Player Matchup

Thor
Thor
CCCloudatlas
Thor
Level 38
God Stats
1W - 8L
1,166 SR
Queue Stats
20W - 31L
1,409 Elo+
Party 2
King Arthur
King Arthur
Chillsbro
King Arthur
Level 97
God Stats
3W - 3L
1,558 SR
Queue Stats
116W - 101L
1,477 Elo+
Party 2
Cabrakan
Cabrakan
KentGmoneyTree
Cabrakan
Level 125
God Stats
0W - 3L
1,305 SR
Queue Stats
14W - 19L
1,449 Elo+
Party 1
Baba Yaga
Baba Yaga
X50Drake
Baba Yaga
Level 105
God Stats
1W - 2L
1,103 SR
Queue Stats
377W - 357L
1,534 Elo+
Party 1
Charybdis
Charybdis
ツgangstagooseツ
Charybdis
Level 25
God Stats
4W - 6L
1,231 SR
Queue Stats
204W - 181L
1,532 Elo+
Party 1
Team Averages
Level 78
1,272 SR
1,480 Elo+

VS

Team Averages
Level 107
1,631 SR
1,505 Elo+
Chang'e
Chang'e
 
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BigCat1273
Janus
Level 63
God Stats
4W - 4L
1,500 SR
Queue Stats
88W - 96L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Johnson4283
Heimdallr
Level 128
God Stats
13W - 10L
1,844 SR
Queue Stats
399W - 367L
1,494 Elo+
Party 3
Thor
Thor
NeedlessMoon39
Thor
Level 123
God Stats
18W - 7L
1,809 SR
Queue Stats
193W - 183L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
6,410
534
4,175
9,819
4,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Chillsbro
King Arthur
11
1 / 1 / 0
6,060
505
4,128
9,410
5,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
9
1 / 2 / 1
5,836
486
3,604
7,632
6,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
X50Drake
Baba Yaga
11
1 / 2 / 1
6,396
533
3,784
6,673
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
1 / 2 / 1
5,876
490
5,668
10,233
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
3 / 1 / 1
7,320
610
5,522
9,340
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
 
Sylvanus
9
0 / 1 / 4
6,169
514
4,333
7,945
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Janus
13
1 / 1 / 1
7,018
585
3,616
4,904
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Johnson4283
Heimdallr
12
3 / 1 / 2
7,170
598
8,295
6,464
2,695
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 2 / 4
6,328
527
5,510
10,091
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
8
8
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
1
3.5
W
Sylvanus
 
Sylvanus
0
1
4
2
W
Janus
1
1
1
1.5
L
1
1
2
2
L
King Arthur
Chillsbro
King Arthur
1
1
0
1
W
Heimdallr
Johnson4283
Heimdallr
3
1
2
4
L
Cabrakan
1
2
1
0.75
W
1
2
4
1.5
L
Baba Yaga
X50Drake
Baba Yaga
1
2
1
0.75
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,359
Damage
27,276
43,767
Taken
38,744
22,546
Mitigated
18,182
11,196
Healing
19,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,522
497
920
5,939
9,340
3,400
525
1,401
7,939
51,117
0
W
Sylvanus
 
Sylvanus
4,333
753
1,552
4,071
7,945
6,163
0
2,057
5,888
15,627
0
W
Janus
3,616
146
0
589
4,904
1,877
0
1,215
3,689
54,787
0
L
4,175
1,336
0
1,262
9,819
4,050
0
2,216
7,560
0
49,009
L
King Arthur
Chillsbro
King Arthur
4,128
335
0
1,360
9,410
5,611
0
4,254
5,156
0
39,804
W
Heimdallr
Johnson4283
Heimdallr
8,295
5,445
0
2,831
6,464
2,695
29
1,241
5,223
0
59,870
L
Cabrakan
3,604
691
0
1,816
7,632
6,836
0
2,704
4,886
10,481
0
W
5,510
1,003
0
3,823
10,091
4,047
0
1,480
8,611
0
39,524
L
Baba Yaga
X50Drake
Baba Yaga
3,784
262
0
1,200
6,673
2,714
0
2,679
3,870
47,974
0
L
5,668
3,545
0
5,558
10,233
3,335
0
1,526
8,707
0
53,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,578
Gold Earned
34,005
353
Minions Killed
376
0
Camps Cleared
0
1,186,459
Distance Traveled
1,201,548
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,320
610
85
7
0
252,971
5
W
Sylvanus
6,169
514
18
2
0
214,275
2
W
Janus
7,018
585
116
10
0
255,789
0
L
Thor
6,410
534
80
7
0
253,640
1
L
King Arthur
6,060
505
60
5
0
249,042
1
W
Heimdallr
7,170
598
86
7
0
216,070
0
L
Cabrakan
5,836
486
14
1
0
250,937
2
W
Thor
6,328
527
71
6
0
262,443
0
L
Baba Yaga
6,396
533
96
8
0
226,984
4
L
Charybdis
5,876
490
103
9
0
205,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role