Player Matchup

Erlang Shen
Erlang Shen
Devictos
Erlang Shen
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 116L
1,508 Elo+
Party 1
Medusa
Medusa
GShawv
Medusa
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 104L
1,513 Elo+
Party 1
Set
Set
SEC_Goku
Set
Level 145
God Stats
9W - 10L
1,782 SR
Queue Stats
123W - 158L
1,515 Elo+
Party 1
Vulcan
Vulcan
XxIceReaperxX
Vulcan
Level 159
God Stats
1W - 4L
1,283 SR
Queue Stats
95W - 144L
1,478 Elo+
Party 1
Ymir
Ymir
tannerds12
Ymir
Level 8
God Stats
13W - 13L
1,667 SR
Queue Stats
31W - 45L
1,859 Elo+
Party 1
Team Averages
Level 112
1,547 SR
1,574 Elo+

VS

Team Averages
Level 112
1,550 SR
1,559 Elo+
Athena
Athena
FDGOD100
Athena
Level 28
God Stats
4W - 3L
1,550 SR
Queue Stats
6W - 7L
1,426 Elo+
Party 2
Xbalanque
Xbalanque
ITSHIPTOFACKBEES
Xbalanque
Level 159
God Stats
1W - 6L
1,229 SR
Queue Stats
188W - 168L
1,594 Elo+
Solo
Zhong Kui
Zhong Kui
OpulentCaso
Zhong Kui
Level 152
God Stats
2W - 1L
1,567 SR
Queue Stats
94W - 68L
1,583 Elo+
Solo
Horus
Horus
WLiGhTnInGz
Horus
Level 97
God Stats
4W - 0L
1,767 SR
Queue Stats
110W - 73L
1,640 Elo+
Solo
Cliodhna
Cliodhna
mοntez
Cliodhna
Level 126
God Stats
13W - 13L
1,635 SR
Queue Stats
33W - 39L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Devictos
Erlang Shen
9
0 / 1 / 0
4,968
497
1,658
8,116
3,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
GShawv
Medusa
10
2 / 2 / 0
5,424
542
4,503
8,139
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
5,299
530
2,358
9,166
5,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 0
5,615
562
5,004
4,309
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 0
4,959
496
1,221
5,571
4,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FDGOD100
Athena
10
0 / 0 / 1
5,769
577
4,776
5,508
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
10
1 / 2 / 0
5,532
553
5,326
7,372
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
OpulentCaso
Zhong Kui
10
1 / 0 / 0
5,678
568
4,658
6,927
5,455
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 3
5,673
567
2,697
5,837
3,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
mοntez
Cliodhna
12
4 / 0 / 0
6,637
664
5,452
5,970
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
6
6
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Devictos
Erlang Shen
0
1
0
0
W
Athena
FDGOD100
Athena
0
0
1
0.5
L
Medusa
GShawv
Medusa
2
2
0
1
W
Xbalanque
1
2
0
0.5
W
Zhong Kui
OpulentCaso
Zhong Kui
1
0
0
1
L
0
1
0
0
W
0
0
3
1.5
L
0
2
0
0
W
Cliodhna
mοntez
Cliodhna
4
0
0
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,744
Damage
22,909
35,301
Taken
31,614
17,428
Mitigated
17,852
11,250
Healing
16,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Devictos
Erlang Shen
1,658
680
0
2,021
8,116
3,327
0
1,635
6,393
0
33,479
W
Athena
FDGOD100
Athena
4,776
1,654
0
2,612
5,508
3,854
0
0
5,508
35,506
0
L
Medusa
GShawv
Medusa
4,503
2,375
0
3,716
8,139
2,622
0
63
8,076
0
38,793
W
Xbalanque
5,326
2,846
0
3,028
7,372
2,918
0
382
6,942
0
43,947
W
Zhong Kui
OpulentCaso
Zhong Kui
4,658
512
0
3,304
6,927
5,455
0
3,094
3,595
45,012
0
L
2,358
1,416
0
3,270
9,166
5,847
0
4,296
4,870
0
33,236
W
2,697
1,353
1,297
2,453
5,837
3,503
0
2,159
3,618
0
14,928
L
5,004
1,295
0
635
4,309
1,591
0
2,488
1,821
43,969
0
W
Cliodhna
mοntez
Cliodhna
5,452
1,050
0
4,063
5,970
2,122
0
323
5,603
0
59,627
L
1,221
326
0
1,608
5,571
4,041
0
1,057
4,514
15,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,265
Gold Earned
29,289
297
Minions Killed
344
0
Camps Cleared
0
998,294
Distance Traveled
1,059,386
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,968
497
47
5
0
235,199
0
W
Athena
5,769
577
62
6
0
219,005
1
L
Medusa
5,424
542
68
7
0
193,954
0
W
Xbalanque
5,532
553
79
8
0
174,305
2
W
Zhong Kui
5,678
568
93
9
0
204,134
0
L
Set
5,299
530
68
7
0
197,302
0
W
Horus
5,673
567
16
2
0
211,327
0
L
Vulcan
5,615
562
92
9
0
203,146
0
W
Cliodhna
6,637
664
94
9
0
250,615
2
L
Ymir
4,959
496
22
2
0
168,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role