Player Matchup

Camazotz
Camazotz
DooDooMinh
Camazotz
Level 113
God Stats
80W - 96L
1,499 SR
Queue Stats
226W - 232L
1,564 Elo+
Solo
He Bo
He Bo
Logg2k
He Bo
Level 107
God Stats
3W - 2L
1,722 SR
Queue Stats
201W - 204L
1,516 Elo+
Party 4
King Arthur
King Arthur
MajinMarquis_
King Arthur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 256L
1,527 Elo+
Party 4
Medusa
Medusa
SirLlamaIV
Medusa
Level 165
God Stats
5W - 4L
1,601 SR
Queue Stats
188W - 184L
1,579 Elo+
Party 2
Fafnir
Fafnir
xYesChefx
Fafnir
Level 124
God Stats
2W - 6L
1,463 SR
Queue Stats
273W - 268L
1,637 Elo+
Party 2
Team Averages
Level 127
1,557 SR
1,565 Elo+

VS

Team Averages
Level 133
1,565 SR
1,545 Elo+
Janus
Janus
Emp_Crimson
Janus
Level 126
God Stats
7W - 6L
1,603 SR
Queue Stats
179W - 156L
1,488 Elo+
Party 3
Arachne
Arachne
LegendOfTirrag
Arachne
Level 146
God Stats
2W - 0L
1,751 SR
Queue Stats
115W - 107L
1,546 Elo+
Party 1
Apollo
Apollo
LegendOfXeptus
Apollo
Level 158
God Stats
2W - 0L
1,808 SR
Queue Stats
105W - 105L
1,537 Elo+
Party 1
Fenrir
Fenrir
dragonemperor900
Fenrir
Level 100
God Stats
7W - 4L
1,390 SR
Queue Stats
151W - 118L
1,550 Elo+
Party 3
Cthulhu
Cthulhu
spacyshadow
Cthulhu
Level 135
God Stats
1W - 2L
1,273 SR
Queue Stats
254W - 243L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DooDooMinh
Camazotz
13
1 / 2 / 7
7,186
553
5,037
13,830
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
Logg2k
He Bo
10
0 / 4 / 5
5,776
444
5,395
7,486
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MajinMarquis_
King Arthur
10
0 / 3 / 0
5,928
456
5,442
10,728
9,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
SirLlamaIV
Medusa
14
8 / 2 / 3
8,349
642
13,055
8,002
3,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
xYesChefx
Fafnir
12
3 / 0 / 7
8,269
636
6,694
10,841
10,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,834
603
6,412
6,007
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
6 / 3 / 1
7,970
613
7,695
13,099
5,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 2
6,759
520
4,559
10,090
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 0 / 1
7,018
540
4,930
10,216
10,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
spacyshadow
Cthulhu
10
0 / 4 / 3
6,218
478
4,213
14,605
10,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
12
Kills
11
11
Deaths
12
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Camazotz
DooDooMinh
Camazotz
1
2
7
2.25
W
3
2
2
2
W
6
3
1
2.17
W
1
3
2
0.67
L
He Bo
Logg2k
He Bo
0
4
5
0.63
L
King Arthur
MajinMarquis_
King Arthur
0
3
0
0
L
Medusa
SirLlamaIV
Medusa
8
2
3
4.75
W
1
0
1
1.5
W
Cthulhu
spacyshadow
Cthulhu
0
4
3
0.38
L
Fafnir
xYesChefx
Fafnir
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,623
Damage
27,809
50,887
Taken
54,017
30,786
Mitigated
32,709
16,120
Healing
14,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
DooDooMinh
Camazotz
5,037
1,717
0
6,779
13,830
4,980
0
946
12,800
0
55,328
W
6,412
171
0
536
6,007
2,513
0
3,355
2,508
47,340
0
W
7,695
5,107
0
3,290
13,099
5,940
0
1,416
11,353
0
67,889
W
4,559
2,504
0
3,840
10,090
4,064
0
1,191
8,753
0
51,181
L
He Bo
Logg2k
He Bo
5,395
197
0
1,000
7,486
2,249
82
3,025
4,232
36,112
0
L
King Arthur
MajinMarquis_
King Arthur
5,442
1,245
0
694
10,728
9,841
0
57
10,671
0
29,756
L
Medusa
SirLlamaIV
Medusa
13,055
7,006
0
2,347
8,002
3,388
948
2,385
5,568
0
67,401
W
4,930
1,168
0
4,468
10,216
10,011
0
0
10,216
77
42,959
W
Cthulhu
spacyshadow
Cthulhu
4,213
781
1,086
1,549
14,605
10,181
0
5,903
8,550
23,016
0
L
Fafnir
xYesChefx
Fafnir
6,694
1,676
1,603
3,697
10,841
10,328
3
4,057
6,562
20,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,508
Gold Earned
35,799
324
Minions Killed
396
0
Camps Cleared
0
1,243,660
Distance Traveled
1,243,152
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,186
553
94
7
0
259,466
0
W
Janus
7,834
603
95
7
0
252,350
0
W
Arachne
7,970
613
94
7
0
263,360
0
W
Apollo
6,759
520
90
7
0
238,404
2
L
He Bo
5,776
444
53
4
0
239,748
0
L
King Arthur
5,928
456
38
3
0
245,633
0
L
Medusa
8,349
642
115
9
0
240,595
3
W
Fenrir
7,018
540
71
5
0
235,575
0
W
Cthulhu
6,218
478
46
4
0
253,463
2
L
Fafnir
8,269
636
24
2
0
258,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role