Player Matchup

Ix Chel
Ix Chel
EdwinStar
Ix Chel
Level 149
God Stats
24W - 11L
1,448 SR
Queue Stats
222W - 190L
1,523 Elo+
Party 1
Charybdis
Charybdis
Onaide
Charybdis
Level 148
God Stats
23W - 13L
1,550 SR
Queue Stats
520W - 505L
1,453 Elo+
Party 1
Ymir
Ymir
judiogigante2
Ymir
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,595 Elo+
Party 1
Team Averages
Level 101
1,499 SR
1,524 Elo+

VS

Team Averages
Level 162
1,500 SR
1,397 Elo+
Chaac
Chaac
 
Chaac
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
lumpus0311
Zeus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
EdwinStar
Ix Chel
12
4 / 1 / 5
8,354
835
9,337
9,138
4,180
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Onaide
Charybdis
12
6 / 0 / 4
8,598
860
7,530
7,766
3,430
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 1 / 8
7,562
756
2,687
9,026
8,480
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 2 / 1
7,250
725
5,428
8,984
9,490
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
 
Artemis
10
0 / 4 / 2
7,109
711
6,870
7,967
3,271
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 1
7,308
731
10,124
6,876
2,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
2
2
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
1
0.75
L
Artemis
 
Artemis
0
4
2
0.25
W
Ix Chel
EdwinStar
Ix Chel
4
1
5
6.5
W
Charybdis
Onaide
Charybdis
6
0
4
8
W
1
1
8
5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,554
Damage
22,422
25,930
Taken
23,827
16,090
Mitigated
15,306
6,254
Healing
3,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,428
324
0
2,274
8,984
9,490
0
4,419
4,565
0
16,410
L
Artemis
 
Artemis
6,870
2,709
0
1,128
7,967
3,271
0
4,411
3,556
0
31,646
W
Ix Chel
EdwinStar
Ix Chel
9,337
1,725
503
1,992
9,138
4,180
41
3,527
5,611
43,496
0
W
Charybdis
Onaide
Charybdis
7,530
4,416
0
3,143
7,766
3,430
148
3,034
4,732
0
31,245
W
2,687
567
0
616
9,026
8,480
0
3,862
5,164
4,994
0
L
10,124
1,256
0
364
6,876
2,545
0
3,622
3,254
37,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,514
Gold Earned
21,667
112
Minions Killed
114
0
Camps Cleared
0
565,208
Distance Traveled
520,752
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,250
725
14
1
0
190,207
3
L
Artemis
7,109
711
38
4
0
168,638
0
W
Ix Chel
8,354
835
52
5
0
188,452
4
W
Charybdis
8,598
860
47
5
0
199,329
0
W
Ymir
7,562
756
13
1
0
177,427
2
L
Zeus
7,308
731
62
6
0
161,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role