Player Matchup

Surtr
Surtr
Arnium
Surtr
Level 109
God Stats
1W - 2L
1,479 SR
Queue Stats
100W - 89L
1,470 Elo+
Party 1
Mulan
Mulan
FREEDMBRANDON
Mulan
Level 155
God Stats
7W - 9L
1,219 SR
Queue Stats
110W - 127L
1,500 Elo+
Party 1
Ishtar
Ishtar
LucasAleksandr
Ishtar
Level 165
God Stats
6W - 8L
1,294 SR
Queue Stats
100W - 93L
1,498 Elo+
Solo
Chang'e
Chang'e
Stevantus
Chang'e
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
171W - 179L
1,477 Elo+
Party 1
Geb
Geb
Xíón
Geb
Level 65
God Stats
7W - 7L
1,221 SR
Queue Stats
170W - 152L
1,506 Elo+
Party 1
Team Averages
Level 116
1,343 SR
1,490 Elo+

VS

Team Averages
Level 93
1,623 SR
1,561 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Julona
Zeus
Level 140
God Stats
1W - 1L
1,706 SR
Queue Stats
151W - 133L
1,533 Elo+
Solo
Aphrodite
Aphrodite
Karakartäl
Aphrodite
Level 32
God Stats
2W - 3L
1,810 SR
Queue Stats
4W - 4L
1,774 Elo+
Solo
Loki
Loki
jan1morant
Loki
Level 80
God Stats
5W - 1L
1,600 SR
Queue Stats
33W - 24L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Arnium
Surtr
13
2 / 1 / 4
7,505
625
6,066
9,105
7,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 0 / 5
7,159
597
8,933
10,036
4,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
6 / 2 / 0
8,292
691
9,277
8,166
3,633
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Stevantus
Chang'e
13
3 / 0 / 5
7,469
622
2,697
5,758
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
Xíón
Geb
12
1 / 1 / 7
6,344
529
2,359
8,032
5,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
2 / 3 / 1
6,551
546
5,123
10,428
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
 
Hercules
10
0 / 4 / 1
5,334
445
2,699
10,135
7,113
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Julona
Zeus
11
0 / 4 / 1
6,261
522
7,336
6,894
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Karakartäl
Aphrodite
10
0 / 4 / 1
5,873
489
1,506
7,308
4,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 0
5,813
484
2,233
8,408
3,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
16
Kills
3
4
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
3
1
0.83
L
Hercules
 
Hercules
0
4
1
0.13
W
Surtr
Arnium
Surtr
2
1
4
4
W
4
0
5
6.5
L
Zeus
Julona
Zeus
0
4
1
0.13
L
Aphrodite
Karakartäl
Aphrodite
0
4
1
0.13
W
6
2
0
3
W
Chang'e
Stevantus
Chang'e
3
0
5
5.5
W
Geb
Xíón
Geb
1
1
7
4.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,332
Damage
18,897
41,097
Taken
43,173
23,732
Mitigated
21,255
18,123
Healing
12,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,123
3,539
0
3,620
10,428
4,063
0
1,202
9,198
0
37,539
L
Hercules
 
Hercules
2,699
689
0
2,552
10,135
7,113
0
973
9,162
0
21,108
W
Surtr
Arnium
Surtr
6,066
2,446
0
3,713
9,105
7,220
249
863
8,242
1,105
47,561
W
8,933
2,513
0
5,164
10,036
4,969
295
2,296
7,740
0
53,752
L
Zeus
Julona
Zeus
7,336
974
0
750
6,894
2,099
228
1,512
5,382
48,280
0
L
Aphrodite
Karakartäl
Aphrodite
1,506
404
270
2,695
7,308
4,246
0
730
6,578
21,559
0
W
9,277
6,228
0
3,877
8,166
3,633
872
1,134
6,928
0
64,235
W
Chang'e
Stevantus
Chang'e
2,697
424
1,199
3,170
5,758
2,060
514
2,246
3,512
51,027
0
W
Geb
Xíón
Geb
2,359
196
0
1,000
8,032
5,850
128
2,352
5,680
19,983
0
L
2,233
212
0
2,723
8,408
3,734
0
955
7,453
0
32,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,769
Gold Earned
29,832
413
Minions Killed
272
0
Camps Cleared
0
1,267,096
Distance Traveled
1,087,221
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,551
546
58
5
0
192,791
4
L
Hercules
5,334
445
39
3
0
168,065
2
W
Surtr
7,505
625
87
7
0
235,292
0
W
Mulan
7,159
597
85
7
0
266,647
2
L
Zeus
6,261
522
82
7
0
228,347
2
L
Aphrodite
5,873
489
40
3
0
221,621
0
W
Ishtar
8,292
691
116
10
0
231,431
2
W
Chang'e
7,469
622
100
8
0
260,141
0
W
Geb
6,344
529
25
2
0
273,585
0
L
Loki
5,813
484
53
4
0
276,397
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role