Player Matchup

Cupid
Cupid
 
Cupid
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
CursedJonathan
Arachne
Level 102
God Stats
11W - 11L
1,408 SR
Queue Stats
31W - 27L
1,476 Elo+
Party 3
Ares
Ares
DM4N20
Ares
Level 109
God Stats
0W - 1L
1,204 SR
Queue Stats
8W - 20L
1,399 Elo+
Party 3
Ix Chel
Ix Chel
GTCFIVE
Ix Chel
Level 28
God Stats
1W - 1L
1,189 SR
Queue Stats
23W - 60L
1,270 Elo+
Party 3
Yemoja
Yemoja
blueKing romeo
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 70
1,360 SR
1,429 Elo+

VS

Team Averages
Level 58
1,354 SR
1,385 Elo+
Sol
Sol
Bertinhoo77
Sol
Level 29
God Stats
1W - 2L
1,228 SR
Queue Stats
41W - 54L
1,376 Elo+
Party 1
Thanatos
Thanatos
Magic1en91
Thanatos
Level 28
God Stats
48W - 35L
1,567 SR
Queue Stats
109W - 110L
1,371 Elo+
Party 2
Hel
Hel
X_R4Zeer_X
Hel
Level 45
God Stats
2W - 2L
1,250 SR
Queue Stats
41W - 54L
1,376 Elo+
Party 1
Anubis
Anubis
chopper-san51000
Anubis
Level 86
God Stats
5W - 10L
1,283 SR
Queue Stats
212W - 249L
1,400 Elo+
Party 2
Skadi
Skadi
nwarside
Skadi
Level 101
God Stats
25W - 28L
1,441 SR
Queue Stats
396W - 403L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 5 / 0
6,463
359
3,766
14,949
5,009
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 7 / 0
7,159
398
13,469
21,204
7,332
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ares
DM4N20
Ares
10
0 / 8 / 0
6,753
375
5,354
23,573
18,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
GTCFIVE
Ix Chel
11
0 / 9 / 0
6,859
381
5,411
11,850
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 0
7,024
390
2,316
10,014
5,955
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 7
9,999
556
8,051
9,343
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Magic1en91
Thanatos
17
13 / 0 / 3
11,224
624
10,756
17,053
7,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 0 / 9
9,802
545
7,535
7,132
8,152
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
9 / 0 / 6
11,739
652
17,023
10,933
6,698
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
nwarside
Skadi
15
5 / 0 / 10
9,406
523
19,195
16,538
8,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
68
2
Kills
33
33
Deaths
2
0
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
5
0
0
W
3
2
7
3.25
L
2
7
0
0.29
L
Ares
DM4N20
Ares
0
8
0
0
L
Ix Chel
GTCFIVE
Ix Chel
0
9
0
0
W
Thanatos
Magic1en91
Thanatos
13
0
3
14.5
W
3
0
9
7.5
L
0
4
0
0
W
9
0
6
12
W
Skadi
nwarside
Skadi
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,316
Damage
62,560
81,590
Taken
60,999
39,465
Mitigated
34,769
13,947
Healing
41,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,766
1,600
1,016
2,984
14,949
5,009
0
4,058
10,891
0
40,979
W
8,051
2,047
0
3,403
9,343
3,411
1,419
886
8,457
62,885
0
L
13,469
10,540
0
4,874
21,204
7,332
0
8,754
12,450
0
38,756
L
Ares
DM4N20
Ares
5,354
32
1,572
1,496
23,573
18,790
0
9,201
14,372
20,499
0
L
Ix Chel
GTCFIVE
Ix Chel
5,411
711
190
220
11,850
2,379
0
6,486
5,364
37,490
0
W
Thanatos
Magic1en91
Thanatos
10,756
3,544
0
12,412
17,053
7,690
1,434
3,172
13,747
0
98,578
W
7,535
1,176
8,914
6,246
7,132
8,152
1,554
2,640
4,454
31,859
0
L
2,316
384
1,113
482
10,014
5,955
0
4,385
5,629
24,410
0
W
17,023
1,406
0
7,472
10,933
6,698
2,748
3,382
7,171
93,266
0
W
Skadi
nwarside
Skadi
19,195
8,536
0
2,726
16,538
8,818
4,985
3,104
13,406
0
79,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,258
Gold Earned
52,170
235
Minions Killed
580
0
Camps Cleared
0
1,488,026
Distance Traveled
1,636,513
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,463
359
73
4
0
272,056
5
W
Sol
9,999
556
123
7
0
329,945
0
L
Arachne
7,159
398
48
3
0
384,244
0
L
Ares
6,753
375
17
1
0
274,662
0
L
Ix Chel
6,859
381
60
3
0
296,154
0
W
Thanatos
11,224
624
136
8
0
424,106
0
W
Hel
9,802
545
48
3
0
312,374
0
L
Yemoja
7,024
390
37
2
0
260,910
0
W
Anubis
11,739
652
165
9
0
274,188
0
W
Skadi
9,406
523
108
6
0
295,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role