Player Matchup

Geb
Geb
ARFMAN51
Geb
Level 127
God Stats
5W - 1L
1,692 SR
Queue Stats
59W - 57L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
BrunoMaster09
Danzaburou
Level 142
God Stats
4W - 3L
1,221 SR
Queue Stats
413W - 433L
1,464 Elo+
Solo
Janus
Janus
SBearWojtek
Janus
Level 29
God Stats
22W - 19L
1,367 SR
Queue Stats
117W - 110L
1,434 Elo+
Solo
Surtr
Surtr
Shmoogle
Surtr
Level 124
God Stats
2W - 0L
1,421 SR
Queue Stats
84W - 68L
1,513 Elo+
Party 1
Scylla
Scylla
cjmcc18
Scylla
Level 108
God Stats
2W - 0L
1,923 SR
Queue Stats
98W - 61L
1,516 Elo+
Party 1
Team Averages
Level 106
1,525 SR
1,486 Elo+

VS

Team Averages
Level 67
1,506 SR
1,411 Elo+
Hercules
Hercules
HugeFacialLoad
Hercules
Level 54
God Stats
10W - 15L
1,375 SR
Queue Stats
36W - 43L
1,354 Elo+
Party 2
Thoth
Thoth
Tetsuyawn
Thoth
Level 32
God Stats
7W - 15L
1,448 SR
Queue Stats
32W - 56L
1,267 Elo+
Party 2
Kuzenbo
Kuzenbo
ThermalPhoenix
Kuzenbo
Level 109
God Stats
4W - 6L
1,544 SR
Queue Stats
49W - 61L
1,436 Elo+
Party 2
Artemis
Artemis
supreme_senpai10
Artemis
Level 103
God Stats
5W - 2L
1,663 SR
Queue Stats
46W - 44L
1,425 Elo+
Solo
Serqet
Serqet
theSpaceGh0st
Serqet
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 60L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 7
8,540
776
7,883
11,345
8,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
BrunoMaster09
Danzaburou
17
3 / 0 / 5
9,570
870
5,276
4,528
1,824
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 6
8,326
757
7,414
6,152
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Shmoogle
Surtr
14
1 / 2 / 10
7,806
710
10,617
14,445
12,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
cjmcc18
Scylla
16
7 / 0 / 7
8,915
810
12,441
4,015
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
1 / 3 / 3
7,387
672
7,560
20,516
11,020
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Tetsuyawn
Thoth
13
1 / 6 / 3
7,299
664
8,459
8,109
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 1
8,220
747
6,140
10,339
9,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 1 / 1
7,261
660
3,670
4,459
1,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 2
6,871
625
3,829
7,769
5,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
16
Kills
6
6
Deaths
16
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
Danzaburou
BrunoMaster09
Danzaburou
3
0
5
5.5
L
Hercules
1
3
3
0.83
W
2
2
6
2.5
W
Surtr
Shmoogle
Surtr
1
2
10
3
L
Thoth
Tetsuyawn
Thoth
1
6
3
0.42
L
4
3
1
1.5
W
Scylla
cjmcc18
Scylla
7
0
7
10.5
L
0
1
1
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,631
Damage
29,658
40,485
Taken
51,192
26,482
Mitigated
31,215
10,223
Healing
9,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,883
1,541
1,178
1,910
11,345
8,393
0
4,813
6,210
12,903
0
W
Danzaburou
BrunoMaster09
Danzaburou
5,276
2,682
0
1,637
4,528
1,824
1,966
1,715
2,765
0
40,710
L
Hercules
7,560
2,039
0
7,151
20,516
11,020
155
11,881
8,127
0
18,007
W
7,414
383
0
1,505
6,152
2,547
536
2,849
3,267
35,008
0
W
Surtr
Shmoogle
Surtr
10,617
3,782
0
3,678
14,445
12,095
4
3,789
10,250
578
20,100
L
Thoth
Tetsuyawn
Thoth
8,459
246
0
0
8,109
3,491
400
4,950
3,023
20,693
0
L
6,140
1,725
0
429
10,339
9,282
0
6,485
3,686
22,819
0
W
Scylla
cjmcc18
Scylla
12,441
393
0
315
4,015
1,623
0
1,405
2,508
32,782
0
L
3,670
500
197
1,415
4,459
1,704
0
1,392
2,947
0
27,331
L
3,829
628
0
530
7,769
5,718
0
2,757
4,878
0
14,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,157
Gold Earned
37,038
253
Minions Killed
168
0
Camps Cleared
0
1,162,500
Distance Traveled
988,497
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,540
776
14
1
0
217,305
0
W
Danzaburou
9,570
870
90
8
0
208,367
0
L
Hercules
7,387
672
30
3
0
233,114
1
W
Janus
8,326
757
77
7
0
244,664
1
W
Surtr
7,806
710
28
3
0
240,762
0
L
Thoth
7,299
664
37
3
0
217,746
0
L
Kuzenbo
8,220
747
32
3
0
215,087
0
W
Scylla
8,915
810
44
4
0
251,402
0
L
Artemis
7,261
660
44
4
0
147,404
0
L
Serqet
6,871
625
25
2
0
175,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role