Player Matchup

Chronos
Chronos
AngyScoob
Chronos
Level 99
God Stats
3W - 2L
1,178 SR
Queue Stats
114W - 111L
1,473 Elo+
Party 1
Horus
Horus
Drag0nH311
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
NutsMoist
Kukulkan
Level 82
God Stats
2W - 1L
1,525 SR
Queue Stats
97W - 109L
1,466 Elo+
Party 1
Ishtar
Ishtar
PNWCJ
Ishtar
Level 61
God Stats
5W - 4L
1,511 SR
Queue Stats
505W - 492L
1,468 Elo+
Solo
Athena
Athena
Tayray44
Athena
Level 119
God Stats
6W - 11L
1,546 SR
Queue Stats
520W - 537L
1,506 Elo+
Solo
Team Averages
Level 75
1,452 SR
1,483 Elo+

VS

Team Averages
Level 113
1,485 SR
1,464 Elo+
Medusa
Medusa
Goodie2shoe
Medusa
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 79L
1,467 Elo+
Party 2
Guan Yu
Guan Yu
Sprintlikesean
Guan Yu
Level 104
God Stats
7W - 2L
1,741 SR
Queue Stats
402W - 384L
1,468 Elo+
Solo
Odin
Odin
ZEEKDAFREAK8449
Odin
Level 107
God Stats
3W - 1L
1,579 SR
Queue Stats
55W - 49L
1,492 Elo+
Solo
Jormungandr
Jormungandr
dirty2shoe
Jormungandr
Level 113
God Stats
1W - 1L
1,310 SR
Queue Stats
15W - 25L
1,406 Elo+
Party 2
Chiron
Chiron
vcj19
Chiron
Level 110
God Stats
1W - 2L
1,294 SR
Queue Stats
140W - 132L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AngyScoob
Chronos
13
2 / 3 / 1
7,442
827
11,143
8,159
2,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
13
0 / 4 / 2
7,143
794
5,525
10,403
10,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
NutsMoist
Kukulkan
15
2 / 4 / 3
7,907
879
10,937
7,357
3,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
PNWCJ
Ishtar
13
1 / 3 / 2
6,808
756
7,252
6,666
2,808
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Tayray44
Athena
12
1 / 1 / 3
6,832
759
3,687
8,624
4,907
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
6 / 2 / 8
8,458
940
12,557
7,730
4,012
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
5 / 1 / 7
8,543
949
6,582
12,513
12,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 1 / 11
7,681
853
6,551
9,596
8,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
dirty2shoe
Jormungandr
13
1 / 2 / 11
7,361
818
7,692
9,647
8,805
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
vcj19
Chiron
14
1 / 0 / 9
7,346
816
5,337
8,205
3,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
6
Kills
15
15
Deaths
6
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chronos
AngyScoob
Chronos
2
3
1
0.83
L
Horus
0
4
2
0.25
W
Medusa
6
2
8
5
L
Kukulkan
NutsMoist
Kukulkan
2
4
3
0.88
L
Ishtar
PNWCJ
Ishtar
1
3
2
0.67
W
5
1
7
8.5
L
Athena
Tayray44
Athena
1
1
3
2.5
W
2
1
11
7.5
W
Jormungandr
dirty2shoe
Jormungandr
1
2
11
3.25
W
Chiron
vcj19
Chiron
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,544
Damage
38,719
41,209
Taken
47,691
24,861
Mitigated
37,129
11,613
Healing
24,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AngyScoob
Chronos
11,143
895
258
1,140
8,159
2,836
0
1,272
6,427
13,109
0
L
Horus
5,525
1,353
1,078
1,852
10,403
10,837
0
2,074
8,059
1,715
4,774
W
Medusa
12,557
5,386
2,051
1,287
7,730
4,012
1,101
5,115
2,615
0
27,257
L
Kukulkan
NutsMoist
Kukulkan
10,937
399
1,095
797
7,357
3,473
0
1,143
6,042
35,743
0
L
Ishtar
PNWCJ
Ishtar
7,252
3,836
597
928
6,666
2,808
0
1,117
5,451
0
15,036
W
6,582
498
5,341
3,969
12,513
12,206
128
5,340
7,017
0
10,830
L
Athena
Tayray44
Athena
3,687
495
213
3,655
8,624
4,907
0
1,685
6,429
6,036
0
W
6,551
1,320
773
1,263
9,596
8,549
405
5,083
4,145
168
10,957
W
Jormungandr
dirty2shoe
Jormungandr
7,692
1,923
2,472
1,683
9,647
8,805
232
6,120
3,279
17,475
0
W
Chiron
vcj19
Chiron
5,337
1,929
2,765
3,004
8,205
3,557
1,520
6,044
1,862
0
17,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,132
Gold Earned
39,389
96
Minions Killed
108
0
Camps Cleared
0
779,966
Distance Traveled
893,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,442
827
6
1
0
167,764
0
L
Horus
7,143
794
5
1
0
163,958
0
W
Medusa
8,458
940
39
4
0
184,202
0
L
Kukulkan
7,907
879
57
6
0
155,531
0
L
Ishtar
6,808
756
21
2
0
165,996
0
W
Guan Yu
8,543
949
7
1
0
192,157
0
L
Athena
6,832
759
7
1
0
126,717
0
W
Odin
7,681
853
20
2
0
177,122
0
W
Jormungandr
7,361
818
17
2
0
172,434
0
W
Chiron
7,346
816
25
3
0
167,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role