Player Matchup

Bacchus
Bacchus
Imkumbhkarna
Bacchus
Level 113
God Stats
0W - 2L
1,767 SR
Queue Stats
55W - 60L
1,316 Elo+
Party 1
Cupid
Cupid
WeanlingDEAD07
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,095 Elo+
Party 1
Scylla
Scylla
xVToonsVx
Scylla
Level 49
God Stats
0W - 2L
1,290 SR
Queue Stats
51W - 54L
1,316 Elo+
Party 1
Team Averages
Level 62
1,519 SR
1,242 Elo+

VS

Team Averages
Level 70
1,479 SR
1,389 Elo+
Cthulhu
Cthulhu
CARNAGEDG4
Cthulhu
Level 48
God Stats
1W - 1L
1,491 SR
Queue Stats
3W - 5L
1,210 Elo+
Solo
Izanami
Izanami
DisturbedChaos
Izanami
Level 32
God Stats
5W - 13L
1,396 SR
Queue Stats
56W - 52L
1,376 Elo+
Solo
Cupid
Cupid
russiankoolaid
Cupid
Level 129
God Stats
3W - 0L
1,550 SR
Queue Stats
42W - 35L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Imkumbhkarna
Bacchus
10
1 / 3 / 0
7,081
708
5,319
11,348
11,179
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 1
6,706
671
1,674
5,751
2,182
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
xVToonsVx
Scylla
10
0 / 2 / 1
6,976
698
6,848
6,351
2,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CARNAGEDG4
Cthulhu
12
2 / 1 / 5
8,287
829
9,512
10,831
8,702
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 1 / 3
7,902
790
3,585
5,200
1,966
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 4
8,528
853
6,663
5,866
2,116
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
7
7
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CARNAGEDG4
Cthulhu
2
1
5
4.5
W
2
1
3
3.5
L
Bacchus
Imkumbhkarna
Bacchus
1
3
0
0.33
L
0
2
1
0.25
W
3
0
4
5
L
Scylla
xVToonsVx
Scylla
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,841
Damage
19,760
23,450
Taken
21,897
15,399
Mitigated
12,784
4,653
Healing
3,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CARNAGEDG4
Cthulhu
9,512
479
94
0
10,831
8,702
0
6,051
4,700
25,587
1,457
W
3,585
2,304
0
1,050
5,200
1,966
95
2,752
2,448
0
20,334
L
Bacchus
Imkumbhkarna
Bacchus
5,319
750
201
2,526
11,348
11,179
0
3,478
7,838
15,400
0
L
1,674
723
544
821
5,751
2,182
0
2,425
3,314
0
8,480
W
6,663
3,199
184
2,387
5,866
2,116
1,058
3,653
2,189
0
35,971
L
Scylla
xVToonsVx
Scylla
6,848
453
235
326
6,351
2,038
0
2,749
3,578
32,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,763
Gold Earned
24,717
79
Minions Killed
109
0
Camps Cleared
0
537,431
Distance Traveled
562,655
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,287
829
20
2
0
225,801
0
W
Izanami
7,902
790
37
4
0
172,234
0
L
Bacchus
7,081
708
18
2
0
172,736
0
L
Cupid
6,706
671
14
1
0
171,747
0
W
Cupid
8,528
853
52
5
0
164,620
0
L
Scylla
6,976
698
47
5
0
192,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role