Player Matchup

Fenrir
Fenrir
FleshEatingDino
Fenrir
Level 112
God Stats
2W - 4L
1,404 SR
Queue Stats
312W - 281L
1,475 Elo+
Solo
Nu Wa
Nu Wa
Lokislover
Nu Wa
Level 87
God Stats
80W - 55L
1,520 SR
Queue Stats
455W - 465L
1,411 Elo+
Party 1
Izanami
Izanami
NoxDeray
Izanami
Level 14
God Stats
2W - 2L
1,409 SR
Queue Stats
9W - 10L
1,415 Elo+
Party 1
Horus
Horus
Real_Cobobby
Horus
Level 89
God Stats
11W - 10L
1,645 SR
Queue Stats
229W - 214L
1,496 Elo+
Party 2
Mulan
Mulan
b1_A-Wiggins22
Mulan
Level 104
God Stats
17W - 17L
1,587 SR
Queue Stats
286W - 256L
1,496 Elo+
Party 2
Team Averages
Level 81
1,513 SR
1,459 Elo+

VS

Team Averages
Level 85
1,486 SR
1,463 Elo+
Da Ji
Da Ji
FROSTYCHURRO1
Da Ji
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 132L
1,434 Elo+
Party 3
Zhong Kui
Zhong Kui
Logo_816
Zhong Kui
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
193W - 163L
1,515 Elo+
Party 3
Vamana
Vamana
Timbo_Slic3_4
Vamana
Level 49
God Stats
2W - 3L
1,427 SR
Queue Stats
76W - 88L
1,434 Elo+
Solo
Martichoras
Martichoras
aMediJasteriAM
Martichoras
Level 105
God Stats
6W - 3L
1,548 SR
Queue Stats
418W - 425L
1,458 Elo+
Solo
Yemoja
Yemoja
star-PurX
Yemoja
Level 41
God Stats
4W - 4L
1,457 SR
Queue Stats
188W - 186L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,517
613
2,016
7,478
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
7
0 / 2 / 0
4,370
486
2,090
3,829
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
NoxDeray
Izanami
8
1 / 3 / 0
4,796
533
2,704
6,771
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 2 / 1
4,464
496
2,409
7,252
5,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 0
6,020
669
2,935
4,919
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,573
619
2,627
7,903
2,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Logo_816
Zhong Kui
10
2 / 0 / 1
5,495
611
5,523
4,516
3,519
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 1 / 0
5,406
601
1,862
6,048
3,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
aMediJasteriAM
Martichoras
10
2 / 1 / 1
5,296
588
4,556
5,704
1,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
star-PurX
Yemoja
9
1 / 0 / 2
4,870
541
3,273
2,715
1,136
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
8
8
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
1
0
0
1
W
Zhong Kui
Logo_816
Zhong Kui
2
0
1
2.5
L
Nu Wa
0
2
0
0
L
Izanami
NoxDeray
Izanami
1
3
0
0.33
L
0
2
1
0.25
W
1
1
0
1
W
Martichoras
aMediJasteriAM
Martichoras
2
1
1
2.5
L
1
1
0
1
W
Yemoja
star-PurX
Yemoja
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,154
Damage
17,841
30,249
Taken
26,886
13,769
Mitigated
13,055
8,185
Healing
7,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,627
805
0
1,337
7,903
2,902
0
173
7,711
0
42,635
L
2,016
421
0
1,465
7,478
2,885
0
1,849
5,629
0
36,895
W
Zhong Kui
Logo_816
Zhong Kui
5,523
474
0
2,366
4,516
3,519
1,392
952
3,416
40,651
0
L
Nu Wa
2,090
406
0
500
3,829
1,259
0
2,548
1,281
17,746
0
L
Izanami
NoxDeray
Izanami
2,704
1,511
0
1,481
6,771
1,974
0
744
6,027
0
34,368
L
2,409
1,171
320
2,480
7,252
5,280
0
3,655
3,597
0
9,824
W
1,862
491
0
349
6,048
3,672
0
168
5,858
0
32,497
W
Martichoras
aMediJasteriAM
Martichoras
4,556
1,809
0
1,654
5,704
1,826
0
89
5,547
0
38,527
L
2,935
599
0
1,939
4,919
2,371
0
0
4,859
0
41,290
W
Yemoja
star-PurX
Yemoja
3,273
561
1,594
568
2,715
1,136
0
617
2,053
22,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,167
Gold Earned
26,640
256
Minions Killed
286
0
Camps Cleared
0
826,632
Distance Traveled
885,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,573
619
70
8
0
208,862
0
L
Fenrir
5,517
613
68
8
0
192,717
0
W
Zhong Kui
5,495
611
59
7
0
168,361
0
L
Nu Wa
4,370
486
40
4
0
111,784
0
L
Izanami
4,796
533
65
7
0
159,027
0
L
Horus
4,464
496
15
2
0
177,745
0
W
Vamana
5,406
601
65
7
0
190,927
0
W
Martichoras
5,296
588
68
8
0
155,203
0
L
Mulan
6,020
669
68
8
0
185,359
0
W
Yemoja
4,870
541
24
3
0
161,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role