
0
235,666
0
W
Medusa
5,034
503
45
5
0
165,690
1
W
Fenrir
6,308
631
47
5
0
252,582
0
L
Janus
5,384
538
77
8
0
168,498
0
W
Bacchus
5,843
584
17
2
0
206,530
0
L
Neith
5,367
537
57
6
0
197,500
0
W
Persephone
6,420
642
81
8
0
222,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role