Player Matchup

Bakasura
Bakasura
BroomCheese
Bakasura
Level 120
God Stats
2W - 1L
1,442 SR
Queue Stats
28W - 28L
1,460 Elo+
Party 1
Atlas
Atlas
CalamusTheThird
Atlas
Level 63
God Stats
1W - 1L
1,685 SR
Queue Stats
4W - 6L
1,360 Elo+
Party 1
Skadi
Skadi
GaryPlzComeHome
Skadi
Level 91
God Stats
2W - 0L
1,688 SR
Queue Stats
14W - 12L
1,466 Elo+
Party 1
King Arthur
King Arthur
nachonahuel1
King Arthur
Level 144
God Stats
6W - 14L
1,534 SR
Queue Stats
322W - 367L
1,430 Elo+
Solo
Discordia
Discordia
sirbillythekid
Discordia
Level 24
God Stats
1W - 0L
1,726 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 88
1,615 SR
1,443 Elo+

VS

Team Averages
Level 89
1,472 SR
1,593 Elo+
Susano
Susano
Jablinski420495
Susano
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,722 Elo+
Party 2
Jormungandr
Jormungandr
Jplaysd
Jormungandr
Level 89
God Stats
1W - 1L
1,761 SR
Queue Stats
22W - 16L
1,675 Elo+
Party 2
Ravana
Ravana
LegitLobster
Ravana
Level 35
God Stats
1W - 3L
1,719 SR
Queue Stats
42W - 44L
1,502 Elo+
Solo
Janus
Janus
TheGodlikeLife
Janus
Level 127
God Stats
0W - 3L
1,049 SR
Queue Stats
56W - 41L
1,580 Elo+
Solo
Hachiman
Hachiman
xNoCapZonex
Hachiman
Level 127
God Stats
3W - 5L
1,332 SR
Queue Stats
279W - 277L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BroomCheese
Bakasura
14
4 / 1 / 3
7,473
623
4,229
12,740
5,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
1 / 1 / 4
6,219
518
4,848
8,649
6,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
5 / 0 / 0
7,310
609
6,930
5,570
2,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
nachonahuel1
King Arthur
12
1 / 0 / 1
6,959
580
6,109
11,535
10,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
sirbillythekid
Discordia
10
0 / 3 / 2
5,497
458
3,871
5,780
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
6,048
504
3,534
10,845
3,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Jplaysd
Jormungandr
10
2 / 1 / 1
6,222
519
5,437
7,775
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
12
0 / 1 / 0
7,043
587
6,654
8,034
5,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 3
6,505
542
4,246
4,838
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
xNoCapZonex
Hachiman
8
0 / 3 / 0
5,108
426
2,778
6,243
2,043
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
4
5
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BroomCheese
Bakasura
4
1
3
5.5
W
1
1
4
3
W
5
0
0
5
L
2
4
1
0.63
L
Jormungandr
Jplaysd
Jormungandr
2
1
1
2.5
L
Ravana
0
1
0
0
L
0
2
3
0.75
W
King Arthur
nachonahuel1
King Arthur
1
0
1
1.5
W
Discordia
sirbillythekid
Discordia
0
3
2
0.33
L
Hachiman
xNoCapZonex
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,987
Damage
22,649
44,274
Taken
37,735
26,051
Mitigated
17,583
13,761
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BroomCheese
Bakasura
4,229
2,986
0
7,983
12,740
5,562
0
1,618
11,074
0
42,537
W
4,848
2,034
191
1,532
8,649
6,309
0
3,812
4,795
18,260
0
W
6,930
3,315
0
1,072
5,570
2,104
808
2,206
3,324
0
69,672
L
3,534
768
0
2,197
10,845
3,490
0
2,372
8,147
0
32,797
L
Jormungandr
Jplaysd
Jormungandr
5,437
1,838
0
1,332
7,775
5,355
0
2,273
5,264
29,043
0
L
Ravana
6,654
2,501
0
3,199
8,034
5,017
0
58
7,850
0
59,929
L
4,246
40
0
449
4,838
1,678
160
2,683
1,703
51,892
0
W
King Arthur
nachonahuel1
King Arthur
6,109
256
0
2,983
11,535
10,402
14
0
11,535
58
50,291
W
Discordia
sirbillythekid
Discordia
3,871
224
0
0
5,780
1,674
0
2,716
2,936
32,501
0
L
Hachiman
xNoCapZonex
Hachiman
2,778
1,389
0
1,177
6,243
2,043
0
780
5,303
0
26,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,458
Gold Earned
30,926
362
Minions Killed
343
0
Camps Cleared
0
1,250,888
Distance Traveled
1,098,191
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,473
623
96
8
0
286,328
0
W
Atlas
6,219
518
23
2
0
245,234
0
W
Skadi
7,310
609
112
9
0
244,053
0
L
Susano
6,048
504
50
4
0
240,219
0
L
Jormungandr
6,222
519
49
4
0
259,028
0
L
Ravana
7,043
587
108
9
0
199,196
1
L
Janus
6,505
542
91
8
0
222,445
0
W
King Arthur
6,959
580
77
6
0
238,876
0
W
Discordia
5,497
458
54
5
0
236,397
0
L
Hachiman
5,108
426
45
4
0
177,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role