Player Matchup

Guan Yu
Guan Yu
ItsAzazal
Guan Yu
Level 51
God Stats
3W - 4L
1,353 SR
Queue Stats
129W - 144L
1,484 Elo+
Party 1
Heimdallr
Heimdallr
JessicaIDGAF13
Heimdallr
Level 107
God Stats
4W - 7L
1,316 SR
Queue Stats
117W - 114L
1,493 Elo+
Party 1
Anubis
Anubis
Little-54-
Anubis
Level 155
God Stats
10W - 7L
1,735 SR
Queue Stats
175W - 176L
1,495 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SirrDephiance
Cu Chulainn
Level 82
God Stats
6W - 5L
1,736 SR
Queue Stats
144W - 137L
1,505 Elo+
Party 1
Ymir
Ymir
XxlsxtxX
Ymir
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 82L
1,522 Elo+
Party 1
Team Averages
Level 84
1,528 SR
1,500 Elo+

VS

Team Averages
Level 24
1,523 SR
1,352 Elo+
Sobek
Sobek
Bichota UwU1164
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,307 Elo+
Party 2
Fenrir
Fenrir
CubicWave
Fenrir
Level 46
God Stats
1W - 3L
1,737 SR
Queue Stats
59W - 79L
1,343 Elo+
Solo
Sol
Sol
HORTON FORCE
Sol
Level 14
God Stats
1W - 2L
1,434 SR
Queue Stats
3W - 10L
1,356 Elo+
Party 2
Poseidon
Poseidon
MiniEnd1758
Poseidon
Level 35
God Stats
5W - 4L
1,661 SR
Queue Stats
43W - 43L
1,488 Elo+
Party 2
Neith
Neith
Y EmRoxx Y
Neith
Level 11
God Stats
3W - 6L
1,285 SR
Queue Stats
13W - 24L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ItsAzazal
Guan Yu
15
4 / 2 / 8
9,684
570
10,411
14,194
10,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
JessicaIDGAF13
Heimdallr
15
3 / 1 / 1
9,529
561
6,511
8,815
4,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Little-54-
Anubis
15
7 / 5 / 6
10,160
598
16,613
13,864
7,997
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cu Chulainn
SirrDephiance
Cu Chulainn
16
6 / 2 / 8
9,700
571
12,875
18,684
10,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
15
5 / 1 / 12
9,870
581
7,425
13,357
13,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 5
8,617
507
7,419
18,591
17,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
CubicWave
Fenrir
9
0 / 3 / 1
6,019
354
1,806
10,455
6,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
5 / 6 / 2
8,263
486
12,042
14,941
4,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
MiniEnd1758
Poseidon
16
4 / 4 / 2
9,570
563
15,241
16,212
5,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
13
0 / 5 / 1
8,199
482
6,240
11,079
4,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
25
Kills
11
11
Deaths
25
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
L
Fenrir
CubicWave
Fenrir
0
3
1
0.17
L
5
6
2
1
W
Guan Yu
ItsAzazal
Guan Yu
4
2
8
4
W
Heimdallr
JessicaIDGAF13
Heimdallr
3
1
1
3.5
W
Anubis
Little-54-
Anubis
7
5
6
2
L
Poseidon
MiniEnd1758
Poseidon
4
4
2
1.25
W
Cu Chulainn
SirrDephiance
Cu Chulainn
6
2
8
5
W
Ymir
5
1
12
11
L
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,835
Damage
42,748
68,914
Taken
71,278
46,402
Mitigated
37,983
20,090
Healing
18,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,419
755
220
3,645
18,591
17,053
0
7,945
10,080
19,930
0
L
Fenrir
CubicWave
Fenrir
1,806
333
0
978
10,455
6,907
0
3,267
6,917
0
16,619
L
12,042
4,383
0
4,458
14,941
4,419
754
6,297
8,493
45,428
0
W
Guan Yu
ItsAzazal
Guan Yu
10,411
1,900
502
3,643
14,194
10,996
0
6,416
7,646
0
56,511
W
Heimdallr
JessicaIDGAF13
Heimdallr
6,511
2,947
0
3,871
8,815
4,402
607
1,642
7,173
0
69,265
W
Anubis
Little-54-
Anubis
16,613
809
0
5,138
13,864
7,997
1,083
9,746
4,077
74,253
0
L
Poseidon
MiniEnd1758
Poseidon
15,241
1,423
0
5,769
16,212
5,074
21
4,704
11,158
103,278
0
W
Cu Chulainn
SirrDephiance
Cu Chulainn
12,875
3,207
0
4,136
18,684
10,006
108
7,642
10,759
0
72,287
W
Ymir
7,425
1,192
0
2,800
13,357
13,001
0
9,628
3,624
34,604
0
L
Neith
6,240
3,031
0
2,947
11,079
4,530
0
1,909
9,137
0
65,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,943
Gold Earned
40,668
442
Minions Killed
377
0
Camps Cleared
0
1,700,482
Distance Traveled
1,565,967
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,617
507
23
1
0
352,327
0
L
Fenrir
6,019
354
23
1
0
160,096
0
L
Sol
8,263
486
72
4
0
293,807
0
W
Guan Yu
9,684
570
87
5
0
373,735
2
W
Heimdallr
9,529
561
114
7
0
307,321
6
W
Anubis
10,160
598
115
7
0
285,813
6
L
Poseidon
9,570
563
145
9
0
402,085
1
W
Cu Chulainn
9,700
571
89
5
0
381,274
0
W
Ymir
9,870
581
37
2
0
352,339
0
L
Neith
8,199
482
114
7
0
357,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role