Player Matchup

Xing Tian
Xing Tian
Diamond II
Burpyyy
Xing Tian
Diamond II
Level 154
God Stats
1W - 1L
1,392 SR
Queue Stats
87W - 57L
2,307 MMR
Party 2
Baron Samedi
Baron Samedi
Diamond I
Glarki
Baron Samedi
Diamond I
Level 158
God Stats
0W - 3L
1,344 SR
Queue Stats
133W - 84L
2,491 MMR
Party 2
Rama
Rama
Diamond I
Mèèks
Rama
Diamond I
Level 142
God Stats
14W - 14L
1,607 SR
Queue Stats
384W - 360L
2,768 MMR
Solo
Pele
Pele
Diamond I
level20godwizard
Pele
Diamond I
Level 109
God Stats
1W - 1L
1,772 SR
Queue Stats
163W - 128L
2,486 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
Šasuké
Sun Wukong
Diamond I
Level 149
God Stats
20W - 21L
1,692 SR
Queue Stats
374W - 337L
2,554 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,561 SR
2,521 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 120
1,771 SR
2,457 MMR
Erlang Shen
Erlang Shen
Diamond I
Get5CoffinsReady
Erlang Shen
Diamond I
Level 129
God Stats
3W - 2L
1,744 SR
Queue Stats
111W - 86L
2,464 MMR
Party 1
Nemesis
Nemesis
Diamond I
Jibrіl
Nemesis
Diamond I
Level 42
God Stats
19W - 13L
1,890 SR
Queue Stats
177W - 135L
2,466 MMR
Solo
Fafnir
Fafnir
Diamond I
itsLilTapatio
Fafnir
Diamond I
Level 88
God Stats
9W - 8L
1,628 SR
Queue Stats
216W - 194L
2,385 MMR
Solo
Hou Yi
Hou Yi
Diamond I
rzkill
Hou Yi
Diamond I
Level 214
God Stats
5W - 4L
1,833 SR
Queue Stats
114W - 73L
2,457 MMR
Solo
Eset
Eset
Diamond I
ΑcTLiKe
Eset
Diamond I
Level 128
God Stats
2W - 0L
1,760 SR
Queue Stats
119W - 88L
2,512 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Burpyyy
Xing Tian
14
1 / 2 / 5
10,235
426
8,523
25,153
28,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Glarki
Baron Samedi
18
1 / 5 / 5
11,340
473
11,580
15,979
9,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
Mèèks
Rama
16
0 / 5 / 7
11,283
470
15,558
21,020
8,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 6 / 5
11,778
491
19,283
29,716
13,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Šasuké
Sun Wukong
19
4 / 5 / 2
12,543
523
14,473
27,373
30,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
NikeHelAphroditeHe Bo

VS

Bans
GebBakasuraZhong KuiVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Get5CoffinsReady
Erlang Shen
20
3 / 3 / 7
14,322
597
21,341
32,623
30,401
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Jibrіl
Nemesis
20
12 / 1 / 5
15,318
638
23,877
20,395
10,711
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 2 / 8
12,982
541
13,730
25,109
32,559
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
rzkill
Hou Yi
20
4 / 1 / 6
14,381
599
19,890
18,516
9,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
19
1 / 1 / 5
12,630
526
11,881
9,290
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
8
Kills
23
23
Deaths
8
24
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Burpyyy
Xing Tian
1
2
5
1.75
W
Erlang Shen
Get5CoffinsReady
Erlang Shen
3
3
7
2.17
L
Baron Samedi
Glarki
Baron Samedi
1
5
5
0.7
W
Nemesis
Jibrіl
Nemesis
12
1
5
14.5
L
Rama
Mèèks
Rama
0
5
7
0.7
W
3
2
8
3.5
L
2
6
5
0.75
W
Hou Yi
rzkill
Hou Yi
4
1
6
7
L
Sun Wukong
Šasuké
Sun Wukong
4
5
2
1
W
Eset
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,417
Damage
90,719
119,241
Taken
105,933
90,735
Mitigated
87,057
31,570
Healing
43,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Burpyyy
Xing Tian
8,523
980
0
3,375
25,153
28,212
0
9,627
14,366
35,172
0
W
Erlang Shen
Get5CoffinsReady
Erlang Shen
21,341
11,531
0
17,065
32,623
30,401
3,059
5,845
26,627
0
146,491
L
Baron Samedi
Glarki
Baron Samedi
11,580
1,014
2,574
4,050
15,979
9,834
0
4,983
10,716
96,459
0
W
Nemesis
Jibrіl
Nemesis
23,877
11,489
0
4,544
20,395
10,711
3,704
3,293
16,876
0
182,049
L
Rama
Mèèks
Rama
15,558
11,352
0
5,460
21,020
8,922
669
4,910
15,761
0
98,941
W
13,730
3,106
2,522
6,519
25,109
32,559
1,041
8,266
16,392
31,757
0
L
19,283
4,397
0
9,099
29,716
13,547
0
4,448
25,108
0
130,676
W
Hou Yi
rzkill
Hou Yi
19,890
11,884
0
7,861
18,516
9,348
3,738
3,722
14,680
0
142,174
L
Sun Wukong
Šasuké
Sun Wukong
14,473
3,437
0
7,012
27,373
30,220
0
2,532
24,493
0
105,536
W
Eset
11,881
808
1,977
2,781
9,290
4,038
270
1,756
7,469
116,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,179
Gold Earned
69,633
680
Minions Killed
821
0
Camps Cleared
0
2,244,747
Distance Traveled
2,489,389
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,235
426
47
2
0
454,879
6
W
Erlang Shen
14,322
597
201
8
0
462,072
4
L
Baron Samedi
11,340
473
177
7
0
427,398
3
W
Nemesis
15,318
638
187
8
0
595,092
0
L
Rama
11,283
470
168
7
0
391,099
3
W
Fafnir
12,982
541
20
1
0
481,986
5
L
Pele
11,778
491
139
6
0
504,426
3
W
Hou Yi
14,381
599
209
9
0
449,181
6
L
Sun Wukong
12,543
523
149
6
0
466,945
0
W
Eset
12,630
526
204
9
0
501,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role