Player Matchup

Cernunnos
Cernunnos
Emorrii
Cernunnos
Level 125
God Stats
4W - 8L
1,361 SR
Queue Stats
854W - 807L
1,491 Elo+
Party 3
Achilles
Achilles
GuitarDude44
Achilles
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,654 Elo+
Party 2
Anubis
Anubis
JJJamison
Anubis
Level 87
God Stats
15W - 13L
1,451 SR
Queue Stats
278W - 270L
1,495 Elo+
Party 3
Ne Zha
Ne Zha
RagingRaptor365
Ne Zha
Level 115
God Stats
2W - 2L
1,760 SR
Queue Stats
49W - 42L
1,554 Elo+
Party 2
Sylvanus
Sylvanus
Zyfleq
Sylvanus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,571 Elo+
Solo
Team Averages
Level 112
1,514 SR
1,553 Elo+

VS

Team Averages
Level 129
1,537 SR
1,512 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
AdamBomb13
Ah Muzen Cab
Level 129
God Stats
1W - 2L
1,515 SR
Queue Stats
45W - 42L
1,507 Elo+
Party 1
Ratatoskr
Ratatoskr
CouchPatato69
Ratatoskr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 148L
1,489 Elo+
Party 4
Tyr
Tyr
JperezIII
Tyr
Level 47
God Stats
5W - 5L
1,632 SR
Queue Stats
103W - 86L
1,591 Elo+
Solo
Tiamat
Tiamat
RayClawV2
Tiamat
Level 145
God Stats
6W - 12L
1,539 SR
Queue Stats
187W - 191L
1,475 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Emorrii
Cernunnos
20
10 / 1 / 5
12,591
572
20,794
16,175
8,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
GuitarDude44
Achilles
15
3 / 0 / 8
9,743
443
13,644
20,774
25,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Anubis
JJJamison
Anubis
17
5 / 3 / 9
11,101
505
17,952
17,453
10,204
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 5 / 14
11,212
510
17,642
23,488
14,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
Zyfleq
Sylvanus
16
2 / 2 / 14
10,798
491
8,678
18,730
19,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 7 / 7
9,409
428
11,626
22,177
10,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
AdamBomb13
Ah Muzen Cab
16
0 / 6 / 2
9,483
431
8,426
18,601
7,728
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
CouchPatato69
Ratatoskr
18
6 / 4 / 4
11,512
523
12,386
25,734
14,619
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
4 / 3 / 4
11,728
533
16,721
23,059
24,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
RayClawV2
Tiamat
17
1 / 5 / 7
10,460
475
17,087
17,235
16,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
35
25
Kills
11
11
Deaths
25
50
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
7
7
0.5
L
Ah Muzen Cab
AdamBomb13
Ah Muzen Cab
0
6
2
0.17
L
Ratatoskr
CouchPatato69
Ratatoskr
6
4
4
2
W
Cernunnos
Emorrii
Cernunnos
10
1
5
12.5
W
Achilles
GuitarDude44
Achilles
3
0
8
7
W
Anubis
JJJamison
Anubis
5
3
9
3.17
L
4
3
4
2
W
5
5
14
2.4
L
Tiamat
RayClawV2
Tiamat
1
5
7
0.9
W
Sylvanus
Zyfleq
Sylvanus
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,710
Damage
66,246
96,620
Taken
106,806
78,105
Mitigated
73,525
38,540
Healing
28,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
11,626
836
5,221
9,896
22,177
10,634
370
7,578
14,558
50,373
0
L
Ah Muzen Cab
AdamBomb13
Ah Muzen Cab
8,426
5,082
0
4,113
18,601
7,728
790
2,864
15,717
0
75,072
L
Ratatoskr
CouchPatato69
Ratatoskr
12,386
2,813
0
2,485
25,734
14,619
113
3,270
22,369
495
106,557
W
Cernunnos
Emorrii
Cernunnos
20,794
10,433
0
9,517
16,175
8,421
1,143
4,724
11,445
0
114,777
W
Achilles
GuitarDude44
Achilles
13,644
3,390
0
3,449
20,774
25,541
0
7,891
12,557
0
51,553
W
Anubis
JJJamison
Anubis
17,952
634
0
9,328
17,453
10,204
670
7,577
9,478
97,088
0
L
16,721
2,972
0
4,442
23,059
24,028
0
7,002
15,361
0
80,275
W
17,642
5,360
0
3,512
23,488
14,651
0
3,951
19,424
0
90,076
L
Tiamat
RayClawV2
Tiamat
17,087
1,567
0
2,322
17,235
16,516
99
5,733
11,390
78,153
0
W
Sylvanus
Zyfleq
Sylvanus
8,678
1,353
6,528
6,206
18,730
19,288
0
5,384
13,346
40,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,445
Gold Earned
52,592
544
Minions Killed
568
0
Camps Cleared
0
2,032,478
Distance Traveled
2,019,847
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,409
428
76
3
0
395,819
14
L
Ah Muzen Cab
9,483
431
115
5
0
393,443
0
L
Ratatoskr
11,512
523
124
6
0
421,375
0
W
Cernunnos
12,591
572
179
8
0
392,409
5
W
Achilles
9,743
443
53
2
0
454,149
1
W
Anubis
11,101
505
147
7
0
392,327
9
L
Tyr
11,728
533
113
5
0
437,421
4
W
Ne Zha
11,212
510
111
5
0
414,802
2
L
Tiamat
10,460
475
140
6
0
371,789
3
W
Sylvanus
10,798
491
54
2
0
378,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role