Player Matchup

Baron Samedi
Baron Samedi
DashaqnTheGreat
Baron Samedi
Level 76
God Stats
1W - 1L
1,248 SR
Queue Stats
74W - 94L
1,437 Elo+
Party 1
Yemoja
Yemoja
Khufu is King
Yemoja
Level 148
God Stats
9W - 11L
1,454 SR
Queue Stats
179W - 200L
1,464 Elo+
Party 1
Awilix
Awilix
SirWongSlap
Awilix
Level 125
God Stats
3W - 4L
1,534 SR
Queue Stats
302W - 274L
1,531 Elo+
Solo
Neith
Neith
iSplxshGreenbexn
Neith
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 77L
1,406 Elo+
Party 1
Vamana
Vamana
zero4242
Vamana
Level 154
God Stats
7W - 12L
1,588 SR
Queue Stats
195W - 224L
1,450 Elo+
Party 1
Team Averages
Level 116
1,465 SR
1,458 Elo+

VS

Team Averages
Level 130
1,509 SR
1,498 Elo+
Amaterasu
Amaterasu
Bonesmohr
Amaterasu
Level 122
God Stats
4W - 5L
1,478 SR
Queue Stats
19W - 22L
1,518 Elo+
Party 2
Jing Wei
Jing Wei
brody1026
Jing Wei
Level 92
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 39L
1,492 Elo+
Solo
Chang'e
Chang'e
moonchild_milo
Chang'e
Level 150
God Stats
2W - 2L
1,500 SR
Queue Stats
281W - 275L
1,495 Elo+
Solo
Fenrir
Fenrir
xKuFi
Fenrir
Level 129
God Stats
7W - 13L
1,691 SR
Queue Stats
33W - 39L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
zerothejester
Cthulhu
Level 159
God Stats
2W - 1L
1,377 SR
Queue Stats
141W - 126L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DashaqnTheGreat
Baron Samedi
14
2 / 6 / 3
9,399
448
11,649
15,754
9,295
13
1 / 7 / 4
9,372
446
6,793
23,403
20,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Awilix
15
7 / 2 / 4
10,404
495
16,042
15,296
6,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
6 / 4 / 6
11,614
553
19,054
16,734
8,470
Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
zero4242
Vamana
15
3 / 7 / 4
10,007
477
11,767
22,686
19,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bonesmohr
Amaterasu
17
3 / 3 / 13
11,185
533
12,043
24,193
19,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
brody1026
Jing Wei
15
4 / 7 / 12
10,310
491
14,502
18,882
7,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 4 / 9
10,916
520
14,918
17,336
7,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
xKuFi
Fenrir
17
14 / 3 / 4
11,961
570
12,947
15,139
7,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
15
0 / 2 / 16
9,192
438
9,808
18,493
17,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
80
19
Kills
26
26
Deaths
19
21
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bonesmohr
Amaterasu
3
3
13
3.17
L
Baron Samedi
DashaqnTheGreat
Baron Samedi
2
6
3
0.58
L
1
7
4
0.43
L
Awilix
7
2
4
4.5
W
Jing Wei
brody1026
Jing Wei
4
7
12
1.43
L
6
4
6
2.25
W
5
4
9
2.38
W
Fenrir
xKuFi
Fenrir
14
3
4
5.33
L
Vamana
zero4242
Vamana
3
7
4
0.71
W
Cthulhu
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,305
Damage
64,218
93,873
Taken
94,043
64,029
Mitigated
59,518
21,662
Healing
29,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bonesmohr
Amaterasu
12,043
5,280
0
9,648
24,193
19,602
553
2,782
21,411
0
67,663
L
Baron Samedi
DashaqnTheGreat
Baron Samedi
11,649
1,317
375
2,157
15,754
9,295
111
7,708
8,046
62,484
186
L
6,793
1,158
4,145
3,110
23,403
20,402
0
8,234
15,169
34,196
0
L
Awilix
16,042
7,454
0
1,756
15,296
6,816
76
3,423
11,873
0
81,491
W
Jing Wei
brody1026
Jing Wei
14,502
10,526
0
2,756
18,882
7,970
1,818
1,547
17,183
0
60,052
L
19,054
7,463
0
3,563
16,734
8,470
949
3,827
12,907
0
107,492
W
14,918
321
4,725
7,385
17,336
7,388
485
6,205
11,131
79,510
0
W
Fenrir
xKuFi
Fenrir
12,947
3,164
0
1,577
15,139
7,313
0
4,444
10,695
0
69,570
L
Vamana
zero4242
Vamana
11,767
5,645
0
6,556
22,686
19,046
592
2,322
20,364
0
60,727
W
Cthulhu
9,808
898
805
3,010
18,493
17,245
33
5,307
13,186
49,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,796
Gold Earned
53,564
468
Minions Killed
426
0
Camps Cleared
0
1,880,507
Distance Traveled
2,106,561
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,185
533
89
4
0
435,132
0
L
Baron Samedi
9,399
448
96
5
0
328,621
1
L
Yemoja
9,372
446
35
2
0
346,529
5
L
Awilix
10,404
495
98
5
0
467,201
1
W
Jing Wei
10,310
491
83
4
0
376,953
0
L
Neith
11,614
553
157
7
0
363,591
2
W
Chang'e
10,916
520
116
6
0
407,545
3
W
Fenrir
11,961
570
77
4
0
460,475
4
L
Vamana
10,007
477
82
4
0
374,565
0
W
Cthulhu
9,192
438
61
3
0
426,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role