Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Fretticus
Yu Huang
Level 67
God Stats
40W - 41L
1,534 SR
Queue Stats
235W - 257L
1,471 Elo+
Party 1
Cernunnos
Cernunnos
MeatyFlapz
Cernunnos
Level 86
God Stats
30W - 26L
1,558 SR
Queue Stats
465W - 479L
1,494 Elo+
Party 1
Thor
Thor
SDKG
Thor
Level 104
God Stats
15W - 12L
1,580 SR
Queue Stats
47W - 47L
1,521 Elo+
Solo
Ymir
Ymir
StruckRug3
Ymir
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 51L
1,509 Elo+
Party 1
Team Averages
Level 99
1,534 SR
1,499 Elo+

VS

Team Averages
Level 61
1,499 SR
1,475 Elo+
Atlas
Atlas
BIGPAPI313
Atlas
Level 31
God Stats
3W - 4L
1,548 SR
Queue Stats
25W - 32L
1,446 Elo+
Solo
Ymir
Ymir
FireyBirb
Ymir
Level 78
God Stats
15W - 12L
1,488 SR
Queue Stats
182W - 166L
1,528 Elo+
Solo
Ullr
Ullr
HídeOnBush
Ullr
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,476 Elo+
Solo
Thanatos
Thanatos
Toastisok
Thanatos
Level 30
God Stats
11W - 6L
1,500 SR
Queue Stats
167W - 140L
1,398 Elo+
Solo
Janus
Janus
YogiGG
Janus
Level 69
God Stats
13W - 12L
1,458 SR
Queue Stats
545W - 521L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 1 / 2
8,262
636
4,198
8,050
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Fretticus
Yu Huang
12
3 / 2 / 4
7,405
570
8,536
6,352
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
MeatyFlapz
Cernunnos
13
2 / 1 / 0
7,922
609
4,960
8,515
3,144
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
SDKG
Thor
15
5 / 0 / 1
8,938
688
4,786
11,181
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 0 / 7
7,631
587
4,669
10,359
7,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
7
0 / 3 / 1
4,996
384
3,742
8,569
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
12
1 / 2 / 0
7,145
550
5,089
9,818
8,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 0 / 1
6,039
465
4,090
5,007
1,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Toastisok
Thanatos
13
3 / 4 / 0
7,187
553
3,604
14,358
5,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
YogiGG
Janus
10
0 / 1 / 1
6,036
464
5,063
4,457
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
10
Kills
4
4
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
1
2
1
L
Atlas
0
3
1
0.17
L
Ymir
1
2
0
0.5
W
Yu Huang
Fretticus
Yu Huang
3
2
4
2.5
L
0
0
1
0.5
W
Cernunnos
MeatyFlapz
Cernunnos
2
1
0
2
W
Thor
SDKG
Thor
5
0
1
5.5
W
0
0
7
3.5
L
Thanatos
Toastisok
Thanatos
3
4
0
0.75
L
Janus
YogiGG
Janus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,149
Damage
21,588
44,457
Taken
42,209
19,633
Mitigated
22,241
18,146
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,198
3,343
0
3,881
8,050
3,082
824
4,133
3,555
0
60,104
L
Atlas
3,742
1,394
0
115
8,569
4,751
0
5,105
3,464
12,519
0
L
Ymir
5,089
1,243
0
2,435
9,818
8,598
0
1,259
8,559
39,762
0
W
Yu Huang
Fretticus
Yu Huang
8,536
841
0
1,462
6,352
2,049
922
2,831
3,273
44,166
0
L
4,090
1,814
0
1,867
5,007
1,905
0
902
4,105
0
33,368
W
Cernunnos
MeatyFlapz
Cernunnos
4,960
2,771
0
4,642
8,515
3,144
1,568
287
8,202
0
53,215
W
Thor
SDKG
Thor
4,786
1,535
0
4,456
11,181
4,009
1,228
2,080
9,009
0
70,954
W
4,669
1,163
230
3,475
10,359
7,349
318
3,482
6,402
28,701
0
L
Thanatos
Toastisok
Thanatos
3,604
934
0
6,413
14,358
5,629
0
3,059
11,299
0
58,085
L
Janus
YogiGG
Janus
5,063
267
0
500
4,457
1,358
0
2,880
1,577
40,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,158
Gold Earned
31,403
403
Minions Killed
327
0
Camps Cleared
0
1,251,697
Distance Traveled
1,063,686
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,262
636
101
8
0
234,424
2
L
Atlas
4,996
384
18
1
0
178,294
2
L
Ymir
7,145
550
71
5
0
239,790
0
W
Yu Huang
7,405
570
71
5
0
248,142
2
L
Ullr
6,039
465
66
5
0
192,477
2
W
Cernunnos
7,922
609
81
6
0
228,043
3
W
Thor
8,938
688
122
9
0
284,951
0
W
Ymir
7,631
587
28
2
0
256,137
0
L
Thanatos
7,187
553
94
7
0
261,737
0
L
Janus
6,036
464
78
6
0
191,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role