Player Matchup

Cabrakan
Cabrakan
ILoveTraps69
Cabrakan
Level 91
God Stats
0W - 3L
1,168 SR
Queue Stats
46W - 40L
1,585 Elo+
Party 1
Janus
Janus
OwOyouSoWARM
Janus
Level 138
God Stats
4W - 3L
1,519 SR
Queue Stats
89W - 83L
1,569 Elo+
Party 1
Thor
Thor
ProffesorMarbles
Thor
Level 158
God Stats
5W - 5L
1,573 SR
Queue Stats
89W - 78L
1,624 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheGoatfarmer87
Cu Chulainn
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 135L
1,578 Elo+
Party 1
Hachiman
Hachiman
VonJit
Hachiman
Level 34
God Stats
0W - 1L
1,225 SR
Queue Stats
6W - 9L
1,415 Elo+
Party 1
Team Averages
Level 114
1,397 SR
1,554 Elo+

VS

Team Averages
Level 119
1,589 SR
1,535 Elo+
Pele
Pele
Bllynk
Pele
Level 126
God Stats
9W - 6L
1,744 SR
Queue Stats
132W - 115L
1,639 Elo+
Party 2
King Arthur
King Arthur
Robadas
King Arthur
Level 129
God Stats
8W - 7L
1,469 SR
Queue Stats
260W - 229L
1,610 Elo+
Party 2
Janus
Janus
XJhonatanX
Janus
Level 120
God Stats
17W - 27L
1,452 SR
Queue Stats
585W - 547L
1,562 Elo+
Solo
Poseidon
Poseidon
estirxn123
Poseidon
Level 175
God Stats
5W - 2L
1,779 SR
Queue Stats
430W - 386L
1,614 Elo+
Solo
Ganesha
Ganesha
lunaticfring09
Ganesha
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 28L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ILoveTraps69
Cabrakan
11
0 / 5 / 0
7,504
417
2,625
15,067
15,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 6 / 1
8,696
483
6,334
12,795
4,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 6 / 1
8,839
491
4,667
19,486
7,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
TheGoatfarmer87
Cu Chulainn
15
2 / 4 / 1
9,259
514
13,143
20,063
21,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
VonJit
Hachiman
13
0 / 4 / 0
8,295
461
3,771
12,084
4,820
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bllynk
Pele
16
6 / 2 / 6
10,776
599
11,712
16,040
6,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Robadas
King Arthur
17
7 / 3 / 5
11,301
628
14,967
16,375
16,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
19
6 / 0 / 7
12,120
673
10,862
7,975
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
estirxn123
Poseidon
18
6 / 0 / 6
11,653
647
15,129
8,747
4,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 1 / 16
9,638
535
5,264
13,481
12,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
5
Kills
25
25
Deaths
6
3
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Pele
Bllynk
Pele
6
2
6
4.5
L
Cabrakan
ILoveTraps69
Cabrakan
0
5
0
0
L
1
6
1
0.25
L
2
6
1
0.42
W
King Arthur
Robadas
King Arthur
7
3
5
3.17
L
Cu Chulainn
TheGoatfarmer87
Cu Chulainn
2
4
1
0.63
L
Hachiman
VonJit
Hachiman
0
4
0
0
W
Janus
6
0
7
9.5
W
Poseidon
estirxn123
Poseidon
6
0
6
9
W
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,540
Damage
57,934
79,495
Taken
62,618
53,240
Mitigated
43,319
11,740
Healing
22,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Bllynk
Pele
11,712
4,473
0
4,645
16,040
6,688
0
4,221
11,661
0
99,310
L
Cabrakan
ILoveTraps69
Cabrakan
2,625
506
0
925
15,067
15,056
0
8,103
6,884
11,920
0
L
6,334
698
85
2,207
12,795
4,813
0
3,929
8,747
77,899
0
L
4,667
2,046
0
702
19,486
7,519
390
7,799
11,574
0
74,185
W
King Arthur
Robadas
King Arthur
14,967
1,213
0
4,577
16,375
16,690
265
2,732
13,396
3,467
73,355
L
Cu Chulainn
TheGoatfarmer87
Cu Chulainn
13,143
2,069
0
4,177
20,063
21,032
0
5,144
14,787
8,859
62,362
L
Hachiman
VonJit
Hachiman
3,771
2,026
0
3,644
12,084
4,820
0
6,949
5,055
0
58,764
W
Janus
10,862
1,302
70
2,757
7,975
3,501
492
2,354
5,233
107,082
0
W
Poseidon
estirxn123
Poseidon
15,129
4,504
0
7,368
8,747
4,137
1,730
2,104
6,535
127,720
0
W
5,264
751
0
3,021
13,481
12,303
0
3,613
9,604
21,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,593
Gold Earned
55,488
496
Minions Killed
610
0
Camps Cleared
0
1,640,304
Distance Traveled
1,899,571
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,776
599
120
7
0
449,491
0
L
Cabrakan
7,504
417
22
1
0
338,684
6
L
Janus
8,696
483
150
8
0
320,216
0
L
Thor
8,839
491
110
6
0
334,370
0
W
King Arthur
11,301
628
105
6
0
363,220
3
L
Cu Chulainn
9,259
514
117
7
0
331,472
5
L
Hachiman
8,295
461
97
5
0
315,562
0
W
Janus
12,120
673
193
11
0
402,130
10
W
Poseidon
11,653
647
189
11
0
338,684
0
W
Ganesha
9,638
535
3
0
0
346,046
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role