Player Matchup

Achilles
Achilles
Daddy Roundd
Achilles
Level 103
God Stats
7W - 5L
1,708 SR
Queue Stats
307W - 309L
1,558 Elo+
Party 1
Charybdis
Charybdis
EfrenElKimkin
Charybdis
Level 68
God Stats
26W - 33L
1,531 SR
Queue Stats
321W - 327L
1,574 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ElMexicano27
Morgan Le Fay
Level 80
God Stats
2W - 1L
1,800 SR
Queue Stats
239W - 254L
1,544 Elo+
Party 1
Ravana
Ravana
WattsTF
Ravana
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
567W - 540L
1,595 Elo+
Party 1
Athena
Athena
YKSBrawny820
Athena
Level 90
God Stats
15W - 14L
1,370 SR
Queue Stats
358W - 350L
1,512 Elo+
Party 1
Team Averages
Level 92
1,582 SR
1,557 Elo+

VS

Team Averages
Level 118
1,591 SR
1,578 Elo+
Kali
Kali
Animalclown945
Kali
Level 140
God Stats
10W - 3L
1,735 SR
Queue Stats
37W - 27L
1,583 Elo+
Party 2
Hou Yi
Hou Yi
JperezIII
Hou Yi
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 86L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
MEEP8828
Gilgamesh
Level 158
God Stats
15W - 14L
1,542 SR
Queue Stats
250W - 233L
1,582 Elo+
Party 2
Sylvanus
Sylvanus
kamalbfk
Sylvanus
Level 126
God Stats
4W - 3L
1,567 SR
Queue Stats
13W - 13L
1,543 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
perserul01
Morgan Le Fay
Level 120
God Stats
21W - 15L
1,609 SR
Queue Stats
114W - 95L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Daddy Roundd
Achilles
15
3 / 6 / 1
9,517
433
9,544
25,361
33,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
EfrenElKimkin
Charybdis
16
2 / 6 / 5
10,642
484
11,458
17,448
7,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ElMexicano27
Morgan Le Fay
14
1 / 6 / 2
9,285
422
14,525
15,540
6,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
WattsTF
Ravana
16
3 / 3 / 4
10,504
477
16,577
16,702
8,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
12
0 / 3 / 4
9,117
414
5,882
21,094
20,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 11
12,717
578
18,822
24,772
12,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
JperezIII
Hou Yi
19
7 / 3 / 4
12,678
576
14,282
15,103
6,660
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
MEEP8828
Gilgamesh
19
1 / 0 / 10
13,138
597
9,454
20,636
24,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sylvanus
kamalbfk
Sylvanus
16
2 / 3 / 13
11,256
512
5,901
21,083
23,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
perserul01
Morgan Le Fay
18
7 / 2 / 7
11,638
529
19,580
11,881
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
9
Kills
24
24
Deaths
9
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
L
Achilles
Daddy Roundd
Achilles
3
6
1
0.58
L
Charybdis
EfrenElKimkin
Charybdis
2
6
5
0.75
L
Morgan Le Fay
ElMexicano27
Morgan Le Fay
1
6
2
0.33
W
Hou Yi
JperezIII
Hou Yi
7
3
4
3
W
Gilgamesh
MEEP8828
Gilgamesh
1
0
10
6
L
Ravana
WattsTF
Ravana
3
3
4
1.67
L
Athena
0
3
4
0.67
W
Sylvanus
kamalbfk
Sylvanus
2
3
13
2.83
W
Morgan Le Fay
perserul01
Morgan Le Fay
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,986
Damage
68,039
96,145
Taken
93,475
76,198
Mitigated
72,659
14,018
Healing
30,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,822
10,501
0
6,840
24,772
12,606
1,065
5,102
19,158
0
143,398
L
Achilles
Daddy Roundd
Achilles
9,544
2,216
0
2,328
25,361
33,677
857
3,675
21,020
0
72,296
L
Charybdis
EfrenElKimkin
Charybdis
11,458
7,170
0
4,908
17,448
7,086
2,564
5,403
12,045
0
98,157
L
Morgan Le Fay
ElMexicano27
Morgan Le Fay
14,525
1,310
0
979
15,540
6,583
0
6,142
9,208
52,366
0
W
Hou Yi
JperezIII
Hou Yi
14,282
7,429
0
6,295
15,103
6,660
1,548
2,404
12,605
0
102,716
W
Gilgamesh
MEEP8828
Gilgamesh
9,454
2,319
0
6,355
20,636
24,930
558
4,423
16,078
0
98,887
L
Ravana
WattsTF
Ravana
16,577
5,040
0
1,792
16,702
8,049
267
3,844
12,753
0
83,439
L
Athena
5,882
1,623
521
3,490
21,094
20,803
0
6,312
14,396
28,260
0
W
Sylvanus
kamalbfk
Sylvanus
5,901
1,537
3,306
6,498
21,083
23,343
31
6,575
14,042
33,528
0
W
Morgan Le Fay
perserul01
Morgan Le Fay
19,580
1,087
0
1,476
11,881
5,120
174
2,943
8,732
89,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,065
Gold Earned
61,427
471
Minions Killed
609
0
Camps Cleared
0
2,055,236
Distance Traveled
2,285,669
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,717
578
168
8
0
550,419
0
L
Achilles
9,517
433
90
4
0
419,985
0
L
Charybdis
10,642
484
151
7
0
357,581
2
L
Morgan Le Fay
9,285
422
88
4
0
403,496
3
W
Hou Yi
12,678
576
145
7
0
402,369
3
W
Gilgamesh
13,138
597
135
6
0
458,869
4
L
Ravana
10,504
477
114
5
0
471,478
0
L
Athena
9,117
414
28
1
0
402,696
3
W
Sylvanus
11,256
512
51
2
0
379,841
1
W
Morgan Le Fay
11,638
529
110
5
0
494,171
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role