Player Matchup

Scylla
Scylla
Darkister
Scylla
Level 49
God Stats
14W - 9L
1,436 SR
Queue Stats
19W - 14L
1,350 Elo+
Party 1
Danzaburou
Danzaburou
JoshBox10
Danzaburou
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,350 Elo+
Party 1
Sobek
Sobek
ZorooarKgg
Sobek
Level 26
God Stats
2W - 0L
1,752 SR
Queue Stats
7W - 6L
1,271 Elo+
Party 1
Team Averages
Level 28
1,563 SR
1,324 Elo+

VS

Team Averages
Level 65
1,737 SR
1,483 Elo+
Ra
Ra
BanYarok2023
Ra
Level 49
God Stats
9W - 8L
1,599 SR
Queue Stats
371W - 375L
1,530 Elo+
Solo
Nike
Nike
Kane13d
Nike
Level 65
God Stats
5W - 3L
1,727 SR
Queue Stats
135W - 153L
1,429 Elo+
Party 2
Fenrir
Fenrir
NAMEISBOXCAR
Fenrir
Level 80
God Stats
9W - 8L
1,885 SR
Queue Stats
409W - 376L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Darkister
Scylla
17
14 / 1 / 7
14,241
949
22,569
10,055
4,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
JoshBox10
Danzaburou
14
4 / 2 / 14
11,928
795
12,848
10,635
4,896
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
15
4 / 0 / 17
11,890
793
6,433
13,665
18,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 0
11,169
745
12,715
11,046
5,022
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nike
Kane13d
Nike
11
0 / 8 / 1
9,384
626
8,245
18,410
17,711
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Fenrir
11
0 / 8 / 2
9,739
649
4,507
18,701
18,838
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
22
Kills
3
3
Deaths
22
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
W
Scylla
Darkister
Scylla
14
1
7
17.5
W
Danzaburou
JoshBox10
Danzaburou
4
2
14
5.5
L
Nike
Kane13d
Nike
0
8
1
0.06
L
Fenrir
0
8
2
0.13
W
Sobek
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,850
Damage
25,467
34,355
Taken
48,157
27,302
Mitigated
41,571
6,001
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,715
894
1,082
1,657
11,046
5,022
0
8,727
2,319
61,019
0
W
Scylla
Darkister
Scylla
22,569
2,088
375
1,238
10,055
4,400
1,430
2,905
7,012
81,362
0
W
Danzaburou
JoshBox10
Danzaburou
12,848
7,221
0
2,654
10,635
4,896
1,293
4,119
6,362
0
51,915
L
Nike
Kane13d
Nike
8,245
784
0
1,325
18,410
17,711
0
11,543
6,675
0
23,234
L
Fenrir
4,507
859
0
1,619
18,701
18,838
0
9,793
8,684
0
23,696
W
Sobek
6,433
492
0
1,734
13,665
18,006
168
5,209
7,888
12,075
117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,059
Gold Earned
30,292
168
Minions Killed
155
0
Camps Cleared
0
875,959
Distance Traveled
756,130
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,169
745
101
7
0
246,096
0
W
Scylla
14,241
949
111
7
0
292,972
2
W
Danzaburou
11,928
795
50
3
0
274,939
0
L
Nike
9,384
626
19
1
0
255,094
0
L
Fenrir
9,739
649
35
2
0
254,940
0
W
Sobek
11,890
793
7
0
0
308,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role