Player Matchup

Sobek
Sobek
Deadslayer3412
Sobek
Level 56
God Stats
7W - 6L
1,647 SR
Queue Stats
82W - 78L
1,511 Elo+
Party 1
Hachiman
Hachiman
EmmisySquire
Hachiman
Level 142
God Stats
5W - 8L
1,709 SR
Queue Stats
119W - 113L
1,511 Elo+
Solo
Ix Chel
Ix Chel
Retzer
Ix Chel
Level 155
God Stats
41W - 30L
1,687 SR
Queue Stats
493W - 453L
1,624 Elo+
Solo
Susano
Susano
SimpForSerqet
Susano
Level 123
God Stats
0W - 5L
1,631 SR
Queue Stats
213W - 211L
1,523 Elo+
Party 1
Tyr
Tyr
player89379
Tyr
Level 149
God Stats
1W - 2L
1,436 SR
Queue Stats
13W - 11L
1,557 Elo+
Solo
Team Averages
Level 125
1,622 SR
1,545 Elo+

VS

Team Averages
Level 140
1,505 SR
1,556 Elo+
Poseidon
Poseidon
Arqueus123
Poseidon
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 65L
1,482 Elo+
Solo
Serqet
Serqet
PurrfectBastet
Serqet
Level 183
God Stats
1W - 0L
1,499 SR
Queue Stats
13W - 13L
1,453 Elo+
Party 3
Baron Samedi
Baron Samedi
StigmaStyle
Baron Samedi
Level 157
God Stats
8W - 7L
1,559 SR
Queue Stats
84W - 81L
1,548 Elo+
Party 3
Neith
Neith
rosepog
Neith
Level 108
God Stats
1W - 1L
1,465 SR
Queue Stats
39W - 31L
1,608 Elo+
Party 2
King Arthur
King Arthur
vandeam
King Arthur
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 32L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,334
667
1,309
5,980
4,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
EmmisySquire
Hachiman
6
0 / 1 / 0
3,204
641
2,300
3,919
1,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
Retzer
Ix Chel
1
0 / 0 / 0
1,023
205
0
0
0
7
0 / 1 / 0
3,894
779
704
4,277
1,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 1 / 0
3,629
726
1,161
5,883
2,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Arqueus123
Poseidon
8
0 / 0 / 2
4,066
813
1,245
2,021
464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 0 / 3
3,794
759
1,264
5,067
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
StigmaStyle
Baron Samedi
6
3 / 0 / 2
3,705
741
3,000
2,803
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
rosepog
Neith
6
1 / 0 / 4
3,575
715
3,787
2,033
775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
vandeam
King Arthur
7
1 / 0 / 0
4,334
867
3,617
3,346
1,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
6
6
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Arqueus123
Poseidon
0
0
2
1
L
0
3
0
0
L
Hachiman
EmmisySquire
Hachiman
0
1
0
0
W
1
0
3
2.5
L
Ix Chel
Retzer
Ix Chel
0
0
0
0
L
0
1
0
0
W
Baron Samedi
StigmaStyle
Baron Samedi
3
0
2
4
L
0
1
0
0
W
Neith
rosepog
Neith
1
0
4
3
W
King Arthur
vandeam
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,474
Damage
12,913
20,059
Taken
15,270
9,189
Mitigated
5,574
6,447
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Arqueus123
Poseidon
1,245
195
0
941
2,021
464
0
0
2,021
26,832
0
L
1,309
255
0
1,952
5,980
4,145
0
2,232
3,714
6,317
0
L
Hachiman
EmmisySquire
Hachiman
2,300
1,371
0
2,004
3,919
1,162
0
1,529
2,348
0
19,495
W
1,264
425
0
3,230
5,067
1,495
0
364
4,703
0
16,590
L
Ix Chel
Retzer
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
L
704
251
0
625
4,277
1,328
0
409
3,724
0
20,648
W
Baron Samedi
StigmaStyle
Baron Samedi
3,000
959
135
775
2,803
935
0
476
2,327
12,582
0
L
1,161
363
0
1,866
5,883
2,554
0
0
5,883
0
19,553
W
Neith
rosepog
Neith
3,787
2,181
0
828
2,033
775
0
546
1,487
0
15,443
W
King Arthur
vandeam
King Arthur
3,617
717
0
1,000
3,346
1,905
0
126
3,220
0
30,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,084
Gold Earned
19,474
133
Minions Killed
185
0
Camps Cleared
0
464,637
Distance Traveled
558,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
4,066
813
59
12
0
106,281
0
L
Sobek
3,334
667
10
2
0
116,025
0
L
Hachiman
3,204
641
35
7
0
100,652
0
W
Serqet
3,794
759
34
7
0
139,692
0
L
Ix Chel
1,023
205
0
0
0
0
0
L
Susano
3,894
779
45
9
0
136,092
0
W
Baron Samedi
3,705
741
19
4
0
102,111
0
L
Tyr
3,629
726
43
9
0
111,868
0
W
Neith
3,575
715
32
6
0
96,794
0
W
King Arthur
4,334
867
41
8
0
113,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role