Player Matchup

Tsukuyomi
Tsukuyomi
LOLYOUDIED32
Tsukuyomi
Level 99
God Stats
0W - 4L
1,190 SR
Queue Stats
76W - 70L
1,495 Elo+
Party 2
Fafnir
Fafnir
LiteralDirt
Fafnir
Level 106
God Stats
3W - 5L
1,459 SR
Queue Stats
75W - 64L
1,540 Elo+
Party 2
Hades
Hades
PickleChungus
Hades
Level 58
God Stats
3W - 7L
1,471 SR
Queue Stats
28W - 21L
1,564 Elo+
Party 2
Tyr
Tyr
RelentlessHAV0K
Tyr
Level 148
God Stats
2W - 4L
1,515 SR
Queue Stats
255W - 250L
1,491 Elo+
Solo
Izanami
Izanami
millamike1324
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,510 Elo+
Party 2
Team Averages
Level 96
1,427 SR
1,520 Elo+

VS

Team Averages
Level 124
1,459 SR
1,496 Elo+
Izanami
Izanami
 
Izanami
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Divinity Nox
Agni
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 81L
1,461 Elo+
Party 1
Thor
Thor
Mraresome
Thor
Level 107
God Stats
5W - 4L
1,417 SR
Queue Stats
104W - 91L
1,571 Elo+
Solo
Serqet
Serqet
jguillermo008
Serqet
Level 129
God Stats
32W - 27L
1,376 SR
Queue Stats
197W - 188L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
x Kid x Luu x
Tsukuyomi
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 65L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LOLYOUDIED32
Tsukuyomi
13
5 / 4 / 1
8,119
541
7,005
12,681
5,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fafnir
10
0 / 4 / 5
6,889
459
4,616
13,817
16,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 2 / 4
7,479
499
5,117
8,934
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
2 / 0 / 0
8,877
592
8,273
13,671
15,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
14
1 / 3 / 1
7,644
510
7,108
9,364
3,271
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
6 / 1 / 3
9,294
620
10,994
11,421
4,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 5
8,208
547
8,801
6,787
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
15
2 / 1 / 4
8,656
577
10,060
10,715
9,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 8
7,518
501
3,465
12,353
9,803
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
x Kid x Luu x
Tsukuyomi
12
1 / 2 / 6
7,194
480
4,523
10,324
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
8
Kills
12
13
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
3
7.5
W
2
1
5
4.5
L
Tsukuyomi
LOLYOUDIED32
Tsukuyomi
5
4
1
1.38
L
Fafnir
0
4
5
0.63
W
Thor
2
1
4
4
L
0
2
4
1
L
2
0
0
2
W
1
3
8
1.67
L
Izanami
1
3
1
0.5
W
Tsukuyomi
x Kid x Luu x
Tsukuyomi
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,119
Damage
37,843
58,467
Taken
51,600
45,129
Mitigated
30,172
16,666
Healing
13,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,994
8,003
142
5,215
11,421
4,464
1,618
2,237
9,184
0
86,809
W
8,801
589
0
1,750
6,787
2,466
0
2,123
4,664
66,088
0
L
Tsukuyomi
LOLYOUDIED32
Tsukuyomi
7,005
2,227
0
1,588
12,681
5,188
0
2,978
9,622
0
65,455
L
Fafnir
4,616
1,521
0
2,964
13,817
16,209
0
2,658
10,940
21,035
0
W
Thor
10,060
2,896
0
2,992
10,715
9,593
0
518
10,197
378
65,683
L
5,117
1,333
567
3,511
8,934
5,037
0
2,996
5,827
57,725
0
L
8,273
824
0
5,781
13,671
15,424
0
140
13,425
0
71,774
W
3,465
753
0
2,506
12,353
9,803
0
2,710
9,643
0
14,959
L
Izanami
7,108
5,485
0
2,255
9,364
3,271
0
286
8,932
0
69,568
W
Tsukuyomi
x Kid x Luu x
Tsukuyomi
4,523
1,002
0
1,201
10,324
3,846
0
2,299
7,935
0
50,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,008
Gold Earned
40,870
478
Minions Killed
471
0
Camps Cleared
0
1,489,721
Distance Traveled
1,509,566
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,294
620
132
9
0
279,932
0
W
Agni
8,208
547
119
8
0
290,659
1
L
Tsukuyomi
8,119
541
92
6
0
364,012
4
L
Fafnir
6,889
459
22
1
0
292,624
1
W
Thor
8,656
577
124
8
0
297,338
3
L
Hades
7,479
499
112
7
0
263,053
0
L
Tyr
8,877
592
133
9
0
277,299
0
W
Serqet
7,518
501
24
2
0
296,860
0
L
Izanami
7,644
510
119
8
0
292,733
0
W
Tsukuyomi
7,194
480
72
5
0
344,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role