Player Matchup

Tsukuyomi
Tsukuyomi
BeyondHawkeye
Tsukuyomi
Level 127
God Stats
2W - 2L
1,734 SR
Queue Stats
62W - 44L
1,595 Elo+
Party 2
Tyr
Tyr
BriaanV2
Tyr
Level 157
God Stats
5W - 1L
1,771 SR
Queue Stats
244W - 231L
1,503 Elo+
Party 2
Hachiman
Hachiman
FenixReborn226
Hachiman
Level 170
God Stats
12W - 6L
1,622 SR
Queue Stats
122W - 120L
1,573 Elo+
Party 2
Atlas
Atlas
RawObsession
Atlas
Level 172
God Stats
37W - 25L
1,477 SR
Queue Stats
480W - 578L
1,574 Elo+
Party 2
Poseidon
Poseidon
xXLordPoseidonXx
Poseidon
Level 133
God Stats
7W - 12L
1,329 SR
Queue Stats
297W - 405L
1,561 Elo+
Party 2
Team Averages
Level 152
1,587 SR
1,561 Elo+

VS

Team Averages
Level 138
1,535 SR
1,540 Elo+
Medusa
Medusa
DARKRAI_THE_MAN
Medusa
Level 156
God Stats
17W - 17L
1,675 SR
Queue Stats
408W - 401L
1,572 Elo+
Party 1
Cerberus
Cerberus
KingKj649
Cerberus
Level 149
God Stats
8W - 8L
1,584 SR
Queue Stats
201W - 217L
1,528 Elo+
Party 1
Ix Chel
Ix Chel
Vellidana
Ix Chel
Level 146
God Stats
5W - 6L
1,492 SR
Queue Stats
330W - 281L
1,547 Elo+
Solo
Surtr
Surtr
colecooler
Surtr
Level 123
God Stats
1W - 5L
1,292 SR
Queue Stats
69W - 73L
1,471 Elo+
Solo
Ravana
Ravana
josemanit132
Ravana
Level 116
God Stats
8W - 8L
1,634 SR
Queue Stats
159W - 165L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeyondHawkeye
Tsukuyomi
13
4 / 2 / 4
7,625
587
7,784
12,742
4,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

13
2 / 0 / 3
7,675
590
10,543
14,511
13,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
13
3 / 1 / 1
7,093
546
5,897
9,647
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
2 / 2 / 3
6,489
499
3,153
10,057
7,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 0 / 5
8,076
621
7,858
7,766
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,166
551
6,418
8,348
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
KingKj649
Cerberus
10
0 / 2 / 4
6,200
477
5,468
12,830
8,098
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
Vellidana
Ix Chel
11
0 / 3 / 2
6,591
507
5,316
5,918
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
12
0 / 3 / 0
6,969
536
7,464
12,607
9,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
12
4 / 3 / 0
6,899
531
10,938
8,345
4,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
13
Kills
5
5
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BeyondHawkeye
Tsukuyomi
4
2
4
3
W
2
0
3
3.5
L
1
2
1
0.75
W
Hachiman
3
1
1
3.5
L
Cerberus
KingKj649
Cerberus
0
2
4
1
W
2
2
3
1.75
L
Ix Chel
Vellidana
Ix Chel
0
3
2
0.33
L
Surtr
0
3
0
0
L
Ravana
4
3
0
1.33
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,235
Damage
35,604
54,723
Taken
48,048
32,548
Mitigated
26,830
15,112
Healing
15,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BeyondHawkeye
Tsukuyomi
7,784
2,618
0
984
12,742
4,429
0
1,787
10,955
0
63,338
W
10,543
1,543
0
7,465
14,511
13,766
0
840
13,627
0
70,598
L
6,418
2,758
0
3,376
8,348
3,192
813
640
7,692
0
56,150
W
Hachiman
5,897
3,490
0
4,202
9,647
3,380
0
1,006
8,641
0
54,422
L
Cerberus
KingKj649
Cerberus
5,468
308
1,209
3,952
12,830
8,098
0
5,693
6,677
18,329
0
W
3,153
1,324
0
1,711
10,057
7,945
32
3,059
6,998
13,963
0
L
Ix Chel
Vellidana
Ix Chel
5,316
683
1,299
1,146
5,918
2,062
0
3,082
2,836
54,460
0
L
Surtr
7,464
3,075
0
4,004
12,607
9,380
0
21
12,586
516
55,027
L
Ravana
10,938
3,899
0
954
8,345
4,098
0
1,663
6,476
0
57,440
W
7,858
1,112
0
750
7,766
3,028
0
4,457
3,309
70,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,958
Gold Earned
33,825
446
Minions Killed
412
0
Camps Cleared
0
1,403,558
Distance Traveled
1,326,728
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,625
587
95
7
0
297,094
0
W
Tyr
7,675
590
112
9
0
300,359
1
L
Medusa
7,166
551
95
7
0
249,938
2
W
Hachiman
7,093
546
95
7
0
246,428
3
L
Cerberus
6,200
477
38
3
0
265,861
5
W
Atlas
6,489
499
12
1
0
276,028
3
L
Ix Chel
6,591
507
107
8
0
254,219
4
L
Surtr
6,969
536
99
8
0
262,793
0
L
Ravana
6,899
531
73
6
0
293,917
2
W
Poseidon
8,076
621
132
10
0
283,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role