Player Matchup

Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Am I Raging
Medusa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,468 Elo+
Solo
Danzaburou
Danzaburou
GhostlyLife
Danzaburou
Level 106
God Stats
2W - 2L
1,413 SR
Queue Stats
132W - 138L
1,444 Elo+
Party 2
Kukulkan
Kukulkan
Imverywet
Kukulkan
Level 51
God Stats
2W - 3L
1,515 SR
Queue Stats
57W - 54L
1,480 Elo+
Party 1
Hel
Hel
JewishPickle
Hel
Level 108
God Stats
1W - 1L
1,313 SR
Queue Stats
184W - 185L
1,459 Elo+
Party 2
Team Averages
Level 96
1,448 SR
1,470 Elo+

VS

Team Averages
Level 59
1,502 SR
1,466 Elo+
Sun Wukong
Sun Wukong
Atrinoch
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,384 Elo+
Solo
Hel
Hel
Blinded4115
Hel
Level 71
God Stats
4W - 2L
1,749 SR
Queue Stats
335W - 353L
1,524 Elo+
Solo
Nemesis
Nemesis
FranciscoBTM
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Rama
Rama
cvsmic
Rama
Level 68
God Stats
3W - 4L
1,260 SR
Queue Stats
156W - 139L
1,511 Elo+
Solo
Bellona
Bellona
r0lan100
Bellona
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 33L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
5 / 4 / 14
13,724
807
16,388
27,887
40,717
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
19
1 / 7 / 14
11,924
701
16,941
17,331
10,154
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
GhostlyLife
Danzaburou
20
11 / 4 / 13
14,343
844
28,677
22,137
15,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Imverywet
Kukulkan
20
9 / 2 / 13
13,646
803
40,399
8,790
5,911
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 7 / 16
10,956
644
11,991
17,410
12,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Atrinoch
Sun Wukong
19
4 / 6 / 10
11,410
671
18,759
28,007
39,591
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
3 / 3 / 12
11,360
668
8,061
19,477
17,245
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
FranciscoBTM
Nemesis
18
4 / 7 / 10
11,093
653
5,942
21,359
12,898
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
cvsmic
Rama
20
5 / 5 / 13
11,878
699
20,434
23,564
13,145
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
r0lan100
Bellona
20
7 / 5 / 12
12,940
761
17,395
28,044
32,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
80
26
Kills
23
24
Deaths
26
70
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
4
14
3
W
Medusa
1
7
14
1.14
L
Sun Wukong
Atrinoch
Sun Wukong
4
6
10
1.5
L
3
3
12
3
L
Nemesis
FranciscoBTM
Nemesis
4
7
10
1.29
W
Danzaburou
GhostlyLife
Danzaburou
11
4
13
4.38
W
Kukulkan
Imverywet
Kukulkan
9
2
13
7.75
W
0
7
16
1.14
L
Rama
cvsmic
Rama
5
5
13
2.3
L
Bellona
r0lan100
Bellona
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,396
Damage
70,591
93,555
Taken
120,451
84,821
Mitigated
115,827
30,585
Healing
56,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
16,388
2,080
1,493
4,767
27,887
40,717
0
3,171
23,716
23,137
0
W
Medusa
16,941
6,571
2,088
1,106
17,331
10,154
3,582
1,357
15,615
0
51,476
L
Sun Wukong
Atrinoch
Sun Wukong
18,759
3,733
2,816
4,495
28,007
39,591
0
12,452
14,721
0
35,111
L
8,061
531
23,293
11,704
19,477
17,245
300
12,283
6,926
25,620
0
L
Nemesis
FranciscoBTM
Nemesis
5,942
927
428
2,457
21,359
12,898
0
12,932
8,218
0
10,374
W
Danzaburou
GhostlyLife
Danzaburou
28,677
11,881
3,016
8,006
22,137
15,212
5,030
2,103
19,018
0
56,245
W
Kukulkan
Imverywet
Kukulkan
40,399
1,463
237
610
8,790
5,911
484
687
8,087
68,367
0
W
11,991
1,915
5,502
3,760
17,410
12,827
1,495
1,026
16,276
25,371
0
L
Rama
cvsmic
Rama
20,434
16,833
1,318
3,253
23,564
13,145
0
14,177
9,303
0
47,943
L
Bellona
r0lan100
Bellona
17,395
1,575
2,321
4,744
28,044
32,948
0
16,001
11,654
0
31,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,593
Gold Earned
58,681
223
Minions Killed
188
0
Camps Cleared
0
1,474,014
Distance Traveled
1,568,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,724
807
12
1
0
315,244
0
W
Medusa
11,924
701
55
3
0
281,131
0
L
Sun Wukong
11,410
671
37
2
0
318,090
0
L
Hel
11,360
668
36
2
0
335,251
0
L
Nemesis
11,093
653
15
1
0
302,353
0
W
Danzaburou
14,343
844
65
4
0
291,747
0
W
Kukulkan
13,646
803
54
3
0
351,161
0
W
Hel
10,956
644
37
2
0
234,731
0
L
Rama
11,878
699
77
5
0
296,685
0
L
Bellona
12,940
761
23
1
0
316,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role