Player Matchup

Maui
Maui
Jimbobsherwitz
Maui
Level 69
God Stats
4W - 5L
1,494 SR
Queue Stats
48W - 44L
1,519 Elo+
Party 1
Anubis
Anubis
KM_Link
Anubis
Level 34
God Stats
13W - 10L
1,514 SR
Queue Stats
19W - 29L
1,429 Elo+
Solo
Set
Set
ZFG Sleepy
Set
Level 63
God Stats
5W - 5L
1,567 SR
Queue Stats
111W - 87L
1,486 Elo+
Solo
Surtr
Surtr
dantheman9521
Surtr
Level 147
God Stats
7W - 3L
1,703 SR
Queue Stats
245W - 202L
1,538 Elo+
Party 1
Cupid
Cupid
sieIoo
Cupid
Level 123
God Stats
1W - 1L
1,505 SR
Queue Stats
8W - 6L
1,564 Elo+
Solo
Team Averages
Level 87
1,557 SR
1,507 Elo+

VS

Team Averages
Level 99
1,543 SR
1,487 Elo+
Nemesis
Nemesis
Racheal_Gardner
Nemesis
Level 102
God Stats
7W - 10L
1,407 SR
Queue Stats
99W - 128L
1,485 Elo+
Party 2
Sol
Sol
WickDizard
Sol
Level 125
God Stats
4W - 0L
1,903 SR
Queue Stats
49W - 51L
1,469 Elo+
Solo
Olorun
Olorun
dyin_breed3
Olorun
Level 133
God Stats
2W - 6L
1,405 SR
Queue Stats
151W - 164L
1,423 Elo+
Solo
Heimdallr
Heimdallr
fuegodavid57
Heimdallr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 53L
1,527 Elo+
Solo
Cerberus
Cerberus
suprman540
Cerberus
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
88W - 111L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
8,467
498
5,190
13,262
14,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
KM_Link
Anubis
13
0 / 3 / 1
7,614
448
7,575
9,757
5,195
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 3 / 1
7,979
469
7,502
11,401
5,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
8 / 5 / 1
10,163
598
16,981
19,922
16,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
sieIoo
Cupid
17
2 / 1 / 0
9,579
563
7,034
11,792
5,655
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 4
9,763
574
10,247
16,399
8,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 3 / 6
9,390
552
13,136
14,564
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
14
3 / 3 / 2
8,662
510
8,344
10,027
5,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
fuegodavid57
Heimdallr
15
0 / 2 / 3
9,044
532
7,757
11,937
5,206
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
suprman540
Cerberus
11
0 / 2 / 5
7,559
445
4,482
14,799
10,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
14
Kills
13
13
Deaths
14
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
1
4
4
L
Anubis
KM_Link
Anubis
0
3
1
0.17
W
6
4
4
2
W
4
3
6
2.33
L
2
3
1
0.83
L
8
5
1
1.7
W
Olorun
3
3
2
1.33
W
Heimdallr
fuegodavid57
Heimdallr
0
2
3
0.75
L
Cupid
sieIoo
Cupid
2
1
0
2
W
Cerberus
suprman540
Cerberus
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,282
Damage
43,966
66,134
Taken
67,726
46,626
Mitigated
33,870
23,109
Healing
22,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,190
995
0
3,593
13,262
14,253
0
7,683
5,579
21,176
0
L
Anubis
KM_Link
Anubis
7,575
0
0
2,778
9,757
5,195
0
6,216
3,541
50,775
0
W
10,247
4,945
0
1,148
16,399
8,254
0
1,707
14,692
0
65,507
W
13,136
4,490
0
7,994
14,564
5,124
2,420
4,235
10,269
83,273
0
L
7,502
3,253
0
2,194
11,401
5,395
0
1,613
9,788
0
58,075
L
16,981
6,768
0
6,573
19,922
16,128
688
9,242
10,588
692
83,663
W
Olorun
8,344
3,302
120
3,239
10,027
5,072
680
2,611
7,416
50,495
4,832
W
Heimdallr
fuegodavid57
Heimdallr
7,757
3,152
0
3,801
11,937
5,206
886
881
11,056
0
72,124
L
Cupid
sieIoo
Cupid
7,034
4,299
0
7,971
11,792
5,655
1,286
815
10,977
0
89,293
W
Cerberus
suprman540
Cerberus
4,482
262
1,802
4,591
14,799
10,214
115
3,928
10,871
13,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,802
Gold Earned
44,418
436
Minions Killed
482
0
Camps Cleared
0
1,618,603
Distance Traveled
1,628,790
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,467
498
29
2
0
336,564
0
L
Anubis
7,614
448
79
5
0
308,333
0
W
Nemesis
9,763
574
88
5
0
368,412
0
W
Sol
9,390
552
143
8
0
316,527
0
L
Set
7,979
469
87
5
0
258,148
0
L
Surtr
10,163
598
105
6
0
337,513
1
W
Olorun
8,662
510
105
6
0
278,005
0
W
Heimdallr
9,044
532
115
7
0
332,964
0
L
Cupid
9,579
563
136
8
0
378,045
0
W
Cerberus
7,559
445
31
2
0
332,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role