Player Matchup

Ix Chel
Ix Chel
DeuxLux2
Ix Chel
Level 101
God Stats
5W - 6L
1,570 SR
Queue Stats
46W - 33L
1,584 Elo+
Party 1
Sun Wukong
Sun Wukong
GodZin
Sun Wukong
Level 144
God Stats
268W - 186L
1,647 SR
Queue Stats
633W - 557L
1,560 Elo+
Solo
Ymir
Ymir
Pedro4921
Ymir
Level 127
God Stats
8W - 7L
1,478 SR
Queue Stats
23W - 22L
1,493 Elo+
Party 1
Team Averages
Level 124
1,565 SR
1,546 Elo+

VS

Team Averages
Level 100
1,646 SR
1,609 Elo+
Anubis
Anubis
 
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Daenne
Ymir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,827 Elo+
Solo
Charybdis
Charybdis
NecromacieM
Charybdis
Level 148
God Stats
5W - 2L
1,938 SR
Queue Stats
139W - 145L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DeuxLux2
Ix Chel
14
4 / 0 / 5
11,102
793
8,544
5,528
2,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sun Wukong
GodZin
Sun Wukong
14
2 / 0 / 7
10,833
774
11,669
12,575
12,100
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mace

Mace

+10
Physical Power

Ymir
12
3 / 2 / 5
10,145
725
2,446
11,103
10,764
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 3 / 1
9,454
675
9,935
9,754
5,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Daenne
Ymir
6
0 / 0 / 0
7,825
559
348
1,328
765
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charybdis
NecromacieM
Charybdis
11
0 / 6 / 1
8,909
636
6,106
15,277
6,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
2
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
1
0.5
L
Ymir
Daenne
Ymir
0
0
0
0
W
Ix Chel
DeuxLux2
Ix Chel
4
0
5
6.5
W
Sun Wukong
GodZin
Sun Wukong
2
0
7
5.5
L
Charybdis
NecromacieM
Charybdis
0
6
1
0.08
W
Ymir
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,659
Damage
16,389
29,206
Taken
26,359
25,132
Mitigated
12,495
12,388
Healing
3,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,935
378
0
2,516
9,754
5,543
0
3,189
6,565
45,698
0
L
Ymir
Daenne
Ymir
348
0
0
0
1,328
765
0
481
847
1,439
0
W
Ix Chel
DeuxLux2
Ix Chel
8,544
945
3,297
2,142
5,528
2,268
700
1,024
4,504
66,325
0
W
Sun Wukong
GodZin
Sun Wukong
11,669
1,274
0
5,444
12,575
12,100
520
4,903
7,672
1,810
43,230
L
Charybdis
NecromacieM
Charybdis
6,106
2,613
0
1,212
15,277
6,187
0
8,796
6,481
0
33,156
W
Ymir
2,446
274
0
1,505
11,103
10,764
350
4,724
6,379
9,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,080
Gold Earned
26,188
144
Minions Killed
108
0
Camps Cleared
0
832,930
Distance Traveled
500,170
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,454
675
60
4
0
224,761
0
L
Ymir
7,825
559
2
0
0
60,703
0
W
Ix Chel
11,102
793
67
5
0
280,056
0
W
Sun Wukong
10,833
774
63
5
0
294,396
0
L
Charybdis
8,909
636
46
3
0
214,706
0
W
Ymir
10,145
725
14
1
0
258,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role