Player Matchup

Cerberus
Cerberus
Admiral81Os
Cerberus
Level 22
God Stats
19W - 10L
1,585 SR
Queue Stats
23W - 27L
1,368 Elo+
Party 1
Hades
Hades
Ghosted_Myself
Hades
Level 48
God Stats
3W - 0L
1,779 SR
Queue Stats
46W - 45L
1,381 Elo+
Solo
Tiamat
Tiamat
Mohan560
Tiamat
Level 68
God Stats
2W - 3L
1,111 SR
Queue Stats
70W - 82L
1,453 Elo+
Party 1
Eset
Eset
Raider_Zubi
Eset
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 75L
1,353 Elo+
Solo
Bakasura
Bakasura
oZtxy
Bakasura
Level 105
God Stats
1W - 2L
1,782 SR
Queue Stats
38W - 30L
1,449 Elo+
Solo
Team Averages
Level 58
1,551 SR
1,401 Elo+

VS

Team Averages
Level 64
1,431 SR
1,425 Elo+
Agni
Agni
Lickers
Agni
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,434 Elo+
Solo
Ravana
Ravana
Mbtilover
Ravana
Level 43
God Stats
6W - 13L
1,147 SR
Queue Stats
256W - 258L
1,372 Elo+
Solo
Kukulkan
Kukulkan
TheLostRumHam
Kukulkan
Level 60
God Stats
12W - 18L
1,469 SR
Queue Stats
111W - 123L
1,462 Elo+
Solo
Neith
Neith
Yumeko0910
Neith
Level 66
God Stats
28W - 18L
1,542 SR
Queue Stats
291W - 314L
1,448 Elo+
Solo
Da Ji
Da Ji
tomy9917
Da Ji
Level 55
God Stats
29W - 30L
1,496 SR
Queue Stats
90W - 87L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Admiral81Os
Cerberus
18
1 / 0 / 14
11,970
1,197
3,480
12,258
14,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 11
10,697
1,070
9,170
13,701
9,041
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
Mohan560
Tiamat
19
7 / 0 / 18
12,604
1,260
14,613
6,073
6,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 0 / 6
10,727
1,073
9,787
7,716
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
oZtxy
Bakasura
19
18 / 5 / 8
14,162
1,416
29,867
15,895
11,415
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

260

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Lickers
Agni
17
3 / 2 / 3
11,535
1,154
14,763
8,735
2,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
Mbtilover
Ravana
14
0 / 0 / 0
8,839
884
0
0
0
Kukulkan
TheLostRumHam
Kukulkan
16
0 / 13 / 4
10,459
1,046
12,872
19,981
5,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
0 / 6 / 6
10,491
1,049
10,079
17,126
5,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
tomy9917
Da Ji
16
4 / 13 / 3
11,566
1,157
10,469
24,715
8,131
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
23
34
Kills
7
7
Deaths
34
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Admiral81Os
Cerberus
1
0
14
8
W
3
2
11
4.25
L
Agni
Lickers
Agni
3
2
3
2.25
L
Ravana
Mbtilover
Ravana
0
0
0
0
W
Tiamat
Mohan560
Tiamat
7
0
18
16
W
5
0
6
8
L
Kukulkan
TheLostRumHam
Kukulkan
0
13
4
0.15
L
Neith
0
6
6
0.5
W
Bakasura
oZtxy
Bakasura
18
5
8
4.4
L
Da Ji
tomy9917
Da Ji
4
13
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,917
Damage
48,183
55,643
Taken
70,557
45,587
Mitigated
22,076
10,023
Healing
1,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Admiral81Os
Cerberus
3,480
168
0
1,382
12,258
14,895
0
7,679
4,579
12,863
328
W
9,170
909
274
1,648
13,701
9,041
0
8,868
4,833
24,438
0
L
Agni
Lickers
Agni
14,763
867
0
537
8,735
2,608
0
3,735
4,156
56,322
0
L
Ravana
Mbtilover
Ravana
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
Mohan560
Tiamat
14,613
1,088
0
1,608
6,073
6,509
0
2,479
3,594
36,251
0
W
9,787
1,167
166
434
7,716
3,727
0
4,174
3,542
22,754
0
L
Kukulkan
TheLostRumHam
Kukulkan
12,872
466
0
97
19,981
5,884
0
11,158
7,233
34,171
0
L
Neith
10,079
3,817
0
858
17,126
5,453
0
10,033
5,843
0
37,542
W
Bakasura
oZtxy
Bakasura
29,867
18,948
74
4,437
15,895
11,415
0
4,505
11,336
0
46,476
L
Da Ji
tomy9917
Da Ji
10,469
4,252
0
357
24,715
8,131
0
11,836
10,638
0
18,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,160
Gold Earned
52,890
216
Minions Killed
218
9
Camps Cleared
7
1,049,434
Distance Traveled
735,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,970
1,197
23
2
0
228,011
0
W
Hades
10,697
1,070
35
4
0
182,786
0
L
Agni
11,535
1,154
91
9
2
219,941
0
L
Ravana
8,839
884
0
0
0
0
0
W
Tiamat
12,604
1,260
49
5
0
219,732
0
W
Eset
10,727
1,073
39
4
3
209,673
0
L
Kukulkan
10,459
1,046
53
5
2
175,755
0
L
Neith
10,491
1,049
63
6
1
155,602
0
W
Bakasura
14,162
1,416
70
7
6
209,232
0
L
Da Ji
11,566
1,157
11
1
2
184,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role