Player Matchup

Ra
Ra
 
Ra
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
RyanRails
Fenrir
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 26L
1,323 Elo+
Party 2
Izanami
Izanami
SpeedDragon
Izanami
Level 34
God Stats
11W - 3L
1,856 SR
Queue Stats
16W - 6L
1,688 Elo+
Party 4
Ymir
Ymir
UrFavoriteHam
Ymir
Level 31
God Stats
8W - 7L
1,251 SR
Queue Stats
33W - 29L
1,178 Elo+
Party 2
Thanatos
Thanatos
pier0301
Thanatos
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,635 Elo+
Party 4
Team Averages
Level 51
1,521 SR
1,465 Elo+

VS

Team Averages
Level 69
1,565 SR
1,524 Elo+
Chaac
Chaac
Blank737683
Chaac
Level 46
God Stats
9W - 4L
1,509 SR
Queue Stats
60W - 67L
1,518 Elo+
Party 3
Hachiman
Hachiman
Duhkoder
Hachiman
Level 80
God Stats
32W - 19L
1,625 SR
Queue Stats
155W - 123L
1,561 Elo+
Party 1
Nemesis
Nemesis
Shtfkp
Nemesis
Level 27
God Stats
3W - 0L
1,681 SR
Queue Stats
113W - 74L
1,587 Elo+
Party 1
Vulcan
Vulcan
longhornjo
Vulcan
Level 146
God Stats
8W - 7L
1,579 SR
Queue Stats
428W - 406L
1,516 Elo+
Solo
Aphrodite
Aphrodite
offwhitelol
Aphrodite
Level 45
God Stats
22W - 27L
1,432 SR
Queue Stats
41W - 39L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 2 / 0
5,752
479
3,794
6,287
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
RyanRails
Fenrir
13
2 / 3 / 0
7,052
588
6,599
11,946
10,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
SpeedDragon
Izanami
11
1 / 3 / 0
6,596
550
4,866
8,848
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 0
5,715
476
1,250
13,768
10,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
pier0301
Thanatos
10
1 / 5 / 0
6,231
519
3,094
11,639
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,495
625
8,535
12,246
6,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Duhkoder
Hachiman
12
3 / 0 / 1
6,697
558
8,371
7,726
2,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Shtfkp
Nemesis
14
8 / 1 / 2
8,270
689
10,659
11,214
3,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
longhornjo
Vulcan
10
0 / 1 / 1
5,509
459
6,351
5,175
1,737
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
offwhitelol
Aphrodite
10
0 / 0 / 3
6,660
555
3,161
4,172
1,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
4
Kills
13
14
Deaths
4
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
W
2
2
2
1.5
W
Hachiman
Duhkoder
Hachiman
3
0
1
3.5
L
Fenrir
RyanRails
Fenrir
2
3
0
0.67
W
Nemesis
Shtfkp
Nemesis
8
1
2
9
L
Izanami
SpeedDragon
Izanami
1
3
0
0.33
L
0
1
0
0
W
Vulcan
longhornjo
Vulcan
0
1
1
0.5
W
Aphrodite
offwhitelol
Aphrodite
0
0
3
1.5
L
Thanatos
pier0301
Thanatos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,603
Damage
37,077
52,488
Taken
40,533
31,043
Mitigated
16,727
18,193
Healing
17,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,794
338
276
2,710
6,287
2,049
0
2,927
3,360
49,186
0
W
8,535
1,847
0
4,694
12,246
6,642
498
251
11,995
0
49,564
W
Hachiman
Duhkoder
Hachiman
8,371
4,645
0
3,325
7,726
2,777
840
359
7,367
0
53,011
L
Fenrir
RyanRails
Fenrir
6,599
1,150
0
3,639
11,946
10,600
0
150
11,716
335
41,754
W
Nemesis
Shtfkp
Nemesis
10,659
5,701
0
1,315
11,214
3,732
0
797
10,417
0
70,537
L
Izanami
SpeedDragon
Izanami
4,866
2,725
0
2,646
8,848
3,353
409
459
8,389
0
56,243
L
1,250
236
0
4,053
13,768
10,693
0
5,602
8,166
13,114
0
W
Vulcan
longhornjo
Vulcan
6,351
2,664
0
1,263
5,175
1,737
0
3,231
1,944
36,532
0
W
Aphrodite
offwhitelol
Aphrodite
3,161
358
3,745
3,211
4,172
1,839
31
601
3,571
32,054
0
L
Thanatos
pier0301
Thanatos
3,094
841
0
4,869
11,639
4,348
0
524
11,115
0
42,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,346
Gold Earned
34,631
356
Minions Killed
356
0
Camps Cleared
0
1,136,878
Distance Traveled
1,259,643
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,752
479
92
8
0
218,830
2
W
Chaac
7,495
625
86
7
0
225,119
0
W
Hachiman
6,697
558
80
7
0
247,934
2
L
Fenrir
7,052
588
77
6
0
203,819
0
W
Nemesis
8,270
689
96
8
0
298,060
0
L
Izanami
6,596
550
100
8
0
237,959
0
L
Ymir
5,715
476
17
1
0
242,215
0
W
Vulcan
5,509
459
44
4
0
250,568
0
W
Aphrodite
6,660
555
50
4
0
237,962
0
L
Thanatos
6,231
519
70
6
0
234,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role