Player Matchup

Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Kryptic_KillerX
King Arthur
Level 143
God Stats
1W - 3L
1,553 SR
Queue Stats
44W - 39L
1,460 Elo+
Party 1
Fafnir
Fafnir
SrpntSorcrer
Fafnir
Level 67
God Stats
17W - 15L
1,447 SR
Queue Stats
265W - 256L
1,490 Elo+
Solo
Ra
Ra
SuperbTrueRex
Ra
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,370 Elo+
Solo
Tsukuyomi
Tsukuyomi
i-FryRouters-
Tsukuyomi
Level 68
God Stats
5W - 4L
1,400 SR
Queue Stats
28W - 32L
1,374 Elo+
Party 1
Team Averages
Level 95
1,480 SR
1,439 Elo+

VS

Team Averages
Level 108
1,574 SR
1,470 Elo+
Chaac
Chaac
Fungool555
Chaac
Level 124
God Stats
17W - 16L
1,497 SR
Queue Stats
208W - 170L
1,484 Elo+
Solo
Nu Wa
Nu Wa
HxzeTwizzy
Nu Wa
Level 107
God Stats
36W - 14L
1,589 SR
Queue Stats
161W - 142L
1,493 Elo+
Solo
Bacchus
Bacchus
Justin_Yaboii
Bacchus
Level 98
God Stats
18W - 11L
1,700 SR
Queue Stats
194W - 185L
1,469 Elo+
Party 2
Ravana
Ravana
Mxcrvlxss
Ravana
Level 102
God Stats
2W - 4L
1,499 SR
Queue Stats
194W - 188L
1,475 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
stoneytony97
Ah Muzen Cab
Level 109
God Stats
56W - 57L
1,586 SR
Queue Stats
319W - 328L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 2 / 1
6,626
473
3,806
8,530
3,182
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Kryptic_KillerX
King Arthur
13
1 / 0 / 1
7,345
525
5,858
13,281
10,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
11
1 / 2 / 0
7,654
547
3,931
13,661
13,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 1 / 0
8,148
582
4,708
8,498
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
i-FryRouters-
Tsukuyomi
12
1 / 2 / 1
6,982
499
3,542
9,861
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 2 / 0
6,977
498
5,662
11,056
10,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
13
1 / 1 / 1
7,302
522
6,286
5,138
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
1
0 / 0 / 0
4,110
294
0
118
62
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
Mxcrvlxss
Ravana
6
1 / 1 / 0
4,996
357
1,071
2,562
758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
stoneytony97
Ah Muzen Cab
14
5 / 1 / 0
8,058
576
14,867
12,811
5,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
7
7
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
2
1
0.25
L
Chaac
0
2
0
0
L
Nu Wa
1
1
1
1.5
L
Bacchus
0
0
0
0
W
King Arthur
Kryptic_KillerX
King Arthur
1
0
1
1.5
L
Ravana
Mxcrvlxss
Ravana
1
1
0
1
W
Fafnir
1
2
0
0.5
W
2
1
0
2
W
Tsukuyomi
i-FryRouters-
Tsukuyomi
1
2
1
0.75
L
Ah Muzen Cab
stoneytony97
Ah Muzen Cab
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,845
Damage
27,886
53,831
Taken
31,685
33,958
Mitigated
18,635
11,808
Healing
7,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,806
2,662
0
491
8,530
3,182
986
381
8,089
0
54,092
L
Chaac
5,662
420
0
3,175
11,056
10,087
0
911
10,065
0
54,634
L
Nu Wa
6,286
1,238
0
1,220
5,138
1,767
18
2,372
2,612
55,819
0
L
Bacchus
0
0
0
36
118
62
0
0
118
43
0
W
King Arthur
Kryptic_KillerX
King Arthur
5,858
941
0
1,375
13,281
10,360
500
372
12,830
0
47,943
L
Ravana
Mxcrvlxss
Ravana
1,071
469
0
72
2,562
758
0
68
2,494
0
15,512
W
Fafnir
3,931
1,398
150
4,475
13,661
13,435
0
460
12,767
23,496
0
W
4,708
205
432
3,613
8,498
3,474
94
2,940
5,394
74,999
0
W
Tsukuyomi
i-FryRouters-
Tsukuyomi
3,542
1,225
0
1,272
9,861
3,507
275
1,718
8,003
0
44,293
L
Ah Muzen Cab
stoneytony97
Ah Muzen Cab
14,867
5,529
0
2,529
12,811
5,961
0
4,883
7,729
0
74,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,755
Gold Earned
31,443
422
Minions Killed
325
0
Camps Cleared
0
1,399,202
Distance Traveled
876,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,626
473
106
8
0
268,308
0
L
Chaac
6,977
498
82
6
0
277,002
0
L
Nu Wa
7,302
522
107
8
0
198,394
0
L
Bacchus
4,110
294
0
0
0
21,378
0
W
King Arthur
7,345
525
75
5
0
272,391
0
L
Ravana
4,996
357
27
2
0
136,306
0
W
Fafnir
7,654
547
44
3
0
274,148
0
W
Ra
8,148
582
130
9
0
271,591
0
W
Tsukuyomi
6,982
499
67
5
0
312,764
0
L
Ah Muzen Cab
8,058
576
109
8
0
243,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role