Player Matchup

Jing Wei
Jing Wei
AryCalamari
Jing Wei
Level 159
God Stats
0W - 6L
1,075 SR
Queue Stats
406W - 380L
1,473 Elo+
Party 2
Poseidon
Poseidon
EpicSawyer17
Poseidon
Level 45
God Stats
3W - 9L
1,578 SR
Queue Stats
277W - 258L
1,423 Elo+
Party 2
Hercules
Hercules
Rubrix1
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,483 Elo+
Party 1
Fenrir
Fenrir
aDeerInTheROAD
Fenrir
Level 173
God Stats
25W - 34L
1,433 SR
Queue Stats
280W - 261L
1,482 Elo+
Party 2
Sol
Sol
preadultgoblin
Sol
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 41L
1,485 Elo+
Party 1
Team Averages
Level 110
1,417 SR
1,469 Elo+

VS

Team Averages
Level 129
1,498 SR
1,513 Elo+
Cu Chulainn
Cu Chulainn
Busterwolf302
Cu Chulainn
Level 146
God Stats
16W - 5L
1,674 SR
Queue Stats
48W - 46L
1,517 Elo+
Party 3
Anubis
Anubis
Hish715
Anubis
Level 86
God Stats
4W - 4L
1,440 SR
Queue Stats
41W - 42L
1,506 Elo+
Party 3
Xbalanque
Xbalanque
UnamedPerson11
Xbalanque
Level 128
God Stats
1W - 1L
1,273 SR
Queue Stats
85W - 101L
1,497 Elo+
Party 3
Baron Samedi
Baron Samedi
lxl VADER lxl
Baron Samedi
Level 161
God Stats
7W - 5L
1,585 SR
Queue Stats
351W - 335L
1,548 Elo+
Solo
Ares
Ares
xTHE_VIOLATOR
Ares
Level 125
God Stats
39W - 34L
1,518 SR
Queue Stats
2,041W - 2,034L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AryCalamari
Jing Wei
10
0 / 1 / 0
5,540
504
4,052
8,392
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
EpicSawyer17
Poseidon
11
1 / 4 / 1
6,400
582
4,452
8,006
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Rubrix1
Hercules
6
0 / 6 / 0
4,479
407
4,167
11,204
9,144
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 1
5,899
536
5,275
8,104
6,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 6 / 0
5,023
457
3,459
8,474
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Busterwolf302
Cu Chulainn
12
1 / 2 / 0
7,113
647
4,667
10,209
7,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
Hish715
Anubis
13
10 / 1 / 0
8,106
737
7,907
5,815
3,323
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
UnamedPerson11
Xbalanque
10
2 / 0 / 5
6,286
571
5,764
7,858
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
lxl VADER lxl
Baron Samedi
11
5 / 1 / 4
6,653
605
7,550
8,160
3,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 11
6,422
584
4,609
9,011
6,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
18
18
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AryCalamari
Jing Wei
0
1
0
0
W
Cu Chulainn
Busterwolf302
Cu Chulainn
1
2
0
0.5
L
Poseidon
EpicSawyer17
Poseidon
1
4
1
0.38
W
Anubis
Hish715
Anubis
10
1
0
10
L
Hercules
Rubrix1
Hercules
0
6
0
0
W
Xbalanque
UnamedPerson11
Xbalanque
2
0
5
4.5
L
3
1
1
3.5
W
Baron Samedi
lxl VADER lxl
Baron Samedi
5
1
4
7
L
0
6
0
0
W
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,405
Damage
30,497
44,180
Taken
41,053
23,568
Mitigated
23,358
4,099
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AryCalamari
Jing Wei
4,052
3,105
0
650
8,392
3,071
0
2,337
6,055
0
43,505
W
Cu Chulainn
Busterwolf302
Cu Chulainn
4,667
827
0
1,565
10,209
7,088
39
0
9,717
0
53,407
L
Poseidon
EpicSawyer17
Poseidon
4,452
781
0
370
8,006
2,405
0
4,219
3,787
57,967
0
W
Anubis
Hish715
Anubis
7,907
259
0
3,320
5,815
3,323
622
3,722
2,093
47,630
0
L
Hercules
Rubrix1
Hercules
4,167
1,552
147
1,246
11,204
9,144
0
6,557
4,647
0
9,586
W
Xbalanque
UnamedPerson11
Xbalanque
5,764
1,717
79
2,794
7,858
2,796
579
1,321
6,537
0
38,258
L
5,275
1,344
0
1,421
8,104
6,792
0
579
7,525
0
24,167
W
Baron Samedi
lxl VADER lxl
Baron Samedi
7,550
875
613
2,352
8,160
3,518
196
1,335
6,787
49,826
0
L
3,459
326
36
229
8,474
2,156
0
6,395
2,079
22,949
0
W
4,609
969
0
2,024
9,011
6,633
44
1,729
7,282
17,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,341
Gold Earned
34,580
253
Minions Killed
326
0
Camps Cleared
0
1,103,817
Distance Traveled
1,051,778
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,540
504
78
7
0
223,650
0
W
Cu Chulainn
7,113
647
84
8
0
208,142
0
L
Poseidon
6,400
582
87
8
0
219,375
0
W
Anubis
8,106
737
90
8
0
203,436
3
L
Hercules
4,479
407
10
1
0
221,444
3
W
Xbalanque
6,286
571
68
6
0
212,828
6
L
Fenrir
5,899
536
36
3
0
224,335
6
W
Baron Samedi
6,653
605
68
6
0
206,341
0
L
Sol
5,023
457
42
4
0
215,013
0
W
Ares
6,422
584
16
1
0
221,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role