Player Matchup

Fenrir
Fenrir
Dixieeynormus
Fenrir
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 92L
1,494 Elo+
Party 1
Osiris
Osiris
Jahlajafi
Osiris
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
SenpaisBoyhole
Baron Samedi
Level 86
God Stats
2W - 4L
1,667 SR
Queue Stats
65W - 59L
1,543 Elo+
Party 1
Team Averages
Level 89
1,556 SR
1,535 Elo+

VS

Team Averages
Level 121
1,656 SR
1,537 Elo+
Hercules
Hercules
HadesNightmare-
Hercules
Level 126
God Stats
66W - 73L
1,453 SR
Queue Stats
491W - 484L
1,553 Elo+
Party 2
Martichoras
Martichoras
Treziha
Martichoras
Level 109
God Stats
6W - 1L
1,833 SR
Queue Stats
44W - 44L
1,511 Elo+
Solo
Vulcan
Vulcan
thewizardman73
Vulcan
Level 127
God Stats
24W - 19L
1,682 SR
Queue Stats
535W - 522L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,303
630
1,295
9,160
4,958
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Osiris
Jahlajafi
Osiris
9
0 / 3 / 0
6,353
635
2,471
11,371
8,320
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
SenpaisBoyhole
Baron Samedi
9
1 / 4 / 0
6,857
686
2,104
7,118
2,914
Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
1 / 1 / 8
7,820
782
3,936
8,687
7,026
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Martichoras
Treziha
Martichoras
11
2 / 0 / 7
8,031
803
7,589
3,737
1,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 0 / 3
8,747
875
11,647
1,862
767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
9
9
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Hercules
1
1
8
5
L
Osiris
Jahlajafi
Osiris
0
3
0
0
L
Baron Samedi
SenpaisBoyhole
Baron Samedi
1
4
0
0.25
W
Martichoras
Treziha
Martichoras
2
0
7
5.5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,870
Damage
23,172
27,649
Taken
14,286
16,192
Mitigated
9,360
4,658
Healing
6,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,295
353
64
2,018
9,160
4,958
0
4,138
5,022
0
9,892
W
Hercules
3,936
853
0
4,931
8,687
7,026
82
1,825
6,798
0
19,695
L
Osiris
Jahlajafi
Osiris
2,471
493
0
1,231
11,371
8,320
0
5,356
6,015
0
12,159
L
Baron Samedi
SenpaisBoyhole
Baron Samedi
2,104
77
542
803
7,118
2,914
0
2,999
4,119
27,051
0
W
Martichoras
Treziha
Martichoras
7,589
2,506
0
717
3,737
1,567
749
204
3,533
0
35,006
W
11,647
8,066
0
353
1,862
767
82
723
1,139
42,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,513
Gold Earned
24,598
78
Minions Killed
109
0
Camps Cleared
0
546,568
Distance Traveled
572,798
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,303
630
14
1
0
201,368
1
W
Hercules
7,820
782
12
1
0
197,846
3
L
Osiris
6,353
635
21
2
0
183,950
0
L
Baron Samedi
6,857
686
43
4
0
161,250
0
W
Martichoras
8,031
803
36
4
0
176,822
0
W
Vulcan
8,747
875
61
6
0
198,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role