Player Matchup

Kali
Kali
Bronze II
 
Kali
Bronze II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
IIlIIlIv9
Cu Chulainn
Silver V
Level 50
God Stats
35W - 49L
1,392 SR
Queue Stats
55W - 75L
702 MMR
Solo
Baron Samedi
Baron Samedi
Bronze II
SolidOnyxSnake3
Baron Samedi
Bronze II
Level 155
God Stats
8W - 2L
1,702 SR
Queue Stats
326W - 385L
191 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
lovelycc
Zhong Kui
Silver V
Level 213
God Stats
2W - 0L
1,740 SR
Queue Stats
550W - 588L
454 MMR
Solo
Anhur
Anhur
Bronze I
maxxaras
Anhur
Bronze I
Level 70
God Stats
5W - 4L
1,252 SR
Queue Stats
220W - 240L
639 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,517 SR
697 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,417 SR
704 MMR
Awilix
Awilix
Bronze II
 
Awilix
Bronze II
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze IV
BACKWOODS-Mariee
Medusa
Bronze IV
Level 61
God Stats
41W - 46L
1,363 SR
Queue Stats
88W - 150L
122 MMR
Solo
Baba Yaga
Baba Yaga
Silver IV
HA-Tarzan
Baba Yaga
Silver IV
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
314W - 361L
505 MMR
Solo
Thanatos
Thanatos
Bronze I
OG-KILLAH24-7
Thanatos
Bronze I
Level 87
God Stats
6W - 9L
1,515 SR
Queue Stats
172W - 215L
756 MMR
Solo
Fafnir
Fafnir
Silver V
Vamprow1r
Fafnir
Silver V
Level 120
God Stats
0W - 2L
1,209 SR
Queue Stats
28W - 66L
640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
10 / 2 / 10
13,358
668
10,827
20,732
11,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
IIlIIlIv9
Cu Chulainn
18
4 / 0 / 8
12,794
640
14,220
14,793
16,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
SolidOnyxSnake3
Baron Samedi
15
3 / 2 / 6
9,932
497
6,634
11,027
7,021
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
lovelycc
Zhong Kui
15
2 / 1 / 5
10,255
513
6,776
12,162
10,041
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anhur
maxxaras
Anhur
20
12 / 2 / 5
13,828
691
17,213
18,321
8,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
MartichorasHachimanSurtrIx Chel

VS

Bans
BacchusFenrirBakasuraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
1 / 8 / 1
9,489
474
5,784
19,741
5,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 9 / 1
8,886
444
6,742
16,974
5,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
HA-Tarzan
Baba Yaga
16
1 / 4 / 4
9,642
482
11,380
11,651
6,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
OG-KILLAH24-7
Thanatos
16
2 / 3 / 0
9,800
490
6,414
20,155
8,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
Vamprow1r
Fafnir
15
1 / 8 / 1
9,414
471
8,302
19,450
22,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
31
Kills
7
7
Deaths
32
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
10
2
10
7.5
L
Awilix
 
Awilix
1
8
1
0.19
L
2
9
1
0.28
L
Baba Yaga
HA-Tarzan
Baba Yaga
1
4
4
0.75
W
Cu Chulainn
IIlIIlIv9
Cu Chulainn
4
0
8
8
L
Thanatos
OG-KILLAH24-7
Thanatos
2
3
0
0.67
W
Baron Samedi
SolidOnyxSnake3
Baron Samedi
3
2
6
3
L
Fafnir
Vamprow1r
Fafnir
1
8
1
0.19
W
Zhong Kui
lovelycc
Zhong Kui
2
1
5
4.5
W
Anhur
maxxaras
Anhur
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,670
Damage
38,622
77,035
Taken
87,971
52,941
Mitigated
49,003
28,827
Healing
22,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
10,827
6,651
0
7,198
20,732
11,829
2,437
1,698
18,890
0
121,746
L
Awilix
 
Awilix
5,784
1,293
0
776
19,741
5,863
268
3,280
16,461
0
56,859
L
6,742
3,394
0
2,061
16,974
5,343
939
3,160
13,814
0
40,429
L
Baba Yaga
HA-Tarzan
Baba Yaga
11,380
269
0
2,098
11,651
6,121
350
3,812
7,839
74,342
0
W
Cu Chulainn
IIlIIlIv9
Cu Chulainn
14,220
2,692
0
2,858
14,793
16,017
851
4,895
8,940
567
93,060
L
Thanatos
OG-KILLAH24-7
Thanatos
6,414
2,172
0
15,616
20,155
8,835
0
894
19,261
0
74,459
W
Baron Samedi
SolidOnyxSnake3
Baron Samedi
6,634
615
1,135
3,250
11,027
7,021
545
4,401
6,310
42,648
0
L
Fafnir
Vamprow1r
Fafnir
8,302
1,789
0
2,246
19,450
22,841
0
2,773
16,581
37,865
0
W
Zhong Kui
lovelycc
Zhong Kui
6,776
468
0
5,604
12,162
10,041
2,460
5,356
6,636
65,102
0
W
Anhur
maxxaras
Anhur
17,213
11,417
0
8,782
18,321
8,033
7,547
2,998
15,274
0
112,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,167
Gold Earned
47,231
590
Minions Killed
417
0
Camps Cleared
0
1,887,827
Distance Traveled
1,696,414
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,358
668
148
7
0
444,881
0
L
Awilix
9,489
474
77
4
0
388,756
0
L
Medusa
8,886
444
56
3
0
303,453
3
L
Baba Yaga
9,642
482
98
5
0
368,524
4
W
Cu Chulainn
12,794
640
152
8
0
394,211
4
L
Thanatos
9,800
490
117
6
0
325,764
18
W
Baron Samedi
9,932
497
48
2
0
345,440
0
L
Fafnir
9,414
471
69
3
0
309,917
0
W
Zhong Kui
10,255
513
88
4
0
347,951
5
W
Anhur
13,828
691
154
8
0
355,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role