Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Crusdior
Geb
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
Leomaris_
Sun Wukong
Level 127
God Stats
67W - 35L
1,663 SR
Queue Stats
452W - 432L
1,550 Elo+
Solo
Pele
Pele
starzead
Pele
Level 89
God Stats
8W - 9L
1,565 SR
Queue Stats
269W - 265L
1,484 Elo+
Solo
Team Averages
Level 125
1,546 SR
1,513 Elo+

VS

Team Averages
Level 146
1,521 SR
1,516 Elo+
Sol
Sol
RRGUNZ
Sol
Level 149
God Stats
2W - 1L
1,715 SR
Queue Stats
275W - 304L
1,556 Elo+
Solo
Hel
Hel
Shae1214
Hel
Level 148
God Stats
40W - 47L
1,481 SR
Queue Stats
287W - 303L
1,556 Elo+
Solo
Osiris
Osiris
Sylar040
Osiris
Level 149
God Stats
0W - 3L
1,329 SR
Queue Stats
109W - 108L
1,485 Elo+
Solo
Ishtar
Ishtar
sd_yoshi
Ishtar
Level 163
God Stats
6W - 7L
1,581 SR
Queue Stats
181W - 156L
1,471 Elo+
Solo
Hercules
Hercules
xRng-G0Dx
Hercules
Level 120
God Stats
1W - 6L
1,500 SR
Queue Stats
143W - 132L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 0 / 1
6,175
1,235
2,992
1,553
637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
 
Artemis
10
0 / 0 / 3
5,407
1,081
3,714
2,271
837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 2
5,717
1,143
1,374
3,483
2,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Leomaris_
Sun Wukong
10
1 / 0 / 2
5,843
1,169
3,500
3,269
1,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
10
0 / 0 / 2
5,458
1,092
1,149
2,695
1,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

389

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
RRGUNZ
Sol
10
0 / 0 / 0
5,429
1,086
7,067
3,320
1,260
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 0
5,479
1,096
299
1,096
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Osiris
Sylar040
Osiris
9
0 / 2 / 0
5,179
1,036
3,089
7,192
8,416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
sd_yoshi
Ishtar
10
0 / 1 / 0
5,610
1,122
1,873
2,916
1,113
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
xRng-G0Dx
Hercules
8
0 / 0 / 0
3,399
680
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
3
Kills
0
0
Deaths
3
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
1
2.5
W
Artemis
 
Artemis
0
0
3
1.5
W
0
0
2
1
W
Sun Wukong
Leomaris_
Sun Wukong
1
0
2
2
L
Sol
RRGUNZ
Sol
0
0
0
0
L
0
0
0
0
L
Osiris
Sylar040
Osiris
0
2
0
0
L
Ishtar
sd_yoshi
Ishtar
0
1
0
0
W
Pele
0
0
2
1
L
Hercules
xRng-G0Dx
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,729
Damage
12,328
13,271
Taken
14,524
6,081
Mitigated
11,661
2,475
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,992
1,289
0
615
1,553
637
0
694
859
12,472
1,278
W
Artemis
 
Artemis
3,714
840
0
498
2,271
837
0
1,155
1,116
0
11,867
W
1,374
182
656
565
3,483
2,007
0
2,279
1,204
5,826
0
W
Sun Wukong
Leomaris_
Sun Wukong
3,500
342
0
0
3,269
1,567
0
1,896
1,373
0
14,992
L
Sol
RRGUNZ
Sol
7,067
2,026
0
544
3,320
1,260
0
1,364
1,956
15,959
0
L
299
0
2,063
838
1,096
872
0
87
1,009
8,326
0
L
Osiris
Sylar040
Osiris
3,089
618
0
1,374
7,192
8,416
0
2,164
5,028
0
6,249
L
Ishtar
sd_yoshi
Ishtar
1,873
366
0
521
2,916
1,113
0
675
2,241
0
23,603
W
Pele
1,149
271
0
141
2,695
1,033
0
1,396
1,299
0
11,300
L
Hercules
xRng-G0Dx
Hercules
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,600
Gold Earned
25,096
102
Minions Killed
106
6
Camps Cleared
3
508,513
Distance Traveled
348,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,175
1,235
22
4
2
90,425
0
W
Artemis
5,407
1,081
14
3
0
98,612
0
W
Geb
5,717
1,143
13
3
1
104,169
0
W
Sun Wukong
5,843
1,169
36
7
0
105,020
0
L
Sol
5,429
1,086
20
4
1
92,374
0
L
Hel
5,479
1,096
27
5
1
100,199
0
L
Osiris
5,179
1,036
11
2
0
83,495
0
L
Ishtar
5,610
1,122
48
10
1
72,588
0
W
Pele
5,458
1,092
17
3
3
110,287
0
L
Hercules
3,399
680
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role